Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5516496050561847040 1011 3TierFishery the Destroyer (level 8, -3/41 (43) HPs) Began as a Deep Elf Conjurer on July 30, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +0 falchion (10 damage) ... on level 6 of the Dungeon. The game lasted 00:21:15 (5548 turns). 3TierFishery the Destroyer (Deep Elf Conjurer) Turns: 5548, Time: 00:21:16 HP: -3/41 (43) AC: 3 Str: 10 XL: 8 Next: 1% MP: 6/20 EV: 11 Int: 26 God: Vehumet [......] Gold: 30 SH: 0 Dex: 13 Spells: 13/20 levels left rFire + . . (50%) d - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.26/turn h - +6 ring of strength MPRegen 0.34/turn %: no passive effects @: lightly drained A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 305 gold pieces. You spent 275 gold pieces at shops. Inventory: Hand Weapons b - a +0 club d - a +1 dagger (weapon) j - the +2 short sword "Rimuhahade" {flame, Int+3 Dex+3 Stlth+} (You found it on level 6 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles c - a stone e - 2 darts of disjunction f - 3 boomerangs Armour a - a +1 robe (worn) Magical Staves g - a staff of alchemy Jewellery h - a +6 ring of strength (worn) i - a ring of protection from fire (worn) Scrolls a - a scroll of enchant armour c - 3 scrolls of teleportation {unknown} I - 2 scrolls of immolation r - a scroll of revelation e - a scroll of amnesia {unknown} w - 2 scrolls of enchant weapon Potions g - a potion of magic f - 2 potions of moonshine {unknown} d - a potion of brilliance {unknown} c - a potion of curing h - a potion of haste A - a potion of attraction L - 2 potions of lignification q - a potion of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 2.5 Dodging - Level 2.6 Stealth + Level 6.6 Spellcasting * Level 9.7 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 32% 1d5 7% 1 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 9% 4 Sublimation of Blood Necr 8% N/A 10% 2 Vampiric Draining Necr 8% 2d6 21% 3 Anguish Hex/Necr 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26628 Temple (1/1) D:4 Zot: 5970 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:5 * Annotations: D:5 exclusion: 2 staircases D:6 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 trident and wearing a +0 robe (almost destroyed, 83% to hit) The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) Your life force feels restored. You have reached level 8! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged, 83% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +0 falchion! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged, 83% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged, 83% to hit) The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The wight hits you with a +0 falchion! You die... #### ####### ##...####### #####.#...# ..$...#.#..####.........# #.....).....#..........# ........z@.............# #......#...............# #.....##...............# ....!.#..#.##....#....## .###.###.######..##.### ##...#?.# ##...######## #<.....># #.#.....##.#..# #..#..... #........#....# ...............#......... You could see a wight. Vanquished Creatures A sky beast (D:5) A centaur (D:6) 2 bullfrogs 2 scorpions (D:5) A wight (D:6) A marrowcuda (D:5) 3 bombardier beetles 3 hounds An orc priest (D:3) 3 clockroaches (D:5) 2 gnolls (D:3) 7 adders A shadow imp (D:5) 2 white imps (D:6) 2 ufetubi (D:5) 5 dart slugs 11 orcs 7 endoplasms 6 hobgoblins 8 jackals 7 quokkas 7 ball pythons 3 bats 7 frilled lizards 5 goblins 7 kobolds A rat (D:1) 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 3TierFishery the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 147 | D:1 | Learned a level 2 spell: Searing Ray 396 | D:1 | Reached skill level 1 in Fighting 443 | D:1 | Reached skill level 5 in Conjurations 443 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/9 1618 | D:2 | Found a faded altar of an unknown god. 2043 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/10 2073 | D:3 | Reached skill level 6 in Conjurations 2535 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/11 2796 | D:4 | Found a sacrificial altar of Ru. 2946 | D:4 | Found a statue of an orb of entropy. 2948 | D:4 | Found a staircase to the Ecumenical Temple. 2950 | D:4 | Found a statue of an orb of entropy. 2977 | Temple | Entered the Ecumenical Temple 2988 | Temple | Became a worshipper of Vehumet 2988 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 2994 | Temple | Learned a level 4 spell: Fulminant Prism 3311 | D:4 | Reached skill level 7 in Conjurations 3436 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4056 | D:5 | Entered Level 5 of the Dungeon 4165 | D:5 | Reached XP level 6. HP: 32/34 MP: 10/14 4347 | D:5 | Found a shimmering blue altar of Sif Muna. 4406 | D:5 | Reached skill level 8 in Conjurations 4467 | D:5 | Reached skill level 5 in Spellcasting 4473 | D:5 | Reached XP level 7. HP: 20/38 MP: 4/16 4686 | D:5 | Found a glowing golden altar of the Shining One. 4782 | D:5 | Found Gauq's Assorted Antiques. 4786 | D:5 | Reached skill level 9 in Conjurations 5273 | D:5 | Bought a sapphire ring for 95 gold pieces 5273 | D:5 | Bought a scroll of blinking for 180 gold pieces 5343 | D:6 | Encountered Sigmund 5423 | D:6 | Identified the +2 short sword "Rimuhahade" {flame, Int+3 | Dex+3 Stlth+} 5545 | D:6 | Reached XP level 8. HP: 27/43 MP: 11/20 5548 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_cross, hangedman_decor_push D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, minivault_14, nicolae_underground_beach D:3: layout_loops_ring D:4: layout_layer_cave, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_sparse_star D:5: layout_basic, mainiacjoe_overflow_catwalk, nicolae_overflow_streaming_green_lines, serial_shops, shop, st_stairs_7, minmay_misc_feat_nine_boxes D:6: layout_cave_pools, uniq_sigmund Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Conjurations | 5 6 7 8 9 | 9.7 Spellcasting | 4 5 6 | 6.6 Dodging | | 2.5 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Throw: Dart | | 2 | || 2 Cast: Magic Dart | 16 | 13 | 20 || 49 Searing Ray | 32 | 47 | 18 || 97 Drink: Curing | | | 1 || 1 Read: Identify | | | 4 || 4 Blinking | | | 2 || 2 Fear | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Immolation | | | 1 || 1 Revelation | | | 1 || 1 Butterflies | | | 1 || 1 Armour: Robe | 1 | 13 | 11 || 25 Dodge: Dodged | 9 | 10 | 2 || 21