52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 14, D:1) an amulet of magic regeneration (6, 12, D:1) a +0 dagger (11, 24, D:1) a +0 dagger (12, 1, D:1) a +0 dagger (13, 1, D:1) a +0 dagger (13, 31, D:1) a +0 leather armour (18, 9, D:1) a +0 club (18, 27, D:1) a +0 robe (25, 1, D:1) a +0 scale mail (27, -14, D:1) a +0 whip (31, 29, D:1) a +0 dagger (33, -5, D:1) 4 stones (33, 1, D:1) a +0 club (40, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (25, 26, D:2) a +3 dagger a +0 sling (32, 37, D:2) a +0 ring mail (36, 17, D:2) a +0 dagger (47, 37, D:2) a +0 ring mail (48, 47, D:2) 4 stones (50, 29, D:2) a +0 long sword (51, 23, D:2) a +0 scale mail (53, 40, D:2) a +0 club a +0 ring mail (53, 41, D:2) a +0 club a +0 dagger a +0 falchion a +0 dagger a +0 robe (53, 43, D:2) a +1 falchion of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (1, -5, D:3) a +0 quarterstaff (5, 1, D:3) a +0 club (12, -22, D:3) a +0 hand axe (25, -31, D:3) a +0 sling (28, 22, D:3) a +0 scale mail (31, -6, D:3) a +0 short sword (32, -4, D:3) a +0 short sword (42, -6, D:3) a +0 dagger (42, -1, D:3) 2 stones (44, -16, D:3) a +0 flail a +0 scale mail (45, -16, D:3) a +0 short sword a +0 chain mail (45, -15, D:3) a +0 trident a +0 ring mail (56, 15, D:3) a +1 trident of venom Level 4 of the Dungeon [Shop] Musaeghauto's Armour Shop the +4 skin of Zhor {*Englaciate rC+++ SInv} (665 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 robe (7 gold) a +0 chain mail (45 gold) the +0 robe "Ugue" {rElec} (147 gold) rElec: It insulates you from electricity. a +0 leather armour (20 gold) a +0 chain mail (45 gold) the +0 scale mail "Pium" {+Inv Str+3 SInv} (285 gold) Str: It affects your strength (+3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. the +2 helmet of Refuge {rC+++ rCorr Int-4 Slay-3} (411 gold) Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 short sword (4, -3, D:4) a hobgoblin corpse (skeletalised by now) (7, -2, D:4) 5 stones (11, 4, D:4) a +0 dagger 2 poisoned darts (11, 29, D:4) a +0 club a kobold corpse (skeletalised by now) (12, 29, D:4) a hobgoblin skeleton (12, 42, D:4) a +0 short sword 4 stones (13, 28, D:4) a +0 club (13, 29, D:4) a +0 dagger a +0 leather armour a +0 trident an orc skeleton (13, 30, D:4) a +0 club a +0 leather armour an orc skeleton (17, 43, D:4) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (22, 11, D:4) the +0 leather armour of Eplish {rF- rC+ Str+5 Int-3} Str: It affects your strength (+5). Int: It affects your intelligence (-3). rF: It makes you vulnerable to fire. rC: It protects you from cold. (31, 26, D:4) a +0 club a +3 leather armour an orc corpse (32, 38, D:4) a +0 dagger (36, 7, D:4) a +0 whip 5 stones a +5 club a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a +0 whip a +0 ring mail a +0 dagger a +0 robe the hobgoblin corpse of Robin a hobgoblin corpse a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 8, D:4) a +0 club (37, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (37, 8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts