52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -9, D:1) a +0 club (8, 12, D:1) a +0 dagger (12, 31, D:1) a stone (22, 22, D:1) a +0 short sword 4 stones (24, -3, D:1) a +0 short sword (26, 26, D:1) a +0 demon trident of electrocution (35, -3, D:1) a +0 robe (35, 2, D:1) a +0 scale mail (36, 14, D:1) a +0 whip (46, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -10, D:2) a +0 dagger (4, -2, D:2) a +0 flail 6 javelins a +0 ring mail (6, -14, D:2) a +0 scale mail (8, 8, D:2) a +0 spear (9, 8, D:2) a +0 whip (11, -14, D:2) a +0 sling (11, 8, D:2) 2 stones (12, 8, D:2) a +0 flail (32, 5, D:2) a staff of fire (33, -9, D:2) a +0 dagger (34, 21, D:2) a +0 mace (34, 39, D:2) 4 stones (37, 2, D:2) a +0 leather armour (40, -4, D:2) a +0 dagger (55, 6, D:2) a +0 dagger Level 3 of the Dungeon (2, 4, D:3) a +0 dagger (8, -13, D:3) a +0 club a +0 ring mail a +0 club (10, -4, D:3) 4 large rocks (10, -2, D:3) a +4 spear (11, -30, D:3) a +0 mace a +0 leather armour a +0 club a +0 leather armour (12, -30, D:3) a +0 club (19, -7, D:3) a +0 chain mail (28, -34, D:3) a +0 hand axe a boomerang (29, 5, D:3) 3 stones (39, 0, D:3) a +0 club (42, 1, D:3) a +0 dagger (43, -34, D:3) a +0 whip 4 stones (44, 10, D:3) a +0 spear (46, 11, D:3) a +0 flail a +0 spear (46, 13, D:3) a +0 flail (50, 0, D:3) a +0 dagger 2 stones (51, -10, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 2 stones (5, 23, D:4) a +0 robe (7, 6, D:4) a +3 shortbow (13, 25, D:4) a +0 chain mail (19, 49, D:4) a +0 dagger 5 stones a +0 dagger (23, 34, D:4) a potion of magic (26, 21, D:4) a +0 dagger a +0 robe (27, 21, D:4) a +0 club a +0 leather armour a +0 war axe (28, 19, D:4) a +1 flail of holy wrath (28, 21, D:4) a +0 club 3 boomerangs a +0 leather armour (34, 34, D:4) a +0 hand axe of freezing a boomerang (36, 59, D:4) a +0 dagger a +0 robe (37, 59, D:4) a +0 club a +0 ring mail a +0 short sword a +0 falchion a +0 leather armour (39, 22, D:4) 3 stones (51, 53, D:4) a +0 club (52, 38, D:4) a +0 dagger (57, 26, D:4) a +0 hammer (57, 38, D:4) a +0 hammer of pain (57, 39, D:4) a +0 hammer (58, 29, D:4) a +4 quarterstaff of chaos (58, 35, D:4) a +0 hammer (58, 36, D:4) a +0 hammer (58, 37, D:4) a +0 hammer (58, 38, D:4) a +0 hammer (59, 37, D:4) a +0 hammer (59, 38, D:4) a +0 hammer (59, 39, D:4) a +0 hammer (60, 36, D:4) a +2 flail of protection (60, 38, D:4) a +0 hammer (63, 50, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (11, 13, D:5) a +0 chain mail (25, 20, D:5) a +0 dagger a +0 club a +0 short sword a +0 hand axe a +0 leather armour (29, -7, D:5) 6 stones (32, -27, D:5) the +0 robe of Broken Taboos {Int+3} Int: It affects your intelligence (+3). (33, -8, D:5) a +0 rapier a +0 leather armour (34, 4, D:5) a +0 rapier (34, 14, D:5) a +0 dagger a +0 robe (35, 14, D:5) a +0 whip a +0 scale mail a +0 hand axe a +0 leather armour a +0 mace (36, 14, D:5) a +0 trident a +0 leather armour (37, -26, D:5) a +0 robe (38, 6, D:5) a +0 whip (43, 11, D:5) a +0 ring mail (46, 3, D:5) a +0 ring mail (47, 1, D:5) 7 stones Level 6 of the Dungeon [Shop] Feqacom's Antique Weapon Boutique a +1 morningstar of holy wrath (369 gold) the +7 great sword "Logotef" {spect, rElec Int+6 SInv} (2132 gold) Int: It affects your intelligence (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 heavy sling (252 gold) a +0 rapier (104 gold) a +0 trident (91 gold) a +0 dagger (52 gold) a +0 scimitar (104 gold) the +2 great sword of Quirat {flame, rN+ Will++ Dex-4} (1001 gold) Dex: It affects your dexterity (-4). rN: It protects you from negative energy. Will: It greatly increases your willpower. the +1 morningstar "Lunesesh" {heavy, rN++ rCorr} (917 gold) rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 arbalest (117 gold) (0, 0, D:6) a +2 morningstar of holy wrath (1, -1, D:6) a +5 hammer (2, -9, D:6) 2 potions of degeneration (9, -19, D:6) a +0 dagger (12, -4, D:6) a +3 hand axe a +0 leather armour (19, -34, D:6) 5 stones (19, -28, D:6) a +0 sling (19, 3, D:6) a +0 robe a +0 club (20, 4, D:6) a +0 club a +1 halberd of flaming a +0 halberd (21, -6, D:6) a +0 club (22, 1, D:6) a +0 leather armour a +0 club (22, 2, D:6) a +0 ring mail a +0 club a +0 dagger (22, 5, D:6) a +0 flail a +0 club (23, -32, D:6) 3 stones (23, -1, D:6) a +0 leather armour a +3 whip (27, -32, D:6) a +0 whip a curare-tipped dart (27, -14, D:6) a +0 antimagic trident (40, -20, D:6) a +0 dagger of holy wrath 3 stones (41, -20, D:6) a +4 short sword of venom 2 poisoned darts (42, -20, D:6) a +0 dagger (43, -12, D:6) a +0 dagger (44, -12, D:6) a +0 club (44, -10, D:6) a +0 flail (45, -11, D:6) a +0 leather armour a +0 flail (45, -10, D:6) a +0 leather armour a +0 short sword (49, 9, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, 36, D:7) a +0 scale mail (5, -9, D:7) a +0 giant club (8, 17, D:7) a +0 club a +0 chain mail (9, 15, D:7) a +0 short sword (11, 13, D:7) a +0 war axe a +0 chain mail (11, 14, D:7) a +0 whip a +0 leather armour (11, 15, D:7) a +0 dagger a +0 robe (16, 26, D:7) a stone (24, 19, D:7) 4 stones (29, 27, D:7) a +0 robe (30, 14, D:7) a +0 long sword (31, 13, D:7) a +0 short sword a curare-tipped dart (32, 14, D:7) a +0 mace a +0 leather armour (32, 15, D:7) a +0 club (38, 19, D:7) a +0 war axe (39, 17, D:7) a +0 hand axe (40, 15, D:7) a +0 shortbow (40, 19, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 7, D:8) a +0 ring mail (5, 17, D:8) a +0 plate armour (11, -1, D:8) a +0 rapier (13, 35, D:8) a +0 robe a +0 dagger (15, 37, D:8) a +0 robe a +0 dagger (18, 40, D:8) a +0 shortbow (18, 41, D:8) a +0 club (19, 43, D:8) a +0 robe a +0 dagger (21, 13, D:8) a +5 halberd a +0 robe (21, 14, D:8) a +0 flail a +0 robe a +3 battleaxe a +0 robe (23, 45, D:8) a +0 scale mail a +0 mace (25, 21, D:8) a +0 halberd a +0 animal skin (25, 32, D:8) a +0 mace (26, 6, D:8) the +7 spear of Impermanence {flame, rF++ Str+3} Str: It affects your strength (+3). rF: It greatly protects you from fire. (28, 21, D:8) 2 stones (37, 29, D:8) a +0 leather armour (52, 28, D:8) a +0 trident Level 9 of the Dungeon (14, -23, D:9) a book of Vapours (14, -21, D:9) a +0 kite shield (14, -10, D:9) a staff of fire (26, -31, D:9) a +0 giant club a +0 giant club (26, -23, D:9) a +0 hand axe (28, -37, D:9) the +2 robe of Henotheism {Rampage rF- SInv} rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (37, -5, D:9) 7 stones (38, -16, D:9) a +0 giant spiked club a +0 giant spiked club (40, -16, D:9) a +0 club (42, -18, D:9) a +0 flail (42, -17, D:9) a +0 dagger a +0 robe (46, 8, D:9) a +5 spear a +0 robe (48, 3, D:9) a +0 dagger a +0 robe (48, 4, D:9) a +0 hand axe a +0 robe (48, 5, D:9) a +0 war axe a +0 war axe a +0 robe a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 gold pieces (36, 12, Lair:1) a +0 rapier (43, 6, Lair:1) 13 gold pieces an ice cave (0, 0, IceCv) a +3 war axe (13, 22, IceCv) a +3 great mace of venom (16, 21, IceCv) a +0 flail of freezing (unseen)