52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -17, D:1) a +0 spear (2, -29, D:1) a +0 mace of protection (11, -23, D:1) a +0 flail (17, -11, D:1) a +0 short sword (22, -28, D:1) a +0 dagger (23, 9, D:1) a +0 mace (29, -13, D:1) a +0 whip (30, -11, D:1) a +0 club (48, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 10, D:2) a +0 club (8, 11, D:2) a +0 club (8, 12, D:2) a +0 club a +0 dagger (10, 11, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 dagger a +0 club (11, -18, D:2) a +0 dagger (15, 1, D:2) the +2 dagger of Plague {venom, *Noise Int+4} Int: It affects your intelligence (+4). *Noise: It may make noises in combat. (15, 2, D:2) a +0 club (18, -22, D:2) a +0 dagger (21, 11, D:2) a +0 ring mail (29, -13, D:2) a +0 ring mail (33, -30, D:2) a +0 sling (39, -7, D:2) a +0 dagger (40, 15, D:2) a +0 club (40, 18, D:2) a +0 leather armour a +0 leather armour (45, 2, D:2) a +0 whip (46, -3, D:2) a +0 leather armour Level 3 of the Dungeon (11, 0, D:3) a +0 club (12, -19, D:3) a +0 flail (12, -18, D:3) a +0 club (13, -20, D:3) a +0 spear (13, 15, D:3) a +0 dagger (26, -12, D:3) a +0 dagger (31, -29, D:3) the +0 leather armour of Zataiz {Harm Fly Str+4 Int-3} Str: It affects your strength (+4). Int: It affects your intelligence (-3). Fly: It grants you flight. Harm: It increases damage dealt and taken. (41, -14, D:3) a +0 scale mail (42, -14, D:3) a +0 battleaxe (46, -10, D:3) a +0 short sword (49, -5, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Uzamneir's Antique Weapon Shoppe a +0 spectral quarterstaff (252 gold) a +4 falchion (525 gold) a +2 spectral giant club (340 gold) a +0 flail (73 gold) a +0 spear (63 gold) a +0 club (21 gold) (0, 0, D:4) a +0 shortbow (21, 35, D:4) 6 stones (28, 15, D:4) a +0 giant club (33, 9, D:4) a +0 short sword 3 stones (33, 29, D:4) a +0 trident (34, 32, D:4) a +0 flail (41, -3, D:4) a +0 mace (47, 27, D:4) a +0 leather armour (51, 32, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Jaleseos's Antique Armour Shoppe a +0 robe (18 gold) a +0 scale mail (108 gold) the +3 leather armour of Divine Compulsion {+Blink Dex+3} (1007 gold) Dex: It affects your dexterity (+3). +Blink: It lets you blink. a +0 robe (18 gold) +2 shadow dragon scales (2484 gold) an orb of mayhem (351 gold) a +0 robe (18 gold) the +5 ring mail of Lamuyxke {rN++ Str+2} (1368 gold) Str: It affects your strength (+2). rN: It greatly protects you from negative energy. (0, 0, D:5) a +0 mace (0, 1, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -6, D:5) a +0 leather armour (13, 19, D:5) 2 stones (22, 14, D:5) a +0 ring mail (22, 34, D:5) a +0 hammer (24, 46, D:5) a +0 short sword (25, 35, D:5) a +3 quarterstaff of chaos (25, 43, D:5) a +0 ring mail (26, 19, D:5) 6 stones (26, 21, D:5) 3 stones (26, 25, D:5) a +0 falchion (32, 35, D:5) a +0 hammer (33, 34, D:5) a +0 hammer (36, 29, D:5) 4 stones (41, 47, D:5) a +0 robe (61, 38, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Satuphoc's Antique Weapon Shoppe a +0 trident of protection (167 gold) a +0 whip (67 gold) a +0 whip (67 gold) a +0 dagger (54 gold) the +10 flail of Fundamental Breach {flame, rElec rC+} (2087 gold) rC: It protects you from cold. rElec: It insulates you from electricity. (15, -16, D:6) a +0 scale mail a +0 club (15, -15, D:6) a +0 flail a +0 leather armour (16, -15, D:6) a +0 whip (19, -21, D:6) a +0 buckler (20, -2, D:6) a +0 spear (21, -19, D:6) a +0 robe a +1 whip of freezing (22, -9, D:6) a +1 robe of willpower a +0 mace (24, -43, D:6) a +0 battleaxe (25, -3, D:6) a +0 long sword (26, -35, D:6) 6 stones (28, -25, D:6) a +0 war axe (29, -35, D:6) a +0 war axe (30, -39, D:6) a +0 dagger (36, -32, D:6) a +0 whip 4 poisoned darts a +0 short sword a +0 dagger a +0 short sword (36, -31, D:6) a +0 whip 2 stones a +0 short sword a +0 short sword a curare-tipped dart a +0 short sword (46, -15, D:6) a +0 giant club (50, -12, D:6) a +0 hand axe (55, -38, D:6) 5 stones (56, -22, D:6) a +0 hand axe (56, -21, D:6) a +4 flail a +0 leather armour a +0 whip (57, -23, D:6) a +0 club a +0 leather armour a +0 dagger (57, -22, D:6) a +0 whip a +0 leather armour a +0 club (57, -21, D:6) a +0 robe a +0 dagger (58, -32, D:6) 4 stones (58, -22, D:6) a +0 spear (59, -22, D:6) a +0 war axe (59, -21, D:6) a +0 club (60, -22, D:6) a +0 dagger a +0 trident (63, -16, D:6) a +0 war axe (65, -30, D:6) a +0 spear (65, -29, D:6) a +0 whip a +0 spear (66, -45, D:6) a +0 trident (66, -29, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -28, D:7) a +0 club a +0 dagger a +0 leather armour (4, -28, D:7) a +0 trident (5, -28, D:7) the +2 chain mail "Jeshreacw" {-Tele Str+4 Dex+3} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). -Tele: It prevents most forms of teleportation. a +0 mace a +0 arbalest (5, -21, D:7) a +0 dagger a +0 robe (6, -22, D:7) a +0 club (18, -25, D:7) a +0 flail a +1 scale mail of fire resistance (18, -24, D:7) a +0 dagger a +0 robe (19, -26, D:7) a +0 war axe (19, -25, D:7) a +0 short sword (20, -26, D:7) a +0 dagger a +0 leather armour (32, -17, D:7) 3 poisoned darts (32, -6, D:7) 4 large rocks (35, -14, D:7) a +0 rapier (38, -18, D:7) a +0 shortbow (38, -2, D:7) the +4 spear "Piytas" {protect, *Noise +Blink rElec rN+ Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. +Blink: It lets you blink. *Noise: It may make noises in combat. (39, -24, D:7) a +0 spear of freezing (40, -8, D:7) a piece from Xom's chessboard (15/15) (40, -6, D:7) a +0 chain mail (41, 5, D:7) a +0 scale mail (42, -21, D:7) 6 stones (43, -7, D:7) 2 large rocks (47, -15, D:7) a +0 club 3 poisoned darts (50, -24, D:7) a +0 flail a +0 scale mail (51, -27, D:7) 3 stones (56, -13, D:7) a +0 dagger (60, -27, D:7) a +0 club (70, -19, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant club (0, 2, D:8) a +0 club (1, 1, D:8) a +0 club (2, -55, D:8) 5 poisoned darts (3, -25, D:8) a +0 helmet of see invisible (18, -13, D:8) a +0 leather armour (31, -28, D:8) a +0 ring mail (43, -56, D:8) a +0 short sword a +0 leather armour (44, -56, D:8) a +0 dagger a +0 leather armour (44, -36, D:8) a +0 mace (45, -56, D:8) a +0 club (45, 1, D:8) a +0 leather armour (46, -36, D:8) a +0 short sword (47, -56, D:8) a +0 dagger a +0 robe a +1 short sword of flaming a +0 robe (47, -55, D:8) a +0 club a +0 dagger a +0 robe (47, -37, D:8) a +0 dagger a +0 leather armour (47, -36, D:8) a +0 flail 4 stones a +0 robe (48, -55, D:8) a +0 flail a +0 flail (48, -15, D:8) a +0 spear (49, -8, D:8) a +0 flail a +0 leather armour (58, -18, D:8) a +0 dagger (65, -18, D:8) 4 stones Level 9 of the Dungeon [Shop] Cearufawk's Distillery a potion of degeneration (15 gold) a potion of mutation (120 gold) a potion of cancellation (120 gold) a potion of mutation (120 gold) (0, 0, D:9) a book of Spatial Translocations (0, 24, D:9) a +0 war axe a +0 leather armour a +0 flail a +0 leather armour (0, 25, D:9) a +0 dagger a +0 robe (1, 25, D:9) a +0 trident (1, 27, D:9) a +0 dagger (4, -3, D:9) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (4, -1, D:9) a book of Conjurations (13, -4, D:9) a javelin (14, 0, D:9) a +0 shortbow (15, -7, D:9) a +0 flail (15, -5, D:9) a +0 flail (18, 28, D:9) a +0 mace a +0 hand axe a +0 chain mail (19, 28, D:9) a +0 mace a +0 chain mail (20, 28, D:9) a +1 heavy hand axe (31, -17, D:9) a +0 dagger 2 poisoned darts a +0 whip 4 stones (31, -16, D:9) a +0 club (32, -18, D:9) a +1 dagger of freezing a +0 robe a +0 dagger of venom 4 poisoned darts (32, -17, D:9) a +0 dagger (33, -18, D:9) a +0 hand axe a +2 dagger of speed a +0 robe (33, -17, D:9) a +0 mace a +0 leather armour a +0 short sword 3 poisoned darts a +0 short sword a stone (33, -16, D:9) a +0 dagger a +0 robe (34, -17, D:9) a +0 trident a +0 chain mail (35, -1, D:9) 2 datura-tipped darts (40, 14, D:9) a +0 whip a +0 leather armour (41, 13, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (1, 9, D:10) a +0 flail (2, 8, D:10) a +0 war axe a +0 chain mail (2, 9, D:10) a +0 short sword a +0 ring mail a +0 hand axe a +0 morningstar (12, -22, D:10) a ring of see invisible (16, 17, D:10) 7 stones (28, 30, D:10) a +2 trident of venom (40, -14, D:10) 5 stones (40, 1, D:10) a +0 hand axe a +0 leather armour (40, 2, D:10) a +0 dire flail a +0 chain mail (41, 0, D:10) a +0 hand axe (41, 2, D:10) a +0 hand axe (41, 3, D:10) a +0 chain mail a +0 hand axe (44, 7, D:10) a Young Poisoner's Handbook (44, 27, D:10) 5 stones (54, -5, D:10) a +0 dagger a +0 robe (55, -6, D:10) a +0 club a +0 scale mail (55, -4, D:10) a +0 club a +0 leather armour (56, -6, D:10) a +0 trident (60, -2, D:10) +0 steam dragon scales (61, 22, D:10) a +1 shortbow of draining Level 11 of the Dungeon (0, 0, D:11) an amulet of reflection (7, -31, D:11) a +0 dagger a +0 leather armour (7, -30, D:11) a +0 club a +0 leather armour (7, -29, D:11) a +0 club (8, -32, D:11) a +0 heavy morningstar a +0 chain mail (8, -31, D:11) a +0 short sword (9, -32, D:11) a +0 giant club a +0 giant spiked club (12, -31, D:11) 5 stones (18, -33, D:11) 7 stones (26, -38, D:11) a +0 long sword (44, -48, D:11) a +0 rapier (49, -22, D:11) a box of beasts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 demon whip of venom (4, -23, Lair:1) a staff of air (13, -23, Lair:1) a +0 war axe (23, -20, Lair:1) a +3 spectral quarterstaff (38, -11, Lair:1) a +0 robe (41, 9, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (43, -43, Lair:1) a +0 chain mail (54, 14, Lair:1) a +0 falchion (57, 2, Lair:1) a +6 ring of intelligence (60, -32, Lair:1) a +0 ring mail (61, -37, Lair:1) a +0 leather armour (65, -31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, -3, Lair:2) a +0 pair of gloves (27, -3, Lair:2) a +0 dagger a +0 robe (37, 7, Lair:2) a +0 falchion (40, 11, Lair:2) the +6 scale mail of Mumblety Peg {rElec} rElec: It insulates you from electricity. (43, -3, Lair:2) a +0 leather armour (43, 19, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (3, 21, Lair:3) a +0 robe (9, 5, Lair:3) a staff of earth (10, 8, Lair:3) a +2 vampiric whip (24, -22, Lair:3) a phantom mirror (26, -15, Lair:3) a +0 quarterstaff (27, -24, Lair:3) a +0 spear of freezing (28, 34, Lair:3) 5 stones (30, 4, Lair:3) 6 stones (37, -4, Lair:3) a +1 chain mail of willpower (37, -3, Lair:3) a +0 ring mail (49, 10, Lair:3) a +0 war axe (50, 9, Lair:3) a +0 halberd a +0 robe (50, 11, Lair:3) a +0 hand axe (52, -14, Lair:3) the +4 scale mail of the Sun {rN++ Int-5} Int: It affects your intelligence (-5). rN: It greatly protects you from negative energy. Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse (skeletalised by now) (15, -21, Lair:4) a wyvern corpse (skeletalised by now) (16, -12, Lair:4) a cane toad corpse (17, -12, Lair:4) a cane toad corpse (17, -11, Lair:4) a polar bear corpse (26, -31, Lair:4) a +0 falchion (27, -18, Lair:4) a +0 trident (30, -24, Lair:4) a dream sheep corpse (30, 12, Lair:4) 4 stones (31, -24, Lair:4) a dream sheep corpse (31, -23, Lair:4) a dream sheep corpse a dream sheep corpse (32, -30, Lair:4) 5 poisoned darts (32, 5, Lair:4) a +0 leather armour (50, -21, Lair:4) a +0 robe