52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 16, D:1) a rat corpse (skeletalised by now) (9, 32, D:1) a quokka corpse (skeletalised by now) (10, 32, D:1) a +1 dagger of venom a stone (11, 32, D:1) a frilled lizard corpse (skeletalised by now) (11, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -2, D:1) 5 stones (23, 30, D:1) a hobgoblin skeleton a rat skeleton (29, 31, D:1) a bat skeleton (35, 10, D:1) a hobgoblin skeleton Level 2 of the Dungeon (10, 19, D:2) a +0 dagger (14, 38, D:2) a +0 club (20, 28, D:2) a rat skeleton (24, 14, D:2) a +0 scythe a +0 robe (25, 24, D:2) a +0 robe (29, 25, D:2) the +0 leather armour of the Mind {+Inv Will+} +Inv: It lets you turn invisible. Will+: It increases your willpower. (29, 37, D:2) a +0 short sword (37, 46, D:2) a +0 dagger (46, -2, D:2) a jackal corpse (skeletalised by now) (48, 43, D:2) an adder skeleton (50, 24, D:2) a +0 club a goblin skeleton (50, 25, D:2) a +0 club a goblin skeleton (51, 24, D:2) a +0 club (51, 26, D:2) a +0 club a goblin skeleton (52, 24, D:2) a +0 falchion a +1 animal skin a +0 helmet a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (52, 25, D:2) a +2 dagger of flaming a hobgoblin skeleton a goblin skeleton (52, 26, D:2) a +0 club a +0 club a goblin skeleton a hobgoblin skeleton (53, 11, D:2) a +0 dagger (56, 4, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (9, -16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, 9, D:3) a +0 leather armour (12, -11, D:3) a ball python corpse (skeletalised by now) (12, 7, D:3) 2 flux baubles (14, 9, D:3) a +1 dagger of venom a +0 dagger (18, -9, D:3) a +0 short sword (23, 12, D:3) a +0 flail (31, 11, D:3) a +0 mace (34, -7, D:3) a +0 club a goblin skeleton (36, 10, D:3) 2 stones (41, -23, D:3) a jackal corpse (skeletalised by now) (42, 0, D:3) a frilled lizard corpse (skeletalised by now) (44, -16, D:3) a +0 dagger (47, 5, D:3) a bat corpse (skeletalised by now) (49, -15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a hound corpse (2, 5, D:4) a +0 whip a +0 leather armour an orc corpse (4, 1, D:4) 3 stones (12, -9, D:4) the +3 robe "Wemomeul" {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 2, D:5) an adder corpse (4, -11, D:5) a scroll of identify (4, -8, D:5) a killer bee corpse