52hunter Level 1 of the Dungeon (0, 0, D:1) 6 stones (7, 2, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, 3, D:1) a +0 club (8, 2, D:1) a +2 dagger of protection a +0 club a goblin corpse (skeletalised by now) (10, 24, D:1) a hobgoblin corpse (skeletalised by now) (13, -4, D:1) 3 stones (17, 17, D:1) a staff of fire (18, 30, D:1) a +0 short sword a kobold skeleton (18, 36, D:1) a +0 short sword a kobold skeleton (20, 13, D:1) a +0 quarterstaff (26, -1, D:1) a +0 dagger (34, 40, D:1) 5 stones (37, 20, D:1) a +0 dagger a stone a kobold skeleton (46, 27, D:1) 6 stones (50, 45, D:1) a +0 short sword 3 stones (51, 30, D:1) a +0 leather armour (54, 24, D:1) 4 stones (56, 17, D:1) a frilled lizard corpse (skeletalised by now) (59, 43, D:1) a +0 short sword 4 stones a kobold skeleton Level 2 of the Dungeon [Shop] Keicif's Armour Emporium a +0 crystal plate armour (660 gold) a scarf of shadows (132 gold) the +0 pair of boots of the Crushed Artisans {^Contam MP+4 Dex+3 Slay+4} (411 gold) ^Contam: It causes magical contamination when unequipped. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +0 chain mail (66 gold) a +0 hat of willpower (121 gold) (2, 15, D:2) a +0 spear (2, 31, D:2) a rat corpse (skeletalised by now) (5, 10, D:2) a frilled lizard corpse (skeletalised by now) (9, 37, D:2) a +0 club (12, 0, D:2) a +2 trident of venom (17, 27, D:2) a +1 dagger of speed (19, 6, D:2) a +0 club (20, 23, D:2) a rat skeleton (21, 29, D:2) an inkwell talisman (31, 14, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (32, 11, D:2) a quokka corpse (skeletalised by now) (33, 7, D:2) a bat corpse (skeletalised by now) (34, 7, D:2) an adder corpse (skeletalised by now) (35, 28, D:2) 6 stones (37, 5, D:2) a +0 long sword (44, 8, D:2) a +0 dagger 5 stones (44, 35, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, -23, D:3) an adder corpse (6, 1, D:3) a +0 short sword (13, -28, D:3) a +0 great sword (14, -3, D:3) a +0 club a kobold corpse (17, 11, D:3) a +0 sling (22, -27, D:3) a ball python skeleton (22, -9, D:3) a +0 robe (22, 5, D:3) a +0 spear (22, 7, D:3) a +0 falchion of flaming (23, -33, D:3) a +0 sling (23, 7, D:3) a frilled lizard skeleton (24, -28, D:3) an adder skeleton (26, -17, D:3) 3 stones a +0 club a kobold skeleton (26, -16, D:3) a +0 trident (32, -2, D:3) a +0 club (37, -32, D:3) a +0 long sword (38, -9, D:3) a +0 mace (48, -16, D:3) the +0 leather armour "Osibrurch" {Int+5} Int+5: It affects your intelligence (+5). Level 4 of the Dungeon (0, 0, D:4) a +2 whip of flaming a +0 robe the kobold corpse of Pikel