Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 17695669987245028596 81 52hunter the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on July 4, 2025. Succumbed to an adder's poison ... in a sewer. The game lasted 00:04:26 (1337 turns). 52hunter the Conjurer (Deep Elf Conjurer) Turns: 1337, Time: 00:04:27 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 20% Magic: 5/12 EV: 11 Int: 25 God: Gold: 67 SH: 0 Dex: 13 Spells: 0/11 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -2), resistant, hasted, quick A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +1 pair of boots (worn) Jewellery r - a ring of fire Wands l - a wand of charming (9) p - a wand of warping (2) Scrolls d - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of fog {unknown} j - a scroll of summoning {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} f - a potion of might {unknown} i - a potion of ambrosia {unknown} k - a potion of heal wounds {unknown} m - a potion of haste o - a potion of resistance q - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.3 Spellcasting + Level 5.2 Conjurations + Level 0.4 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 13% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Summon Forest Summ/Tloc 2% N/A 94% 5 Dispersal Tloc 2% N/A 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the rat. You kill the rat! The adder bites you. You are poisoned. The adder poisons you! The rat twitches its whiskers. The adder bites you. The searing ray hits the river rat. The river rat is moderately wounded. You finish channelling your searing ray. You feel sick. The river rat barely misses you. The adder barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. You feel sick. The adder bites you but does no damage. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You feel sick. The river rat bites you. The adder closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 77% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is severely wounded. (Press . to maintain the ray.) You feel sick. The adder bites you but does no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The river rat completely misses you. It was a potion of resistance. You feel protected. You die... #~ #. #. #~ #. #~ ######.################## ..~~~~~.~@~.†~..~~...~.∩# ...~~~~~Sr~......~.~~.~∩# ######################### You could see an adder and a river rat. Vanquished Creatures 3 adders A river rat (D:3) 2 endoplasms 2 giant cockroaches 7 hobgoblins 3 quokkas 8 ball pythons 5 bats 5 frilled lizards 6 goblins 9 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 185 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:2 | Found Ajyckulieg's Armour Emporium. 709 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 852 | D:2 | Found a faded altar of an unknown god. 862 | D:2 | Reached skill level 5 in Conjurations 1044 | D:2 | Got the Tome of the Bruised Runes 1230 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1241 | D:3 | Learned a level 4 spell: Fulminant Prism 1246 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1279 | D:3 | Found a glowing drain. 1293 | Sewer | Entered a sewer 1336 | Sewer | HP: 1/24 [poisoned by an adder] 1337 | Sewer | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms D:2: layout_rooms, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_temple_entry_statues_fountains D:3: layout_basic, cheibrodos_sewer_entry_sluice, uniq_ijyb Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 76 | 12 || 88 Searing Ray | 6 | 4 || 10 Use: Potion | | 2 || 2 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1338 | 1275 | 63 | 0 | 954 | 4 | 334.5 | Dungeon | 1292 | 1229 | 63 | 0 | 923 | 3 | 430.7 | Sewer | 46 | 46 | 0 | 0 | 31 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 633 daAuts D:2: 526 daAuts D:3: 133 daAuts Sewer: 46 daAuts