52hunter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (15, 5, D:1) a +4 dagger a kobold skeleton a rat skeleton (16, 5, D:1) a +0 short sword of electrocution a kobold skeleton (17, -27, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, 3, D:1) a rat corpse (skeletalised by now) (33, -27, D:1) a frilled lizard skeleton (34, -16, D:1) a +0 scale mail (38, 1, D:1) a +0 dagger a rat skeleton (40, 5, D:1) a +0 mace (44, -25, D:1) a +0 club a kobold skeleton (45, 0, D:1) a +0 leather armour (49, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, 6, D:2) a +0 whip (10, 6, D:2) a bat skeleton an adder skeleton (10, 11, D:2) a +0 scale mail (14, 0, D:2) an amulet of magic regeneration (14, 1, D:2) a +0 leather armour a hobgoblin skeleton (17, 34, D:2) a +0 dagger (19, -13, D:2) 2 stones (23, 34, D:2) a +0 ring mail (24, -2, D:2) an adder corpse (skeletalised by now) (28, 35, D:2) a +0 war axe (39, 20, D:2) a +0 whip a +0 club (40, -13, D:2) a +0 whip (44, -6, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 4 stones (12, 24, D:3) a +0 buckler (16, 36, D:3) a +0 short sword (18, 23, D:3) a bat corpse (skeletalised by now) (21, 20, D:3) a +0 whip an orc corpse (skeletalised by now) (21, 21, D:3) a +0 whip a kobold corpse (skeletalised by now) (27, 9, D:3) an inkwell talisman (33, 13, D:3) the quill talisman of Tenacity {Int+3} [quill talisman] Int+3: It affects your intelligence (+3). (38, -4, D:3) a hobgoblin corpse (skeletalised by now) (43, 10, D:3) a +0 club a goblin skeleton (53, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Saiwoel's Weapon Shop a +0 spear (42 gold) a +0 war axe (49 gold) the +2 hand axe "Tineas" {speed, Fly rC+ Will- Dex+4} (550 gold) Fly: It grants you flight. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). the +5 war axe "Siyhedd" {reap, Int+4} (614 gold) Int+4: It affects your intelligence (+4). a +0 trident (49 gold) a +0 rapier (77 gold) the +5 broad axe "Dovorpherch" {flame, *Rage rCorr Dex+3 SInv} (870 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 halberd (56 gold) a +0 whip (35 gold) (0, 0, D:4) a +0 dagger (3, -20, D:4) a +0 flail (3, -18, D:4) a +0 dagger a +0 robe (4, -20, D:4) a +0 war axe a +0 club a stone a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, 0, D:4) a human corpse (skeletalised by now) (5, -1, D:4) a +0 ring mail (6, -20, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, -1, D:4) a ring of magical power (13, -18, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -25, D:4) a +0 quarterstaff (18, -19, D:4) a +0 dagger (19, -13, D:4) a +0 club (20, 8, D:4) an iguana skeleton (22, -35, D:4) a scroll of immolation (24, -31, D:4) a scroll of immolation (24, -25, D:4) a +0 troll leather armour {Pargi} the troll corpse of Pargi (25, -33, D:4) a +0 club (26, -6, D:4) a +0 dagger a ball python skeleton (27, -5, D:4) a +0 orcbow a centaur skeleton (28, -33, D:4) a potion of heal wounds (29, -13, D:4) a +0 falchion a hobgoblin skeleton (41, -6, D:4) a +0 dagger (58, -12, D:4) a stone the Ecumenical Temple