52hunter the Dungeon (0, 50, D) a +2 pair of boots of rampaging (unseen) (0, 52, D) a +3 dagger of flaming (unseen) (1, 32, D) a +0 great sword (1, 33, D) a staff of necromancy (unseen) (1, 34, D) a +0 pair of gloves of stealth (unseen) (1, 50, D) a +3 halberd of freezing (1, 52, D) a +0 great sword of freezing (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (1, 53, D) a glowing shapeshifter corpse (skeletalised by now) (2, 15, D) a staff of necromancy (unseen) (2, 16, D) a parchment of Borgnjor's Vile Clutch a glowing shapeshifter corpse (skeletalised by now) (2, 19, D) a chonchon corpse (skeletalised by now) (2, 32, D) a parchment of Summon Seismosaurus Egg (2, 33, D) a staff of conjuration (unseen) (2, 34, D) a +2 glaive of protection (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +1 robe of willpower (still there?) a +2 shortbow of freezing (still there?) an orc corpse (skeletalised by now) (still there?) (2, 35, D) a +0 trident a +0 robe an orc corpse (skeletalised by now) (2, 51, D) the conjuration staff "Dragonslayer" {Str+3 Conj} [staff of conjuration] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. (2, 52, D) a +2 mace of protection (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a parchment of Maxwell's Portable Piledriver (3, 15, D) a +1 great mace of protection (3, 16, D) a +2 orcbow of freezing (unseen) (3, 33, D) a +0 dire flail (still there?) a +0 leather armour (still there?) a ring of magical power (still there?) a +0 dire flail (still there?) a +0 leather armour (still there?) a +3 leather armour of poison resistance (still there?) an orc corpse (skeletalised by now) (still there?) (3, 35, D) a +2 war axe (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (3, 52, D) a staff of alchemy (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the fire staff of Temperance {rF+ rN+ Dex+5 Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. (4, 16, D) a +2 flail of holy wrath (unseen) (4, 32, D) a storm talisman (4, 33, D) a +0 battleaxe a +0 arbalest a +0 plate armour a +0 morningstar of draining (4, 35, D) 4 large rocks a stone giant corpse (skeletalised by now) (4, 50, D) a +5 ring of evasion (4, 51, D) a staff of fire (4, 52, D) a parchment of Forge Monarch Bomb (5, 14, D) a dragon-coil talisman (5, 15, D) a staff of necromancy (5, 16, D) a +0 leather armour of willpower (unseen) (5, 17, D) a glowing shapeshifter corpse (skeletalised by now) (5, 32, D) the +7 dagger "Pendulum" {vamp, rPois rF+ Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (5, 33, D) 4 large rocks a parchment of Petrify a stone giant corpse (skeletalised by now) (5, 34, D) a staff of alchemy (unseen) (5, 51, D) a +0 falchion of distortion (5, 52, D) a ring of wizardry (5, 56, D) a glowing shapeshifter corpse (skeletalised by now) (6, 14, D) a +3 sling of flaming (6, 15, D) a parchment of Yara's Violent Unravelling (6, 16, D) a staff of necromancy (unseen) (6, 17, D) a glowing shapeshifter corpse (skeletalised by now) (6, 20, D) a glowing shapeshifter corpse (skeletalised by now) (6, 33, D) a +1 dire flail of protection (still there?) a +0 chain mail (still there?) a +3 long sword of draining (still there?) a +0 plate armour (still there?) a ring of resist corrosion (still there?) a +2 long sword (still there?) a +0 plate armour (still there?) a staff of alchemy (still there?) an orc corpse (skeletalised by now) (still there?) (6, 34, D) a parchment of Orb of Destruction (6, 36, D) 3 large rocks (6, 50, D) the +3 rapier of Vitiation {vamp, Fly rF+++ rN+ Str-5} Fly: It grants you flight. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). (unseen) (6, 51, D) a staff of conjuration (6, 52, D) a glowing shapeshifter corpse (skeletalised by now) (6, 53, D) a glowing shapeshifter corpse (skeletalised by now) (6, 59, D) a glowing shapeshifter corpse (skeletalised by now) (7, 14, D) a parchment of Summon Mana Viper (7, 33, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) 5 large rocks (still there?) a +2 halberd of venom (still there?) an orc corpse (skeletalised by now) (still there?) (7, 34, D) a +1 heavy war axe (still there?) a +2 plate armour of death (still there?) a +0 tower shield (still there?) a manual of Invocations (still there?) (7, 35, D) a +0 battleaxe a +0 plate armour a juggernaut corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 50, D) a +2 halberd of protection (unseen) (7, 52, D) a +4 bardiche of flaming (unseen) (8, 14, D) a +4 glaive of protection (8, 15, D) a staff of fire (unseen) (8, 16, D) a ring of flight a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (8, 32, D) a +0 glaive (8, 33, D) a +5 battleaxe of holy wrath (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a +2 scale mail of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (8, 34, D) the +6 war axe of Ambiguity {reap, Will+} Will+: It increases your willpower. (unseen) (8, 35, D) a +0 trident a +0 ring mail (8, 50, D) +2 pearl dragon scales (8, 52, D) a +0 trident of venom (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (9, 15, D) a parchment of Flame Wave (9, 16, D) a +1 heavy scimitar (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (9, 18, D) a glowing shapeshifter corpse (skeletalised by now) (9, 32, D) a +4 orcbow of electrocution (unseen) (9, 33, D) 3 large rocks a ring of resist corrosion a stone giant corpse (skeletalised by now) (9, 34, D) an amulet of guardian spirit (9, 41, D) Bounwuc's Secrets of Prima Materia and Striking Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Freezing Cloud Conjuration/Ice/Air 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 (9, 51, D) a +0 sling of flaming (unseen) (9, 52, D) a ring of magical power a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (9, 53, D) a glowing shapeshifter corpse (skeletalised by now) (9, 54, D) a glowing shapeshifter corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a +0 war axe of electrocution (unseen) (10, 16, D) a +5 flail of draining (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (10, 17, D) a glowing shapeshifter corpse (skeletalised by now) (10, 18, D) a glowing shapeshifter corpse (skeletalised by now) (10, 32, D) a +0 dagger (10, 33, D) a staff of conjuration (still there?) a +0 robe (still there?) the +9 broad axe "Usuoxuwi" {drain, ^Fragile rCorr Str+3 Stlth+} (still there?) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. an orc corpse (skeletalised by now) (still there?) (10, 34, D) a +0 hand axe a +0 robe a lightning rod (4/4) (10, 50, D) a +2 robe (10, 51, D) a +1 mace of holy wrath (unseen) (10, 52, D) a +2 glaive of protection (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (10, 54, D) a glowing shapeshifter corpse (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) the +5 great sword of the Radish {reap, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (unseen) (11, 15, D) a staff of fire (11, 16, D) the fire staff "Toux" {rF+ rC- rCorr Str+6 Fire} [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Fire: It increases the power of your Fire spells. (unseen) (11, 32, D) the blade talisman of the Skies Above {rElec Will+ Int+4} [blade talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (11, 33, D) a +0 hand axe a +0 robe a parchment of Discord (11, 34, D) a ring of see invisible (11, 51, D) the necromancy staff "Caguc" {rN+ Str-3 Dex+5 Conj Necro Alch} [staff of necromancy] rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (11, 52, D) the +6 flail "Pinuxant" {heavy, rF+ Str+3} (still there?) rF+: It protects you from fire. Str+3: It affects your strength (+3). a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (12, 14, D) the +4 short sword of Uxouxuec {drain, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (unseen) (12, 16, D) the +7 shortbow of the Glowing Asp {flame, rN+ Will- Str+3 Int+6} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (unseen) (12, 32, D) a +1 vampiric rapier (unseen) (12, 33, D) a +0 great sword (still there?) a +0 chain mail (still there?) 4 large rocks (still there?) a +1 plate armour of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (12, 34, D) a +3 heavy mace (unseen) (12, 51, D) a +4 lajatang of distortion (12, 52, D) a glowing shapeshifter corpse (skeletalised by now) (12, 54, D) a glowing shapeshifter corpse (skeletalised by now) (13, 32, D) a staff of cold (unseen) (13, 33, D) 4 large rocks (still there?) a +4 vampiric lajatang (still there?) (13, 34, D) a ring of positive energy (13, 50, D) a ring of magical power (13, 51, D) a parchment of Manifold Assault (13, 52, D) a parchment of Discord a glowing shapeshifter corpse (skeletalised by now) (14, 33, D) a +0 partisan a +0 plate armour an orc corpse (skeletalised by now) (14, 50, D) a ring of magical power (14, 51, D) a parchment of Lehudib's Crystal Spear (14, 52, D) a +2 trident of protection (unseen) (18, 28, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (18, 29, D) the +6 sword of Cerebov {flame} (18, 48, D) the +1 pair of boots of Nuxkeeri {rPois rC- Dex+6} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). (18, 50, D) a parchment of Forge Lightning Spire (18, 51, D) a +0 flail a +0 animal skin (19, 1, D) a +0 dagger a +0 robe a +4 ring of protection a human corpse (skeletalised by now) (19, 16, D) a +2 flail of holy wrath (still there?) a +0 ring mail (still there?) a manual of Polearms (still there?) (19, 17, D) a staff of conjuration (unseen) (19, 32, D) a staff of cold (unseen) (19, 33, D) a staff of necromancy (unseen) (19, 48, D) the fire staff "Naiziudd" {rF+ Str+4 Tloc Fire} [staff of fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (19, 49, D) a +2 pair of boots of earth (19, 50, D) a +2 longbow of flaming (unseen) (20, 0, D) a +0 halberd of freezing (20, 1, D) a +0 scimitar a parchment of Call Canine Familiar (20, 16, D) a +6 ring of intelligence (20, 17, D) a ring of poison resistance (20, 23, D) a +4 halberd (still there?) +2 fire dragon scales (still there?) (20, 28, D) a +1 demon trident of electrocution the draconian corpse of Tiamat (skeletalised by now) (20, 32, D) a +2 sling of electrocution (unseen) (20, 33, D) a +2 heavy trident (unseen) (20, 34, D) an eleionoma corpse (skeletalised by now) (20, 36, D) a caustic shrike corpse (skeletalised by now) (20, 48, D) the +0 robe "Bayn Ipe" {rC- Will- Str+3 Dex+5} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (20, 49, D) the +1 spear of Hatred {freeze, Int+5} Int+5: It affects your intelligence (+5). (unseen) (20, 50, D) a parchment of Hoarfrost Cannonade an eleionoma corpse (20, 51, D) a +3 demon whip of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (21, 0, D) a +1 long sword of protection (21, 1, D) a +3 ring mail of poison resistance (21, 17, D) a parchment of Bombard (21, 32, D) a +2 shortbow of flaming (unseen) (21, 33, D) a +3 chain mail of archery (21, 35, D) a +0 quarterstaff a +0 robe (21, 36, D) a caustic shrike corpse (skeletalised by now) (21, 48, D) a +1 arbalest of freezing (21, 49, D) a staff of necromancy (unseen) (21, 50, D) a +2 antimagic bardiche an eleionoma corpse (21, 51, D) a +0 quarterstaff a +0 robe (22, 1, D) the +10 rapier of Equilibrium {pain, rN++} rN++: It greatly protects you from negative energy. (unseen) (22, 3, D) a +0 robe (22, 16, D) a +2 broad axe of venom (22, 21, D) a +2 trident of freezing (still there?) a +0 robe (still there?) the merfolk corpse of Ilsuiw (skeletalised by now) (still there?) (22, 34, D) a +0 robe an orb of pyromania a staff of conjuration (22, 48, D) a parchment of Plasma Beam (22, 50, D) a +0 heavy morningstar (unseen) (22, 52, D) a dire elephant corpse (23, 0, D) a parchment of Detonation Catalyst (23, 1, D) a +0 short sword (still there?) a +0 robe (still there?) a +6 ring of dexterity (still there?) a +0 scimitar (still there?) a +0 robe (still there?) a staff of alchemy (still there?) (23, 16, D) a parchment of Death Channel (23, 17, D) a +0 spectral lajatang (23, 18, D) a +4 spectral giant club a +0 robe (23, 22, D) a +3 longbow of flaming a +0 barding the centaur corpse of Nessos (skeletalised by now) (23, 23, D) a +4 scale mail of archery a +1 cloak of corrosion resistance the +3 robe of Music {rN+ Archmagi} rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. (23, 35, D) the +7 short sword of Tauni {venom, *Corrode Will++ Str+3 Int+3} (still there?) *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a +0 animal skin (still there?) an amulet of alchemy (still there?) (23, 38, D) a +2 demon whip of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) (23, 48, D) the cold staff "Renes" {^Contam rF+ rC+ Hexes Ice Alch} [staff of cold] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (23, 49, D) a +2 great sword of venom (unseen) (23, 50, D) a +0 rapier of speed (still there?) a +0 robe (still there?) a ring of protection from cold (still there?) (23, 51, D) an eleionoma corpse (24, 1, D) a +2 leather armour of fire resistance (unseen) (24, 2, D) a +4 ring of slaying (24, 3, D) a +0 halberd (24, 16, D) a +5 heavy hand axe (24, 17, D) a +0 scimitar of flaming (still there?) a ring of poison resistance (still there?) a parchment of Freezing Cloud (still there?) (24, 18, D) a +2 heavy battleaxe (still there?) 5 javelins (still there?) a +0 scale mail (still there?) a parchment of Ozocubu's Armour (still there?) the orc corpse of Urug (skeletalised by now) (still there?) (24, 24, D) the fire dragon corpse of Xtahua (skeletalised by now) (24, 33, D) a +0 buckler (still there?) a staff of conjuration (still there?) (24, 34, D) a +2 spectral quarterstaff a +0 robe a +3 scimitar of distortion a +0 robe a parchment of Passage of Golubria a spriggan corpse (skeletalised by now) (24, 35, D) a +2 vampiric lajatang (still there?) a +0 robe (still there?) (24, 36, D) a +3 lajatang of electrocution (still there?) a +0 robe (still there?) (24, 37, D) a +3 antimagic trident (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (24, 48, D) the +1 chain mail of the Demonic Hot Ocelot {rF+ rC- Dex+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (24, 49, D) a condenser vane (24, 50, D) a +0 quarterstaff (still there?) a +0 animal skin (still there?) a +1 flail of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 longbow (still there?) a +0 quarterstaff (still there?) a parchment of Borgnjor's Revivification (still there?) (25, 0, D) a +2 orcbow of freezing (25, 1, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (still there?) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +0 robe (still there?) the ring of Taud {rCorr Str+3} (still there?) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (25, 16, D) a +2 heavy orcbow (25, 17, D) a +2 antimagic scimitar (25, 18, D) a +4 ring mail of fire resistance (unseen) (25, 35, D) a +0 robe a dire elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (25, 48, D) a Fen Folio (25, 49, D) a +7 mace of draining (unseen) (25, 50, D) an amulet of the acrobat an eleionoma corpse (25, 51, D) a +0 spear a +0 longbow a satyr corpse (25, 52, D) a dire elephant corpse (26, 0, D) a parchment of Dimensional Bullseye (26, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 ring mail of fire resistance (still there?) (26, 3, D) a +0 dagger a +0 robe (26, 16, D) a +6 ring of strength (26, 17, D) a +0 dagger a +0 robe a +6 ring of intelligence (26, 21, D) a +3 broad axe (still there?) a +0 chain mail (still there?) the orb of the Rhinotaur {Stardust, Str+5 Stlth-} (still there?) Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. (26, 23, D) the serpent talisman of Totalir {rC+ Str+4} [serpent talisman] rC+: It protects you from cold. Str+4: It affects your strength (+4). (unseen) (26, 32, D) a +0 quarterstaff (26, 33, D) a parchment of Magnavolt (26, 38, D) a +0 quarterstaff a +0 robe a caustic shrike corpse (skeletalised by now) (26, 48, D) a staff of earth (26, 50, D) a +1 antimagic flail (still there?) a +0 animal skin (still there?) a +0 spear (still there?) a +0 longbow (still there?) a staff of earth (still there?) a spriggan corpse (still there?) (26, 51, D) a +2 lajatang of pain a +0 robe an eleionoma corpse (27, 0, D) a +4 flail (27, 1, D) a staff of earth (unseen) (27, 17, D) a +2 quarterstaff of chaos a +2 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (27, 24, D) a +0 sacred scourge of holy wrath (still there?) a +0 tower shield (still there?) (27, 34, D) a +2 demon whip of electrocution (still there?) a +0 robe (still there?) a +0 spear (still there?) a +0 longbow (still there?) a +5 spectral quarterstaff (still there?) a spriggan corpse (skeletalised by now) (still there?) (27, 35, D) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (27, 37, D) a +1 rapier of flaming (still there?) a +0 robe (still there?) a +1 buckler of cold resistance (still there?) (27, 48, D) a +2 quick blade of venom (27, 49, D) a +2 ring mail of fire resistance (27, 50, D) a +0 robe a +0 robe a ring of magical power a spriggan corpse (27, 53, D) a caustic shrike corpse (28, 1, D) a +4 battleaxe (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +4 chain mail of poison resistance (still there?) (28, 17, D) a +6 ring of dexterity (28, 33, D) a +1 heavy orcbow (unseen) (28, 35, D) a +0 robe (28, 48, D) a parchment of Orb of Destruction (28, 49, D) a parchment of Summon Forest (28, 50, D) a +4 whip of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) the +6 quarterstaff of the Bristletail {heavy, Str+3 Dex+4} (still there?) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). a +0 animal skin (still there?) a ring of protection from cold (still there?) a spriggan corpse (still there?) (29, 1, D) the fire staff "Xatess" {*Corrode rF+ Int+2 Fire Ice} [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (29, 18, D) a +1 whip of flaming (still there?) a +0 robe (still there?) (29, 32, D) a +0 rapier (29, 33, D) a +2 great sword of electrocution (unseen) (29, 34, D) a +0 antimagic spear (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (29, 48, D) the +8 sling "Alleamem" {drain, rElec rF- Dex-4 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (29, 49, D) a +0 rapier (29, 50, D) a +4 flail of holy wrath (still there?) a +0 animal skin (still there?) a +2 heavy partisan (still there?) a +0 robe (still there?) a +2 vampiric dagger (still there?) (29, 51, D) a +2 falchion of holy wrath (still there?) a +0 animal skin (still there?) (29, 52, D) a death drake corpse (30, 48, D) a +0 broad axe a +0 buckler (30, 49, D) a +0 quarterstaff (30, 50, D) a +5 antimagic shortbow (unseen) (31, 48, D) a +1 hand axe of flaming (31, 49, D) a +1 sling of flaming (31, 50, D) a +0 longbow a +0 quarterstaff a wand of digging (16) a +0 spear a +0 longbow a +4 ring of protection a satyr corpse an eleionoma corpse a satyr corpse (31, 52, D) a +0 hand axe (still there?) +2 golden dragon scales (still there?) (32, 48, D) a +2 scimitar of holy wrath (32, 49, D) a +0 animal skin (32, 50, D) a parchment of Magic Dart (33, 48, D) the +1 scale mail of Polish {rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (33, 50, D) a +0 quarterstaff a +0 robe a parchment of Airstrike a spriggan corpse (33, 51, D) a +0 war axe a +0 animal skin a spriggan corpse a dire elephant corpse (34, 17, D) a +0 battleaxe (34, 28, D) a staff of cold (unseen) (34, 29, D) a black mamba corpse (skeletalised by now) (34, 50, D) a +5 lajatang of venom (still there?) a +5 shortbow (still there?) a +0 robe (still there?) a scarf of shadows (still there?) (34, 51, D) a hydra corpse (35, 0, D) a +0 cloak of stealth (35, 14, D) +0 storm dragon scales (35, 15, D) a staff of necromancy (unseen) (35, 16, D) a +0 scimitar a black draconian corpse (skeletalised by now) (35, 28, D) a +0 club (still there?) a +7 flail of protection (still there?) a naga corpse (skeletalised by now) (still there?) (35, 29, D) a +0 short sword a +0 robe a parchment of Maxwell's Capacitive Coupling (36, 0, D) a +1 heavy longbow (36, 14, D) the cold staff "Soereir" {rElec rC+ Str-3 Dex+2 Forge Ice Alch} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (unseen) (36, 15, D) a +1 falchion of draining (unseen) (36, 16, D) a +0 long sword (36, 17, D) a +0 long sword (36, 18, D) a +0 scimitar a green draconian corpse (skeletalised by now) (36, 28, D) a +0 halberd (still there?) a +1 chain mail of command (still there?) (36, 29, D) a +4 long sword of holy wrath (still there?) a ball python corpse (skeletalised by now) (still there?) (37, 0, D) a staff of fire (37, 1, D) a staff of cold (unseen) (37, 14, D) a +2 chain mail of cold resistance (unseen) (37, 15, D) a staff of air (unseen) (37, 16, D) a +0 war axe a yellow draconian corpse (skeletalised by now) (37, 28, D) an orb of stardust (unseen) (37, 29, D) a parchment of Borgnjor's Vile Clutch (38, 0, D) a ring of magical power (38, 14, D) a staff of fire (unseen) (38, 18, D) a +0 trident a purple draconian corpse (skeletalised by now) (38, 28, D) a +5 battleaxe of electrocution (unseen) (38, 29, D) a +2 scale mail of willpower (unseen) (38, 30, D) a guardian serpent corpse (skeletalised by now) (38, 35, D) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (38, 36, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (38, 48, D) the +4 war axe of Vosch {pain, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (unseen) (38, 49, D) a staff of earth (unseen) (38, 50, D) an inkwell talisman (39, 15, D) a staff of earth (unseen) (39, 16, D) a +0 war axe (39, 17, D) a +0 glaive a red draconian corpse (skeletalised by now) (39, 18, D) a +0 mace (39, 28, D) the +2 helmet "Moezaur" {Rampage rElec Str-3 Dex-4} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex-4: It affects your dexterity (-4). (39, 29, D) a granite talisman (39, 48, D) a +1 pair of gloves of fire (unseen) (39, 49, D) the serpent talisman "Oshriur" {rF++} [serpent talisman] rF++: It greatly protects you from fire. (unseen) (39, 50, D) quicksilver dragon scales (still there?) a +1 heavy war axe (still there?) a quicksilver dragon corpse (still there?) (40, 0, D) a +1 war axe of venom (unseen) (40, 1, D) +2 fire dragon scales (unseen) (40, 14, D) a staff of air (40, 15, D) a +2 partisan of venom (40, 16, D) a +0 scimitar (40, 18, D) a +0 halberd (still there?) a +1 trident of flaming (still there?) a green draconian corpse (skeletalised by now) (still there?) (40, 28, D) a +0 war axe (still there?) a staff of earth (still there?) a naga corpse (skeletalised by now) (still there?) (40, 29, D) a +2 quick blade of draining (unseen) (40, 34, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (40, 48, D) a +1 pair of gloves of infusion (unseen) (40, 49, D) a +6 ring of strength (40, 50, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (unseen) (40, 52, D) a hydra corpse (41, 0, D) a +4 glaive of freezing (unseen) (41, 1, D) a +2 broad axe of pain (unseen) (41, 14, D) a +2 leather armour of poison resistance (unseen) (41, 16, D) a +0 short sword (still there?) a +0 long sword (still there?) a +2 cloak (still there?) a purple draconian corpse (skeletalised by now) (still there?) (41, 28, D) a +3 shortbow of flaming (unseen) (41, 29, D) a +0 leather armour of cold resistance (unseen) (41, 48, D) a staff of alchemy (unseen) (41, 49, D) a +1 robe of positive energy (unseen) (41, 50, D) a parchment of Fire Storm (41, 52, D) +0 ice dragon scales an ice dragon corpse (41, 53, D) a death drake corpse (42, 0, D) a +2 sling (unseen) (42, 1, D) a +3 ring mail of fire resistance (unseen) (42, 15, D) the +7 quarterstaff "Mashith" {freeze, rF+ Str-4 Dex+3} (still there?) rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). a +0 cloak (still there?) a +0 flail of draining (still there?) (42, 17, D) a +0 long sword (42, 28, D) a ring of flight (42, 29, D) a +2 chain mail of poison resistance (unseen) (42, 48, D) a +4 great sword of flaming (unseen) (42, 49, D) a +1 whip of venom (unseen) (42, 50, D) a +6 ring of intelligence a hydra corpse (42, 51, D) a wyvern corpse (42, 52, D) an iron dragon corpse (43, 14, D) a +0 whip (43, 15, D) a ring of poison resistance (43, 28, D) a staff of earth (still there?) an adder corpse (skeletalised by now) (still there?) (43, 29, D) a +5 vampiric hand axe (unseen) (43, 48, D) the +6 arbalest "Damnation" {damnation} (unseen) (43, 49, D) an amulet of faith (43, 50, D) the +9 war axe of Xahod {freeze, rPois Int+2} (still there?) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). an acid dragon corpse (still there?) (43, 52, D) a quicksilver dragon corpse (44, 28, D) a staff of conjuration (unseen) (44, 29, D) a ball python corpse (skeletalised by now) (44, 48, D) a +3 morningstar of holy wrath (unseen) (44, 49, D) a staff of earth (unseen) (44, 50, D) a +3 short sword of speed (unseen) (44, 51, D) a parchment of Borgnjor's Vile Clutch an ice dragon corpse (44, 53, D) +0 shadow dragon scales a shadow dragon corpse (45, 48, D) a staff of necromancy (unseen) (45, 49, D) a parchment of Nazja's Percussive Tempering (45, 50, D) a staff of necromancy (still there?) a swamp drake corpse (still there?) (45, 51, D) a rime drake corpse (46, 48, D) a staff of cold (46, 49, D) a parchment of Forge Blazeheart Golem (46, 50, D) a staff of fire a rime drake corpse (46, 51, D) a +0 heavy orcbow (unseen) (47, 49, D) a condenser vane (47, 50, D) an amulet of the acrobat (47, 51, D) a staff of air (unseen) (47, 52, D) +0 shadow dragon scales a shadow dragon corpse a shadow dragon corpse (47, 53, D) +0 shadow dragon scales a shadow dragon corpse (48, 48, D) the +4 shortbow of Utra {flame, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (48, 49, D) a +2 heavy quarterstaff (unseen) (48, 50, D) the +1 dagger "Epaniewk" {speed, rC+} rC+: It protects you from cold. (unseen) (48, 51, D) +0 swamp dragon scales (still there?) a +1 short sword of venom (still there?) a swamp dragon corpse (still there?) (49, 1, D) a parchment of Iskenderun's Battlesphere (49, 12, D) a +0 heavy orcbow (unseen) (49, 24, D) the air staff "Tormentor" {rElec Air Alch} [staff of air] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (49, 37, D) a +2 great sword of flaming (still there?) a +0 chain mail (still there?) a parchment of Discord (still there?) (49, 48, D) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (49, 49, D) a staff of air (unseen) (49, 50, D) +0 swamp dragon scales a phantom mirror a swamp dragon corpse (49, 51, D) a golden dragon corpse (50, 15, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (50, 25, D) a +2 spear of distortion (unseen) (50, 36, D) a staff of alchemy (50, 37, D) a hell hog corpse (skeletalised by now) (50, 48, D) a ring of wizardry (50, 49, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. (50, 50, D) a +1 heavy flail (still there?) a wyvern corpse (still there?) (51, 13, D) a +1 rapier of venom (unseen) (51, 14, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (51, 24, D) the +2 robe of the Black Moon {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (51, 25, D) a +4 rapier of protection (51, 26, D) a komodo dragon corpse (skeletalised by now) (51, 36, D) a hell hog corpse (skeletalised by now) (51, 40, D) a +3 great sword of flaming (51, 48, D) a +0 heavy long sword (51, 49, D) the +1 leather armour "Laum" {rElec Str-2 Slay+6} rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (51, 50, D) +0 steam dragon scales a parchment of Petrify a steam dragon corpse (52, 0, D) the +7 longbow of the Dead {flame, rF+ Dex+4 SInv} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (52, 1, D) the +4 rapier "Ruawkum" {holy, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (52, 2, D) a raiju corpse (skeletalised by now) (52, 4, D) a staff of alchemy a +0 robe (52, 12, D) a +2 heavy sling (52, 13, D) the cold staff of Gallantry {rC+ Will- Dex+3 Ice} (still there?) [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. a swamp drake corpse (skeletalised by now) (still there?) (52, 14, D) a hydra corpse (skeletalised by now) (52, 24, D) a +0 heavy scimitar (52, 25, D) the +0 great sword of Malaise {flame, rN++} rN++: It greatly protects you from negative energy. (unseen) (52, 29, D) a komodo dragon corpse (skeletalised by now) (52, 39, D) a +4 demon blade of flaming a +0 chain mail a human corpse (skeletalised by now) (52, 48, D) a +4 plate armour of cold resistance (52, 49, D) a +0 trident of protection (unseen) (52, 50, D) a +1 short sword of venom (still there?) a swamp drake corpse (still there?) (53, 12, D) the +6 eveningstar "Waapn" {drain, Will+ Int+3 Stlth-} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (53, 13, D) +0 steam dragon scales (still there?) a +2 mace of protection (still there?) a steam dragon corpse (skeletalised by now) (still there?) (53, 25, D) the conjuration staff of Thoughtfulness {Dex+3 Conj} (still there?) [staff of conjuration] Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. a water moccasin corpse (skeletalised by now) (still there?) (53, 36, D) a +1 ring mail of fire resistance (unseen) (53, 37, D) a +6 sling of flaming (unseen) (53, 49, D) a staff of cold (unseen) (53, 50, D) a +1 scale mail of fire resistance (still there?) a wyvern corpse (still there?) a steam dragon corpse (still there?) (53, 51, D) a hydra corpse a death drake corpse (54, 1, D) the necromancy staff "Undertaker" {^Drain rF+++ rC++ rN+ Stlth- Necro} [staff of necromancy] ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. (54, 13, D) a +0 broad axe of electrocution (unseen) (54, 24, D) a book of Lightning (54, 25, D) a +7 vampiric broad axe (unseen) (54, 36, D) a +2 sling of draining (unseen) (54, 37, D) a +1 scimitar (still there?) a +0 chain mail (still there?) a +3 war axe of pain (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (54, 48, D) the +7 scimitar "Enoerise" {freeze, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (unseen) (54, 49, D) a parchment of Metabolic Englaciation (54, 50, D) a +1 chain mail of poison resistance (unseen) (55, 1, D) a +4 ring of slaying a ring of wizardry a ring of see invisible an amulet of guardian spirit a ring of magical power a ring of poison resistance a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (55, 12, D) a +1 falchion of electrocution (unseen) (55, 13, D) the +2 ring mail of Violets {rPois} rPois: It protects you from poison. a hydra corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (55, 25, D) a blink frog corpse (skeletalised by now) (55, 50, D) a rime drake corpse (58, 47, D) a lightning rod (4/4) (58, 48, D) a staff of conjuration (unseen) (58, 49, D) a +0 war axe (58, 51, D) a +0 morningstar a purple draconian corpse (59, 36, D) a +2 chain mail of cold resistance (59, 47, D) a box of beasts (59, 48, D) a parchment of Summon Seismosaurus Egg (59, 49, D) the alchemy staff of Fee Simple {rPois Hexes Alch} [staff of alchemy] rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (unseen) (59, 50, D) a +0 mace (59, 51, D) a +1 falchion of electrocution (still there?) a +0 cloak (still there?) a green draconian corpse (still there?) (60, 36, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (60, 37, D) a +1 chain mail of command (60, 47, D) a staff of conjuration (unseen) (60, 48, D) a parchment of Death Channel (60, 49, D) a +0 dire flail (60, 50, D) a +0 mace (60, 51, D) a +1 dire flail of protection (still there?) a +0 dire flail (still there?) (61, 0, D) a staff of air (unseen) (61, 10, D) a +0 falchion a draconian corpse (skeletalised by now) (61, 11, D) a +0 mace (61, 16, D) the wellspring talisman of Weirdness {rC- MP+7 Str+3 Int+3} [wellspring talisman] rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (61, 26, D) a staff of alchemy (unseen) (61, 35, D) 4 darts of disjunction a +0 falchion (61, 37, D) a +4 hand axe of electrocution (unseen) (61, 47, D) a parchment of Foxfire (61, 48, D) a staff of necromancy (unseen) (61, 49, D) a book of Spectacle (61, 51, D) a +0 war axe (still there?) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (still there?) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. a green draconian corpse (still there?) (62, 0, D) a staff of cold (62, 16, D) a +0 flail (62, 17, D) a +4 flail of protection (unseen) (62, 22, D) a water moccasin corpse (skeletalised by now) (62, 26, D) a +0 war axe of electrocution (unseen) (62, 36, D) a +0 heavy battleaxe (62, 37, D) a +0 leather armour of positive energy (62, 47, D) a +4 ring mail of positive energy (unseen) (62, 48, D) a +0 shortbow of freezing (unseen) (62, 49, D) a +3 shortbow (unseen) (62, 50, D) a +0 halberd a +0 war axe a purple draconian corpse (62, 51, D) a +0 hand axe (63, 0, D) a +3 mace of protection (unseen) (63, 10, D) a +0 hand axe (still there?) the ring "Seask" {rPois EV+5} (still there?) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). (63, 11, D) a +0 flail a draconian corpse (skeletalised by now) (63, 16, D) a staff of earth (63, 17, D) a +2 heavy spear (still there?) an adder corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (63, 18, D) a ball python corpse (skeletalised by now) (63, 19, D) a +4 rapier of venom (unseen) (63, 27, D) a staff of earth (unseen) (63, 37, D) the +9 falchion "Xink" {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (63, 48, D) a +0 hand axe (63, 50, D) a +0 long sword a +0 battleaxe a +5 ring of evasion a scroll of brand weapon a purple draconian corpse a purple draconian corpse (63, 51, D) a +0 glaive a +0 flail a purple draconian corpse (64, 16, D) a +5 falchion of holy wrath (unseen) (64, 26, D) +2 golden dragon scales (64, 27, D) a staff of air (unseen) (64, 47, D) a +0 whip (64, 48, D) a parchment of Eringya's Noxious Bog (64, 49, D) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (unseen) (64, 50, D) a +0 mace of draining (still there?) a +2 dagger of flaming (still there?) a black draconian corpse (still there?) (64, 51, D) a +0 hand axe a +0 cloak a red draconian corpse (65, 47, D) a +3 leather armour of poison resistance (unseen) (65, 48, D) a +0 war axe (65, 49, D) a +0 long sword (65, 50, D) a +2 morningstar of holy wrath (still there?) a +0 mace (still there?) a +2 rapier of speed (still there?) a yellow draconian corpse (still there?) (65, 51, D) the +9 dagger of Riros {freeze, Str+5 Dex+2} (still there?) Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). the +1 eveningstar "Brilliance" {foul flame, Umbra} (still there?) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. a green draconian corpse (still there?) (65, 52, D) a +0 halberd (66, 50, D) a +1 heavy halberd (still there?) a ring of willpower (still there?) a +0 battleaxe (still there?) the amulet of Yrche {Spirit Str+5} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). a +0 long sword (still there?) a +0 cloak (still there?) a ring of protection from fire (still there?) a scarf of repulsion (still there?) a black draconian corpse (still there?) a yellow draconian corpse (still there?) (66, 51, D) a +0 glaive (still there?) a +2 heavy war axe (still there?) a +0 cloak (still there?) a +0 broad axe (still there?) a +5 ring of evasion (still there?) a staff of fire (still there?) a black draconian corpse (still there?) (66, 52, D) a +0 partisan a white draconian corpse (66, 53, D) a +0 long sword (still there?) a +0 cloak of corrosion resistance (still there?) a white draconian corpse (still there?) a green draconian corpse (still there?) (66, 54, D) a +0 mace (67, 0, D) a +6 ring of intelligence (67, 49, D) a +0 war axe (67, 50, D) a +6 sling of freezing (still there?) a +0 mace (still there?) a +1 dire flail of protection (still there?) a +0 cloak (still there?) a +5 ring of evasion (still there?) a black draconian corpse (still there?) (67, 51, D) a +2 broad axe of flaming (still there?) a yellow draconian corpse (still there?) (67, 52, D) a +0 long sword (still there?) the ring "Latsoq" {AC+4 Dex+8} (still there?) [ring of protection] AC+4: It affects your AC (+4). Dex+8: It affects your dexterity (+8). a +0 flail of protection (still there?) a green draconian corpse (still there?) (68, 0, D) a +5 heavy broad axe (68, 48, D) a staff of alchemy (unseen) (68, 50, D) a +0 glaive (still there?) a +2 bardiche of distortion (still there?) a +0 war axe (still there?) a +0 trident (still there?) a green draconian corpse (still there?) a yellow draconian corpse (still there?) (68, 51, D) a +0 war axe a purple draconian corpse (68, 52, D) a +0 long sword a +0 cloak a ring of flight a white draconian corpse (69, 37, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (69, 47, D) a +0 morningstar (69, 48, D) a box of beasts (69, 49, D) a parchment of Iskenderun's Mystic Blast (69, 51, D) a +0 battleaxe a +0 glaive a purple draconian corpse (69, 52, D) a +0 dire flail a black draconian corpse (70, 8, D) a staff of alchemy (unseen) (70, 37, D) a +0 great mace of draining (unseen) (70, 47, D) a parchment of Irradiate (70, 48, D) a staff of air (unseen) (70, 49, D) a +0 long sword (70, 50, D) a +1 lajatang of distortion (still there?) a green draconian corpse (still there?) (70, 51, D) a +0 scimitar of protection (still there?) a +0 short sword (still there?) a +0 hand axe (still there?) a purple draconian corpse (still there?) a black draconian corpse (still there?) a yellow draconian corpse (still there?) (71, 16, D) a +3 rapier of venom (unseen) (71, 17, D) a staff of alchemy (unseen) (71, 21, D) a +0 glaive a +0 chain mail (71, 22, D) a +0 war axe (still there?) a +0 plate armour of fire resistance (still there?) (71, 26, D) a +1 trident of venom (unseen) (71, 27, D) a staff of alchemy (unseen) (71, 29, D) a swamp drake corpse (skeletalised by now) (71, 36, D) a staff of alchemy (71, 37, D) a +0 dagger (71, 40, D) a shapeshifter corpse (skeletalised by now) (71, 47, D) a +3 dagger of pain (unseen) (71, 48, D) a condenser vane (71, 49, D) a +0 long sword (71, 50, D) the +7 war axe of Dirufam {drain, *Rage Int+4 Dex+3 SInv} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 dire flail (still there?) (72, 16, D) a +4 giant club (72, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 22, D) a +2 war axe a +0 chain mail a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (72, 29, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (72, 37, D) a sanguine talisman (72, 39, D) the +2 broad axe of Terror {antimagic, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. a +0 shortbow a +0 leather armour (72, 41, D) a +0 short sword a +0 robe (72, 47, D) a +0 short sword (72, 48, D) 4 potions of heal wounds (72, 49, D) a phial of floods (72, 50, D) a +0 war axe (still there?) a +0 halberd (still there?) a +2 demon whip of pain (still there?) a +0 cloak (still there?) (72, 51, D) a +0 war axe a red draconian corpse (72, 52, D) a +0 great sword a +0 cloak (73, 1, D) the +1 dagger "Istuube" {heavy, rF+} rF+: It protects you from fire. (73, 16, D) a staff of necromancy (unseen) (73, 19, D) a +0 arbalest a +0 falchion a +0 scale mail (73, 27, D) a +2 orcbow of flaming (unseen) (73, 30, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (73, 36, D) a staff of earth (unseen) (73, 47, D) a +0 mace (73, 48, D) a scroll of brand weapon (73, 49, D) a parchment of Infestation (73, 50, D) a +0 battleaxe an amulet of regeneration (73, 52, D) a +0 hand axe of venom (still there?) a red draconian corpse (still there?) (74, 42, D) a +0 long sword a +0 robe (74, 47, D) a parchment of Forge Blazeheart Golem (74, 48, D) a parchment of Teleport Other (74, 55, D) a +0 war axe a +0 cloak a purple draconian corpse (75, 1, D) a +2 antimagic partisan (unseen) (75, 47, D) a staff of earth (unseen) (75, 48, D) a staff of fire (unseen) (75, 49, D) a +2 ring mail of willpower (unseen)