Seeded DCSS version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 13286323190401275126 (custom seed) 43 52hunter the Trooper (level 3, -1/31 HPs) Began as a Formicid Fighter on Sept 1, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:01:30 (1837 turns). 52hunter the Trooper (Formicid Fighter) Turns: 1837, Time: 00:01:30 Health: -1/31 AC: 12 Str: 22 XL: 3 Next: 82% Magic: 3/3 EV: 5 Int: 7 God: Gold: 57 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 plate armour rPois . (100%) e - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) d - a +0 plate armour (worn) e - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of summoning {unknown} e - a scroll of teleportation {unknown} h - 5 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} Potions m - 2 potions of might f - a potion of haste {unknown} j - a potion of moonshine {unknown} k - 2 potions of curing {unknown} n - a potion of brilliance {unknown} o - a potion of resistance {unknown} p - a potion of mutation {unknown} Skills: * Level 4.4 Fighting + Level 2.7 Polearms - Level 3.2 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 100% 1 Grave Claw Necr 0% 2d7 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22143 Temple (0/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Shops: D:1 [*:![ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc wizard hits you with a +0 dagger. There is a stone staircase leading up here. The orc wizard hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 51% to hit) You barely miss the orc wizard. The orc wizard is heavily wounded. You block the orc wizard's attack. The orc wizard hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 51% to hit) You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 51% to hit) You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 51% to hit) You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 51% to hit) You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... ###... ..... ##.... .....# #....# #...## ## ##....# # ...###.@.#.#.# .......o.#.#.# .....##..#...###. .{ ####............. .. ........#..##... ......####.....#.. ..... ##.<........ ..).. ##....#....#.. ......#<...##...## You could see an orc wizard. Vanquished Creatures An adder (D:3) A dart slug (D:1) An orc (D:4) 4 giant cockroaches 7 hobgoblins A quokka (D:3) 3 ball pythons 3 bats 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins 7 kobolds 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 21 | D:1 | Found Nuefaom's General Store. 33 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 314 | D:1 | Found Huroott's Book Shoppe. 423 | D:1 | Found Cuac's Antique Armour Emporium. 455 | D:1 | Found Diujirus's Distillery. 492 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 739 | D:1 | Found Qah Enim's Antique Armour Boutique. 1780 | D:4 | Found a staircase to the Ecumenical Temple. 1781 | D:4 | Found a statue of an orb of winter. 1781 | D:4 | Found a statue of an orb of winter. 1837 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, shop, shop, nicolae_shop_just_a_little_nook, shop, nicolae_shop_peninsula D:2: layout_basic, kennysheep_cross_room D:3: layout_rooms, lemuel_coloured_pillars_altar, basic_ecumenical_altar, hex_intersection, uniq_grinder, uniq_terence D:4: layout_loops_ring, slow_altar_1, tgw_sif, minmay_temple_entry_mist, chequers_arboretum Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.4 Polearms | | 2.7 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Attack: Normal || 99 Melee: Trident || 99 Armour: Scale mail || 32 Plate armour || 39 Dodge: Dodged || 29 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1855 | 1770 | 85 | 35 | 1465 | 4 | 463.8 | Dungeon | 1855 | 1770 | 85 | 35 | 1465 | 4 | 463.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:1: 817 daAuts D:3: 74 daAuts D:4: 19 daAuts