Dungeon Crawl Stone Soup version 0.34-a0-727-gedf5e7425e (webtiles) character file. Game seed: 1629746856665651746 3 52hunter the Conjurer (level 1, -5/10 HPs) Began as a Deep Elf Conjurer on Sept 4, 2025. Slain by a gnoll ... wielding a +0 heavy flail (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (69 turns). 52hunter the Conjurer (Deep Elf Conjurer) Turns: 69, Time: 00:00:37 Health: -5/10 AC: 3 Str: 4 XL: 1 Next: 41% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Potions g - a potion of magic Skills: * Level 2.5 Dodging * Level 2.5 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5931 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An endoplasm comes into view. An endoplasm is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. An endoplasm and a hobgoblin come into view. The endoplasm closely misses you. There are monsters nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! A kobold comes into view. It is wielding a +0 short sword. You see here a bat corpse. Magic restored. A gnoll comes into view. It is wielding a +0 heavy flail. The gnoll shouts! The gnoll hits you with a +0 heavy flail! Ouch! That really hurt! You die... # #..##### .... #...j.# ..†######@+ .........## ....####.# #+##...##.# ......##.# ###...##.####### ##...#..#.......# #..##.##.######.# #..#.♣.#...# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop, nicolae_shop_relaxation, nicolae_shop_flopsided, shop, grunt_decor_one_mirror Action || total ---------------------------++------- Cast: Magic Dart || 6 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 40 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 40 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts