52hunter the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) the spider talisman "Qonwead" {rF+ Slay+2} (still there?) [spider talisman] rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a serpent talisman (still there?) a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a +1 quarterstaff of speed (unseen) (49, 37, D) a parchment of Fortress Blast (50, 36, D) the +0 chain mail "Gaewoato" {rElec} rElec: It insulates you from electricity. (unseen) (50, 37, D) a ring of willpower (50, 41, D) a brain worm corpse (51, 36, D) the alchemy staff of Uskayaw, Enfolding {rPois Hexes Alch} [staff of alchemy] rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (unseen) (51, 37, D) the +5 ring mail of a volcano {^Drain rN+ Int+2 Dex+2} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (51, 43, D) Soprofyo's Encyclopedia of Automation and Ice Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Ozocubu's Armour Ice 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Fortress Blast Forgecraft 6 e - Sculpt Simulacrum Ice/Alchemy 6 f - Permafrost Eruption Ice/Earth 6 g - Platinum Paragon Forgecraft 9 (52, 36, D) the earth staff "Liklipolau" {rC++ Str+8 Earth} [staff of earth] rC++: It greatly protects you from cold. Str+8: It affects your strength (+8). Earth: It increases the power of your Earth spells. (unseen) (52, 37, D) the +2 leather armour of Soplit {rN++} rN++: It greatly protects you from negative energy. (unseen) (53, 36, D) a +1 scale mail of willpower (unseen) (53, 37, D) a +3 dagger of draining (unseen) (54, 36, D) a scroll of brand weapon (59, 36, D) a staff of earth (unseen) (59, 37, D) the +7 dagger of Demonic Guilt {flame, Dex+10} Dex+10: It affects your dexterity (+10). (unseen) (59, 42, D) a +0 halberd (59, 43, D) a +2 trident of protection (still there?) a +0 robe (still there?) (60, 36, D) a +0 chain mail of cold resistance (60, 37, D) a +0 robe (60, 42, D) a +0 dagger a +0 robe (61, 0, D) the +1 sling "Nimi" {freeze, ^Fragile rElec rC+ Str+6} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+6: It affects your strength (+6). (61, 16, D) a staff of necromancy (unseen) (61, 26, D) a staff of alchemy (unseen) (61, 30, D) a shapeshifter corpse (61, 31, D) a shapeshifter corpse (61, 37, D) a +0 dagger (61, 41, D) a +3 morningstar of freezing a +2 leather armour of fire resistance (61, 42, D) a +0 glaive a +0 plate armour (61, 43, D) a +2 flail of protection (still there?) a +0 robe (still there?) (62, 0, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (62, 1, D) a +3 war axe of flaming (62, 2, D) a ball python corpse (skeletalised by now) (62, 8, D) the +9 spear "Ogreslayer" {freeze, rCorr Str+4 Dex+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (62, 16, D) a staff of fire (unseen) (62, 18, D) a +2 hand axe of electrocution a +0 leather armour (62, 19, D) a +1 short sword of speed (still there?) a +0 chain mail (still there?) a ring of flight (still there?) (62, 20, D) a +0 glaive a +0 chain mail a +0 club a +0 leather armour (62, 26, D) a +0 trident of venom (unseen) (62, 36, D) a staff of fire (unseen) (62, 37, D) a +1 whip of distortion (unseen) (62, 41, D) a +0 dagger a +0 robe a +6 ring of strength (63, 0, D) a +10 plate armour of ponderousness (63, 8, D) the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (63, 19, D) a +0 dagger a +0 robe (63, 27, D) a staff of fire (63, 30, D) an ugly thing corpse (63, 31, D) an ugly thing corpse (64, 19, D) a +0 club a +6 ring of strength an orc corpse (64, 20, D) a +0 halberd a +0 plate armour (64, 26, D) a staff of air (unseen) (65, 26, D) a dragon-coil talisman (67, 0, D) a +0 ring mail (67, 1, D) a +0 trident (still there?) a +3 ring mail of willpower (still there?) (68, 0, D) a +0 hand axe (68, 2, D) a +0 flail a +0 scale mail (69, 0, D) a staff of necromancy (unseen) (69, 2, D) a +2 shortbow of flaming (still there?) an orc corpse (skeletalised by now) (still there?) (69, 36, D) the +8 orcbow "Maishruutz" {speed, rC+ rN+ Will+} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (70, 8, D) the +6 spear of World Downfall {venom, rElec Int+7 Dex-4 SInv} rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (70, 9, D) a +3 plate armour of cold resistance (unseen) (70, 11, D) a tarantella corpse (71, 8, D) a +4 scimitar of distortion (unseen) (71, 16, D) a +6 rapier of venom (unseen) (71, 17, D) the +1 dagger "Egrekh" {vamp, *Noise rC+ rN+} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (71, 26, D) a +0 dagger (71, 27, D) a +0 robe (71, 28, D) a staff of necromancy an orc corpse (71, 29, D) a +0 dagger a +2 robe of fire resistance the +4 quarterstaff of Pouchoh {vamp, Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). a +0 robe (71, 36, D) a +2 shortbow of flaming (71, 39, D) a +0 trident (71, 40, D) a water moccasin corpse (72, 8, D) a +1 short sword of venom (unseen) (72, 9, D) a staff of fire (unseen) (72, 16, D) a staff of fire (72, 17, D) a +1 dagger of venom (72, 26, D) a +0 dagger (72, 29, D) a +0 scimitar (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) the ring "Pehisem" {Int+6 Dex+4} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). an orc corpse (still there?) (72, 30, D) a +0 battleaxe a +0 chain mail a ring of willpower an orc corpse (72, 36, D) a +2 leather armour of willpower (72, 38, D) a +0 trident a naga corpse (72, 39, D) a +0 short sword (73, 1, D) an orb of mayhem (unseen) (73, 16, D) a +4 bardiche of venom (unseen) (73, 17, D) the +1 chain mail of the Oni {*Silence Will+ Stlth+} *Silence: It may silence you when you take damage. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (73, 27, D) a +0 whip (73, 29, D) a +2 heavy shortbow (still there?) an orc corpse (still there?) (73, 37, D) the +5 hand axe "Haohirch" {drain, rElec rC+ Dex-5 SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (unseen) (73, 41, D) an adder corpse