Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 5659883941722750868 4671 52hunter the Thaumaturge (level 10, 0/62 HPs) Began as a Djinni Conjurer on Sept 12, 2025. Was a Follower of Makhleb. Killed from afar by a rime drake (23 damage) ... with an icy flash freeze ... on level 8 of the Dungeon. The game lasted 00:14:52 (6602 turns). 52hunter the Thaumaturge (Djinni Conjurer) Turns: 6602, Time: 00:14:53 Health: 0/62 AC: 5 Str: 6 XL: 10 Next: 71% Gold: 733 EV: 11 Int: 25 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . (33%) c - +0 sling (drain) rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) f - +0 cloak {Stlth+} rCorr + (50%) d - +0 pair of gloves SInv . (no amulet) Will +.... i - ring of resist corrosion Stlth +++ m - ring of positive energy HPRegen 0.30/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 8 of its levels. You visited the chambers of the Necropolis 1 time. You collected 733 gold pieces. Inventory: Hand Weapons c - a +0 sling of draining (weapon) e - a +3 quarterstaff of chaos Missiles g - a throwing net n - 7 poisoned darts Armour a - a +0 robe (worn) b - a +0 helmet (worn) d - a +0 pair of gloves (worn) f - a +0 cloak of stealth (worn) h - a +0 buckler j - a +0 tower shield Jewellery i - a ring of resist corrosion (worn) k - a ring of protection from fire l - a ring of protection from fire m - a ring of positive energy (worn) Talismans o - a hive talisman Wands a - a wand of flame (11) Scrolls V - a scroll of vulnerability p - 2 scrolls of poison Potions f - 2 potions of attraction {unknown} L - 5 potions of lignification g - 2 potions of magic M - 2 potions of mutation k - a potion of cancellation {unknown} B - 3 potions of berserk rage w - a potion of heal wounds c - 5 potions of curing j - a potion of brilliance {unknown} d - a potion of might {unknown} p - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting - Level 1.0 Armour - Level 3.0 Dodging - Level 1.5 Stealth - Level 3.0 Shields + Level 11.3 Spellcasting + Level 11.3 Conjurations + Level 11.3 Hexes + Level 11.3 Summonings + Level 11.3 Necromancy + Level 11.3 Translocations + Level 11.3 Forgecraft + Level 11.3 Fire Magic + Level 11.3 Ice Magic + Level 11.3 Air Magic + Level 11.3 Earth Magic + Level 11.3 Alchemy - Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 31% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 63% 2d13 (+2d71% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Mercury Arrow Conj/Alch 100% 2d11 1% 2 g - Lesser Beckoning Tloc 100% N/A 1% 2 h - Vampiric Draining Necr 63% 2d10 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26980 Temple (0/1) D:6 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Makhleb Okawaru Xom Shops: D:5 = D:7 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wight is severely damaged. The blast of energy engulfs the wight!! You destroy the wight! Makhleb accepts your kill. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You feel much better. Your fulminant prism crackles loudly. The ice encasing you melts away. The rime drake bites your fulminant prism. An ice beast comes into view. x2 The rime drake bites your fulminant prism. Your fulminant prism explodes! Makhleb accepts your kill. You feel a bit more experienced. The blast of energy engulfs the ice beast!!! You kill the ice beast! Makhleb accepts your kill. The blast of energy engulfs the rime drake!! The rime drake is severely wounded. A wight comes into view. It is wielding a +3 dire flail. The ice beast moves out of view. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! You destroy the wight! Makhleb accepts your kill. You feel better. The mystic blast hits the wolf!! The wolf is almost dead. The wolf is knocked back by the mystic blast. The wolf slams into the rock wall. You kill the wolf! Makhleb accepts your kill. The rime drake breathes ice at you. The icy flash freeze hits you!! The ice freezes you terribly! You die... .. ..... . #.... . . ....#.# ...#. ##...#.## .).#.##........ .............# ..#.......# # .....#@..†#### .. ..............#... ...#)..)..##...... ..).)...†##.....# .................. .#......).