Seeded DCSS version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 503405771400038371 (custom seed) 4 52hunter the Vexing (level 1, -1/15 HPs) Began as a Demigod Hexslinger on May 18, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (72 turns). 52hunter the Vexing (Demigod Hexslinger) Turns: 72, Time: 00:00:18 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 46% Magic: 4/4 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 0.8 Fighting + Level 1.9 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting * Level 2.9 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5920 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The kobold is moderately wounded. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold misses you. You encounter a quokka. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka barely misses you. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet closely misses the quokka. The sling bullet closely misses the goblin. The quokka barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (50% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet hits the goblin. You kill the goblin! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ## .. # †### #. .)# ###.###r# #.....#@# .#######.# .~≈≈≈≈~~.# #.#######.## ##.#.....#..# ...###.###..# ...#.#....# #.#.#.#..# #.....#.## You could see a quokka. Vanquished Creatures 2 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 72 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, grunt_decor_cap, nicolae_twisty_statue_hallways Action || total ---------------------------++------- Fire: Sling || 19 Armour: Robe || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 48 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 48 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+