Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 2115646259737516130 22 52hunter the Chiller (level 2, -1/19 HPs) Began as a Barachi Ice Elementalist on May 18, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (1045 turns). 52hunter the Chiller (Barachi Ice Elementalist) Turns: 1045, Time: 00:01:31 Health: -1/19 AC: 2 Str: 9 XL: 2 Next: 91% Magic: 4/5 EV: 11 Int: 15 God: Gold: 62 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) b - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +0 dagger Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Magical Staves b - a staff of alchemy (weapon) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} h - a scroll of silence {unknown} Potions g - 2 potions of magic d - a potion of berserk rage {unknown} f - a potion of ambrosia {unknown} j - 3 potions of curing {unknown} k - 2 potions of moonshine {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 5.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Fugue of the Fallen Necr 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10794 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You enter the shallow water. You enter the shallow water. You enter the shallow water. Found a leather armour. You see here a +0 leather armour. h - a scroll labelled ZOAMOL PIKOCLE Found an escape hatch in the floor. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . What level of the Dungeon? (default 1, ? - help) There is an escape hatch in the floor here. You enter the shallow water. There is a stone staircase leading down here. You climb downwards. You encounter an adder, 4 gnolls, a ball python and a bat. A gnoll is quivering 2 throwing nets. The adder hisses angrily. The ball python hisses angrily. The gnoll shouts! x2 Found a parchment of Call Imp. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! The gnoll shouts! x2 The bat barely misses you. The gnoll hits you with a +0 spear. The bat hits you but does no damage. The gnoll closely misses you. You encounter an endoplasm. The gnoll hits you with a +0 spear. The endoplasm quivers. You climb upwards. There is a stone staircase leading down here. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ###..##..##.#'#####.....# #^.. #..##..##........##.....# #... #..##<.##........#..##### #... ###..##..##........## ##... ###..##..##.......## #.... #..##..##.........# #.... #..##..##.....÷..## #.... #####..........#+############.... ........####.#.j@................ .####.#.#.......j........######## .# #.#.#.##.#.########.......... .####.#.#.##.#.########..##...... ......#.#.##.#........#..##.##### #######.#....########.#..#~.~~~.~ ..............# #.#..#..~≈..~ #######.#.....# #.#..#..≈~~≈≈ .....##.#.....# #.#..#~.~≈≈≈≈ You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 5 ball pythons (D:1) 3 bats (D:1) 5 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 52hunter the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached skill level 5 in Ice Magic 202 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 825 | D:1 | Found a faded altar of an unknown god. 1045 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, chequers_ecumenical_altar_island, st_stairs_7 D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.3 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.9 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Staff || 32 Cast: Freeze || 29 Stab: Sleeping || 7 Armour: Robe || 42 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1204 | 1168 | 36 | 181 | 793 | 2 | 602.0 | Dungeon | 1204 | 1168 | 36 | 181 | 793 | 2 | 602.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1201 daAuts D:2: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+