Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 13126689548765407008 47 7514dla the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Feb 1, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (1263 turns). 7514dla the Conjurer (Deep Elf Conjurer) Turns: 1263, Time: 00:02:57 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 9/10 EV: 12 Int: 24 God: Gold: 31 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls V - a scroll of vulnerability i - a scroll of identify Potions d - a potion of enlightenment {unknown} j - 2 potions of berserk rage {unknown} f - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} l - 2 potions of might {unknown} n - a potion of moonshine {unknown} o - a potion of cancellation {unknown} Skills: + Level 3.2 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Sublimation of Blood Necr 4% N/A 16% 2 Brom's Barrelling Bould Conj/Erth 16% 2d5 36% 4 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Anguish Hex/Necr 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! You encounter a gnoll. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 spear. Okay, then. Okay, then. Magic courses through your body. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll hits you with a +0 flail! You die... #.. ..# .######### #....## #..... ..j## ###..# #).# #### ††# †.† #j# #j# #@# .ß #.# .. #.# .. #.# .ß #.# ######.## ##.......## ##.........#### #...........†.########### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 hobgoblins (D:2) A jackal (D:2) 2 quokkas (D:1) 6 ball pythons 4 bats 2 endoplasms 3 frilled lizards 4 goblins 2 kobolds (D:1) 8 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7514dla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1209 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1263 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: minmay_chambers_of_twos, layout_rooms, minmay_pentomino_v4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.2 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 63 Drink: Magic || 1 Read: Identify || 1 Enchant weapon || 1 Fog || 1 Vulnerability || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1216 | 47 | 0 | 1083 | 2 | 631.5 | Dungeon | 1263 | 1216 | 47 | 0 | 1083 | 2 | 631.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 918 daAuts D:2: 345 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+