Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 6135466372169681824 0 7777777 the Ducker (level 1, -3/16 HPs) Began as a Demonspawn Gladiator on Apr 4, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (80 turns). 7777777 the Ducker (Demonspawn Gladiator) Turns: 80, Time: 00:00:16 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 2.6 Long Blades - Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found 5 boomerangs. You see here 2 flux baubles. Found a chain mail. You encounter a gnoll. It is wielding a +0 flail. A gnoll is nearby! The gnoll shouts! You hear a shout! You slash the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is severely wounded. You encounter a hobgoblin. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .### # #. .. .... ... . #..#... .#. .# #..#... .. ... #..#..##.#.... #............. #......jg..#.. #.....@....... #.....######## #............ § ##....##.#### ≈ #####......... . ####..##...###..... § ..###.....# #### §######.#.##...# #...<# #≈.##...# You could see a gnoll and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7777777 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic Action || total ---------------------------++------- Attack: Normal || 6 Melee: Long sword || 6 Armour: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 78 | 3 | 0 | 56 | 1 | 81.0 | Dungeon | 81 | 78 | 3 | 0 | 56 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+