93gyuk2 Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (3, 1, D:1) a +0 dagger a goblin skeleton (8, -9, D:1) a +0 club a kobold skeleton (9, 0, D:1) a +0 short sword (10, -8, D:1) 2 stones a +0 short sword (25, -8, D:1) a bat corpse (skeletalised by now) (27, 11, D:1) a +0 club a +0 scale mail an orc skeleton (28, -6, D:1) a ball python corpse (skeletalised by now) (28, 1, D:1) a +0 leather armour (29, -7, D:1) a +0 dagger (33, -8, D:1) a ball python skeleton (44, 15, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Wykun's Armour Emporium a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 plate armour (216 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) the +5 scale mail of Exclusion {Archery, rC+ Int+2} (590 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +3 scale mail of resonance (312 gold) a +2 robe (154 gold) a +0 robe (10 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (0, 2, D:2) a hobgoblin corpse (skeletalised by now) (6, 10, D:2) a hobgoblin skeleton (14, -4, D:2) a hobgoblin corpse (skeletalised by now) (18, 14, D:2) a +0 plate armour (20, 27, D:2) a hobgoblin corpse (skeletalised by now) (21, 11, D:2) 5 stones a +0 dagger a kobold skeleton (22, 1, D:2) a hobgoblin skeleton a ball python skeleton (23, 2, D:2) an adder skeleton (23, 9, D:2) a hobgoblin skeleton (23, 10, D:2) a +0 flail a +0 spear (23, 12, D:2) a +0 club a gnoll skeleton (24, 10, D:2) a +0 dagger a goblin skeleton (28, 5, D:2) a +0 mace (30, 2, D:2) a ball python skeleton (30, 34, D:2) a ball python corpse (skeletalised by now) (31, 27, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (34, 14, D:2) a +0 whip a gnoll skeleton (47, -2, D:2) a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon [Shop] Kusia's Antique Weapon Shop a +4 antimagic orcbow (578 gold) a +0 whip (42 gold) a +0 mace (51 gold) a +0 spear (51 gold) a +0 mace (51 gold) a +0 quarterstaff (85 gold) a +0 hand axe (51 gold) a +0 spectral quarterstaff (246 gold) a +0 quarterstaff (85 gold) (0, 0, D:3) 9 stones (1, 5, D:3) a +0 dagger (2, 0, D:3) 7 stones (5, -2, D:3) a +0 trident (6, -2, D:3) 8 stones (13, 33, D:3) a +0 whip a kobold corpse (skeletalised by now) (16, 5, D:3) an adder corpse (skeletalised by now) (19, 6, D:3) a +0 sling (27, 41, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, 13, D:3) a +0 short sword (31, 11, D:3) a +0 short sword (41, 29, D:3) a rimehorn talisman (43, 42, D:3) a +0 ring mail (48, -8, D:3) a +0 club a +0 flail a +0 scale mail an orc skeleton (48, -7, D:3) a +0 mace (48, 27, D:3) a +0 short sword a kobold skeleton (49, -8, D:3) a +0 dagger of draining a +0 leather armour a +0 hand axe an orc skeleton (50, 26, D:3) a +0 dagger (50, 44, D:3) a +0 dagger (51, 28, D:3) a +0 dagger (52, 26, D:3) a +0 dagger a +0 robe (52, 30, D:3) a +0 hand axe a +4 scale mail (53, 23, D:3) a +0 whip a kobold corpse (skeletalised by now) (53, 29, D:3) a +0 dagger (56, -5, D:3) a +0 dagger a kobold skeleton (60, 25, D:3) a +0 battleaxe Level 4 of the Dungeon [Shop] Ecaoqiv's General Store the +10 morningstar "Eos" {elec, Halo rElec} (948 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. a potion of enlightenment (unknown) (60 gold) a +1 helmet (138 gold) a scroll of poison (48 gold) the +2 cloak of Tateulo {Rampage Str+4} (358 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. 2 potions of lignification (72 gold) a sack of spiders (480 gold) a potion of berserk rage (60 gold) a storm talisman (480 gold) a scroll of torment (unknown) (114 gold) [Shop] Jann's General Store a +6 ring of dexterity (unknown) (468 gold) the +0 scale mail of Liplaom {Rampage Will+} (215 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. It cannot be enchanted further. a scroll of teleportation (39 gold) a +0 short sword (39 gold) a Gell's gravitambourine (2/2) (520 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a potion of brilliance (unknown) (52 gold) a scroll of poison (52 gold) [Shop] Doxtia's Antique Armour Emporium the +0 ice dragon scales of the Cartwright {rPois rF- rC++} (1530 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 ring mail (100 gold) the +3 ring mail "Jeamavun" {rN+ Str+5 SInv} (1122 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (50 gold) a +0 pair of gloves of strength (287 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +2 cloak (412 gold) a +0 leather armour (50 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (872 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:4) 10 gold pieces (1, 1, D:4) a parchment of Leda's Liquefaction (2, 2, D:4) 7 gold pieces (6, -20, D:4) a +0 whip a kobold corpse (skeletalised by now) (6, 1, D:4) a +0 scale mail (14, 7, D:4) an adder corpse (skeletalised by now) (17, -6, D:4) a +0 hand axe (20, -8, D:4) a +0 whip a +0 dagger a +0 leather armour a +0 whip 2 boomerangs a +0 leather armour a +0 club an orc corpse (skeletalised by now) (20, 19, D:4) a +0 mace (23, 22, D:4) a +0 mace (25, 27, D:4) a +0 quarterstaff (27, 22, D:4) a +0 club a goblin skeleton (34, -17, D:4) a +0 mace an orc skeleton (35, -18, D:4) a +0 whip of flaming (38, -16, D:4) a +0 dagger a +0 robe (38, -15, D:4) a +2 devious dagger a +0 robe an orc skeleton (41, -13, D:4) a +0 club a +0 club an orc skeleton (43, -12, D:4) a +1 long sword of draining a +0 robe (43, -11, D:4) a +0 hand axe an orc skeleton (44, -12, D:4) 3 boomerangs (44, 20, D:4) a +0 club (45, 3, D:4) 9 gold pieces (49, -10, D:4) a +0 dagger (53, 6, D:4) a +0 club (55, 4, D:4) a +0 flail of venom an orc skeleton (56, 4, D:4) a +0 flail a +0 hand axe a +0 leather armour (57, 4, D:4) a +0 dagger a +0 robe an orc skeleton (59, -4, D:4) a +0 whip (59, 8, D:4) a +0 short sword 5 stones (60, 15, D:4) a +0 leather armour (61, -8, D:4) a +1 spear of freezing a +0 scale mail a +0 flail (61, -7, D:4) a +0 spear a gnoll skeleton (61, -5, D:4) a +0 flail of draining Level 5 of the Dungeon (0, 0, D:5) a +0 trident (3, -37, D:5) a parchment of Call Canine Familiar (13, -27, D:5) a +0 giant club (27, -39, D:5) a jackal skeleton (31, -37, D:5) a +0 falchion (41, -16, D:5) a +0 giant club (43, -21, D:5) a black bear skeleton (63, -31, D:5) an adder corpse (skeletalised by now) (70, 10, D:5) 2 large rocks Level 6 of the Dungeon (10, 0, D:6) a +0 giant spiked club (18, -14, D:6) a scroll of vulnerability (19, -18, D:6) 18 gold pieces the Ecumenical Temple