93gyuk2 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, -9, D:1) a +0 robe (24, -1, D:1) a +0 club (28, -2, D:1) a hobgoblin skeleton (28, 9, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (30, 3, D:1) a bat corpse (skeletalised by now) (36, 12, D:1) a goblin corpse (skeletalised by now) (37, -9, D:1) a rat skeleton (38, -25, D:1) a bat corpse (skeletalised by now) (38, -19, D:1) a +0 dagger (40, 11, D:1) a ball python skeleton (54, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the felid skeleton of Natasha (0, 10, D:2) a +0 club 2 stones a kobold skeleton (1, 11, D:2) a rat skeleton (4, 11, D:2) a +0 club (5, 16, D:2) a hobgoblin skeleton (14, -2, D:2) a hobgoblin skeleton (22, 4, D:2) a +0 sling (26, 17, D:2) a quokka corpse (skeletalised by now) (26, 21, D:2) an adder skeleton (29, 6, D:2) the felid corpse of Natasha (skeletalised by now) (31, 2, D:2) a +0 short sword 4 stones (33, -3, D:2) a +0 robe (36, -10, D:2) an adder corpse (skeletalised by now) (37, 28, D:2) a +0 dagger (43, 34, D:2) a rat corpse (skeletalised by now) (44, 29, D:2) an adder corpse (skeletalised by now) (45, 22, D:2) a +0 sling (47, -2, D:2) a +0 scale mail (50, 6, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Sotempil" {Spirit Harm rPois Int+4 Dex+3} (5590 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the amulet "Idiroloa" {Dissipate +Blink rF- rN++ Regen+} (4750 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. the +1 robe of the Devil's Advocate {rElec Int+2 Dex+4} (3250 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 whip "Ucuas" {holy, ^Drain rPois rN+++ Str+2} (7030 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the +5 sling of Inquiry {drain, Will- rCorr Dex+4} (4450 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 hand axe of Recklessness {drain, rN++ Dex-5} (4740 gold) rN++: It greatly protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +4 dagger of Yredelemnul's Anger {devious, Str+2} (3320 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the scarf of the Unseen Realm {Shadows, Int+2 Dex+4} (2960 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the +0 ring mail of Uckebbun {rPois Regen+ Str-3 Int-3} (400 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +4 dagger of Corporal Punishment {spect, rF+ rC+ rN++ Str-3} (5020 gold) rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. the +5 sling of the Crypt {drain, rN+ Int+3} (4520 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 eveningstar of holy wrath (5560 gold) the wellspring talisman of Woot {Str+3} (3530 gold) [wellspring talisman] Str+3: It affects your strength (+3). the +1 dagger "Ketomy" {venom, ^Fragile rElec rN++} (2630 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the ring of Idealism {rElec rF++ SInv} (5020 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. SInv: It lets you see invisible. the ring "Qeen Dat" {rC+ Int-4 Dex-4 Slay+6 Stlth+} (4320 gold) [ring of protection from cold] rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. the ring of Xom's Wantonness {Dex+2 Slay+4} (4720 gold) [ring of slaying] Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the riddle talisman of Kasuoz Cyve {Rampage rC- Str+4 Int+3} (9300 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Cheibriados disapproves of the use of such an item. the amulet "Qeb Ifat" {Chemistry Rampage rElec} (4400 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Cheibriados disapproves of the use of such an item. the +2 sling of Experimentation {flame, rC+ Will+ Str+6 Dex+2} (4910 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Zeic's Antique Armour Boutique a +0 ring mail (120 gold) a +0 plate armour (540 gold) a +3 chain mail of resonance (840 gold) a +0 chain mail (180 gold) a +0 plate armour (540 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +1 robe of cold resistance (387 gold) (16, 19, D:3) 5 poisoned darts (16, 34, D:3) a +0 dagger (20, -6, D:3) a quokka corpse (skeletalised by now) (25, 30, D:3) a ball python skeleton (25, 31, D:3) a +0 flail of protection a +0 chain mail (25, 32, D:3) a +0 dagger (26, 32, D:3) a +0 falchion a +0 ring mail an orc skeleton (26, 38, D:3) a +0 flail an orc skeleton (46, 41, D:3) 2 poisoned darts (60, 3, D:3) a +0 war axe (65, 15, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Paast's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of silence (unknown) (123 gold) a parchment of Poisonous Vapours (52 gold) a scroll of immolation (52 gold) a scroll of revelation (97 gold) a scroll of amnesia (52 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of revelation (97 gold) (2, 4, D:4) a +0 robe (5, 1, D:4) a black bear skeleton (7, 1, D:4) a +0 dagger (23, 2, D:4) a +0 battleaxe (32, 37, D:4) a +0 club a kobold corpse (skeletalised by now) (38, 35, D:4) an adder skeleton (39, 28, D:4) a +0 giant club an ogre skeleton (43, 29, D:4) a +0 robe (46, 44, D:4) an adder corpse (skeletalised by now) (47, 46, D:4) 3 flux baubles (49, 52, D:4) an adder corpse (skeletalised by now) (55, 33, D:4) a +0 sling Level 5 of the Dungeon [Shop] Juylih's Magic Scroll Shop a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a parchment of Cause Fear (182 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of revelation (105 gold) a scroll of immolation (56 gold) (2, 5, D:5) a +0 ring mail (4, 51, D:5) a +0 chain mail (5, 9, D:5) a +0 sling (7, 34, D:5) a +0 rapier (9, 5, D:5) a +0 giant club an ogre corpse (skeletalised by now) (12, 15, D:5) a +0 dagger (14, 20, D:5) an inkwell talisman (16, 14, D:5) a +0 short sword 7 poisoned darts a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) (16, 17, D:5) 2 stones a +0 dagger (17, 27, D:5) a +0 sling (17, 42, D:5) a +0 hand axe (18, 13, D:5) 5 stones a +0 club (19, 13, D:5) a +0 dagger (20, 5, D:5) a +0 leather armour (39, 20, D:5) a +0 robe (42, 46, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a parchment of Teleport Other (2, -7, D:6) a +0 hand axe a +0 leather armour (6, -7, D:6) a +0 dagger a +0 robe (9, -6, D:6) a +2 trident of pain a +0 ring mail a +0 dagger a +0 robe an orc corpse (14, -6, D:6) a +0 flail (17, 13, D:6) a +0 dagger a +0 ring mail an orc corpse the Ecumenical Temple