Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 13392101387384374093 158 99ehddn the Conjurer (level 5, -5/29 HPs) Began as a Deep Elf Conjurer on June 8, 2025. Slain by a large abomination (12 damage) ... on level 3 of the Abyss. The game lasted 00:07:06 (2937 turns). 99ehddn the Conjurer (Deep Elf Conjurer) Turns: 2937, Time: 00:07:07 Health: -5/29 AC: 3 Str: 4 XL: 5 Next: 16% Magic: 14/14 EV: 12 Int: 31 God: Gold: 163 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . n - +1 robe of Hieli {-Tele +Inv Regen+ Int+6} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 1.04/turn (no ring) MPRegen 0.28/turn %: no teleportation @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 3 of the Abyss. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the Abyss 1 time. You collected 163 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe n - the +1 robe of Hieli (worn) {-Tele +Inv Regen+ Int+6} (You found it on level 3 of the Dungeon) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). Jewellery f - a ring of poison resistance (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of noise {unknown} h - a scroll of acquirement {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of poison {unknown} o - a scroll of identify {unknown} Potions e - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} Skills: - Level 1.1 Fighting - Level 3.2 Dodging - Level 3.4 Stealth * Level 4.6 Spellcasting * Level 5.3 Conjurations + Level 0.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 48% 2d8 2% 2 Poisonous Vapours Alch/Air 32% 1d2 5% 1 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Olgreb's Toxic Radiance Alch 9% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 : Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. Edmund grinds his teeth, and then sighs. Edmund hits you with a +2 flail of distortion! Space warps around you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of distortion and wearing a +0 scale mail (moderately wounded, 84% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of distortion! * * * LOW HITPOINT WARNING * * * Magic courses through your body. You stop channelling your searing ray. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you with a +2 flail of distortion. * * * LOW HITPOINT WARNING * * * You are cast into the Abyss! This branch contains the abyssal rune of Zot. You start resting. HP restored. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. There is nothing on the other side of the stone arch. Found a gateway leading deeper into the Abyss. A smoke demon comes into view. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. The abyssal matter surrounding you shimmers strangely. You detect the abyssal rune! The abyss shimmers again as the detected abyssal rune vanishes from your memory. The large abomination hits you. The large abomination barely misses you. The large abomination hits you. The large abomination hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The large abomination hits you! You die... # ## # .## # # ##.# # #.@# ## # ##### #..X...# .# . # #..##.#..## .## #..##.# # ## # #### # You could see a large abomination (fast). Vanquished Creatures An orc priest (D:3) Ijyb (D:4) 4 gnolls (D:2) 2 adders (D:3) 2 dart slugs (D:1) 3 orcs (D:3) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins A quokka (D:1) 5 ball pythons 7 bats A frilled lizard (D:2) 2 giant cockroaches (D:2) 3 goblins 4 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 99ehddn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 303 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1125 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1356 | D:2 | Learned a level 2 spell: Searing Ray 1473 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/11 1994 | D:3 | Reached skill level 5 in Conjurations 2019 | D:3 | Reached skill level 1 in Fighting 2216 | D:3 | Identified the +1 robe of Hieli {-Tele +Inv Regen+ Int+6} 2458 | D:3 | Found Mauwkod's Book Boutique. 2483 | D:3 | Learned a level 4 spell: Fulminant Prism 2731 | D:4 | Noticed Ijyb 2755 | D:5 | Entered Level 5 of the Dungeon 2771 | D:4 | Killed Ijyb 2772 | D:4 | Reached XP level 5. HP: 29/29 MP: 5/14 2776 | D:4 | Noticed Edmund 2808 | D:4 | HP: 1/29 [Edmund/+2 flail of distortion (6)] 2808 | Abyss:2 | Cast into level 2 of the Abyss (Edmund) 2843 | Abyss:2 | Noticed a smoke demon 2933 | Abyss:3 | Noticed a large abomination 2937 | Abyss:3 | Slain by a large abomination Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, st_stairs_6, serial_bayou_lake_a D:2: layout_loops_corners, minmay_misc_feat_x D:3: layout_basic, serial_shops, nicolae_shop_relaxation D:4: layout_basic, mainiacjoe_overflow_boulevard, gammafunk_temple_overflow_claw, minmay_temple_entry_trees, uniq_edmund, uniq_ijyb D:5: layout_loops_ring Abyss:3: base: D:3, base: D:2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Fighting | 1 | 1.1 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 37 || 100 Searing Ray | 5 | 10 || 15 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2974 | 2880 | 94 | 87 | 2416 | 7 | 424.9 | Dungeon | 2845 | 2751 | 94 | 60 | 2416 | 5 | 569.0 | Abyss | 128 | 128 | 0 | 27 | 0 | 2 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1116 daAuts D:3: 846 daAuts D:1: 774 daAuts Abyss:3: 88 daAuts D:4: 73 daAuts Abyss:2: 39 daAuts D:5: 34 daAuts