AKAGI Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (2, -7, D:1) a jackal skeleton (2, -5, D:1) a jackal skeleton (7, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 24, D:1) a +0 robe (12, -9, D:1) a +0 dagger (12, 23, D:1) a +0 short sword (13, -28, D:1) a +0 dagger a +1 dagger of pain a +0 whip a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, -9, D:1) a +0 short sword a rat skeleton (13, -8, D:1) a +0 robe (13, -7, D:1) a +0 short sword a kobold skeleton (13, 1, D:1) a +0 sling (14, 14, D:1) a bat corpse (skeletalised by now) (14, 15, D:1) a hobgoblin corpse (skeletalised by now) (22, 14, D:1) an eel talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) an adder corpse (skeletalised by now) (7, -4, D:2) a +0 dagger 5 atropa-tipped darts (14, -1, D:2) a +2 dagger of speed (14, 5, D:2) 6 poisoned darts (16, 4, D:2) a quill talisman (18, 15, D:2) a +0 club (20, -22, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (20, 11, D:2) a +0 dagger a goblin skeleton (22, 11, D:2) a +0 club 4 stones a ball python skeleton (23, 26, D:2) a +0 robe (24, 31, D:2) a frilled lizard corpse (skeletalised by now) (30, 8, D:2) a frilled lizard skeleton (33, -1, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (4, -12, D:3) 5 boomerangs (7, -20, D:3) a +0 scale mail (11, 17, D:3) a jackal corpse (skeletalised by now) (12, 17, D:3) a jackal corpse (skeletalised by now) (14, 17, D:3) a +0 flail a +0 ring mail a +0 whip an orc skeleton an orc skeleton (19, 17, D:3) a +0 mace a +0 leather armour (26, 17, D:3) a rat skeleton (28, 19, D:3) a +0 club an orc corpse (skeletalised by now) (32, -9, D:3) 4 boomerangs (32, 26, D:3) a +0 club a +2 leather armour of fire resistance (32, 28, D:3) a frilled lizard corpse (skeletalised by now) (34, 26, D:3) a +0 hand axe (41, 6, D:3) a ring of poison resistance (46, 12, D:3) a +0 club the +2 scale mail of the Exiled Allies {*Corrode rElec rF++ MP+8} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. an orc skeleton (46, 13, D:3) a bat skeleton (47, -9, D:3) a frilled lizard skeleton (59, 9, D:3) a +0 hammer