AKAGI Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 6, D:1) a +0 falchion (19, 23, D:1) a parchment of Jinxbite (24, 2, D:1) 7 stones (25, 27, D:1) a rat skeleton (30, 35, D:1) a bat corpse (skeletalised by now) (33, 21, D:1) a +0 robe (41, -3, D:1) a +0 ring mail (42, -5, D:1) a +0 leather armour (45, 1, D:1) a +0 club (50, 15, D:1) a hobgoblin skeleton (51, 10, D:1) a parchment of Jinxbite (51, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, 8, D:2) a +0 spear (5, 9, D:2) a +0 falchion a +0 ring mail (16, -9, D:2) a +0 club (22, -15, D:2) an adder skeleton (34, 14, D:2) a quokka corpse (skeletalised by now) (36, 4, D:2) a +0 sling (37, 20, D:2) a ball python corpse (skeletalised by now) (39, 19, D:2) a bat corpse (skeletalised by now) (41, -12, D:2) a +0 club a kobold corpse (skeletalised by now) (44, 3, D:2) a +0 club (44, 26, D:2) a frilled lizard corpse (skeletalised by now) (45, -2, D:2) a +0 club (45, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 5, D:2) a +0 robe (46, -8, D:2) a ball python skeleton (46, -1, D:2) a +0 helmet of intelligence (46, 6, D:2) a +0 club (50, -7, D:2) a hobgoblin corpse (skeletalised by now) (50, 2, D:2) a +0 club (53, 0, D:2) a parchment of Airstrike Level 3 of the Dungeon (9, -17, D:3) a +0 sling (12, -35, D:3) a +1 dagger of pain an adder skeleton an orc skeleton (17, -14, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (22, -52, D:3) a +0 helmet (25, -25, D:3) a +0 club (28, -6, D:3) a rat corpse (skeletalised by now) (48, -50, D:3) a +0 war axe (50, -32, D:3) a ball python skeleton (51, -30, D:3) the +2 helmet "Niygil" {Rampage rCorr Int-5 Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (52, -58, D:3) a +0 war axe (53, -20, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, 10, D:4) a hound corpse (skeletalised by now) (4, 10, D:4) a +0 club 2 boomerangs a +0 leather armour (7, 15, D:4) a +0 dagger (12, 22, D:4) a +2 helmet (12, 24, D:4) a +0 dagger of flaming (13, 28, D:4) a +0 dagger 2 poisoned darts a +0 hand axe a +0 club a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -4, D:4) a +0 flail a gnoll corpse (16, 13, D:4) a +0 robe (16, 16, D:4) a +0 whip an orc corpse (skeletalised by now) (18, 22, D:4) a +0 club (21, 23, D:4) a +0 flail a gnoll corpse (skeletalised by now) (23, 25, D:4) a +0 dagger (30, 19, D:4) a +0 ring mail a +0 short sword an orc skeleton (30, 21, D:4) a +0 short sword an iguana skeleton (34, -6, D:4) a +0 whip a kobold skeleton (34, -3, D:4) a +0 club (34, 1, D:4) a hound skeleton (34, 17, D:4) a jackal skeleton (39, 23, D:4) a +0 leather armour a +0 short sword Level 5 of the Dungeon [Shop] Gociaf's Antique Weapon Emporium a +0 rapier (132 gold) a +0 long sword (84 gold) the +5 rapier "Beastbane" {flame, Fly} (1056 gold) Fly: It grants you flight. It cannot be enchanted further. a +0 shortbow (72 gold) a +0 falchion (72 gold) a +0 shortbow of draining (177 gold) a +1 sling of flaming (232 gold) (0, 0, D:5) a +0 mace (1, -26, D:5) a +0 orcbow a centaur corpse (1, -16, D:5) a water moccasin corpse (17, -15, D:5) 2 boomerangs (17, -4, D:5) the +6 mace of Foolhardiness {freeze, rC+ Will+ Str+2} rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (29, -17, D:5) a +0 leather armour a +0 club a gnoll corpse (40, -31, D:5) a +0 whip a gnoll corpse (41, -31, D:5) a +0 whip a gnoll corpse (44, -33, D:5) 6 poisoned darts the Ecumenical Temple