AKAGI Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (11, -3, D:1) a +0 short sword (14, 3, D:1) a quokka skeleton (18, 10, D:1) a ball python corpse (skeletalised by now) (20, 2, D:1) 5 boomerangs (21, 2, D:1) 8 stones (27, 3, D:1) a +0 helmet (28, -2, D:1) a rat corpse (skeletalised by now) (28, 25, D:1) a +0 club (34, -3, D:1) a +0 dagger 3 stones a +0 dagger a goblin corpse (skeletalised by now) (40, 11, D:1) a +0 club (40, 31, D:1) a +0 mace (41, -8, D:1) a hobgoblin corpse (skeletalised by now) (42, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 18, D:1) a +0 club (43, 19, D:1) a hobgoblin skeleton (45, 15, D:1) a hobgoblin corpse (skeletalised by now) (46, -6, D:1) a +0 spear (46, -1, D:1) a bat corpse (skeletalised by now) (46, 21, D:1) a +0 club (47, -9, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, 0, D:2) a +0 dagger (7, 17, D:2) a +0 sling (21, -14, D:2) a +0 dagger (25, 23, D:2) a +0 rapier (37, -14, D:2) a +1 vampiric dagger (38, -13, D:2) a +2 antimagic dagger a goblin corpse (skeletalised by now) (39, 6, D:2) a hound skeleton (40, -6, D:2) a ball python skeleton (42, -22, D:2) a +0 club (47, -25, D:2) a +0 sling (48, 0, D:2) a bat corpse (skeletalised by now) (51, 3, D:2) a +0 leather armour (51, 12, D:2) a +0 whip a kobold corpse (skeletalised by now) (55, -18, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (11, -23, D:3) an adder corpse (skeletalised by now) (14, 8, D:3) a +0 robe (16, -20, D:3) a hobgoblin corpse (skeletalised by now) (29, 22, D:3) a frilled lizard corpse (skeletalised by now) (33, -19, D:3) a +0 club a goblin corpse (skeletalised by now) (55, 7, D:3) a quokka skeleton Level 4 of the Dungeon (18, 2, D:4) an adder skeleton (30, 9, D:4) a +0 helmet (35, 13, D:4) a +0 scale mail (42, -14, D:4) a +3 ring mail (44, -22, D:4) a +0 morningstar (45, -2, D:4) a +0 dagger an adder corpse (skeletalised by now) (51, 15, D:4) a +0 scythe a +0 robe (51, 16, D:4) a +0 scythe a +0 robe (51, 17, D:4) a +0 scythe a +0 robe an orc corpse (skeletalised by now) (51, 18, D:4) a +0 scythe a +0 robe (51, 19, D:4) a +0 scythe a +0 robe an orc corpse (skeletalised by now) (53, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (6, -20, D:5) an adder corpse (skeletalised by now) (18, 2, D:5) a +1 whip of electrocution a +0 leather armour (19, 10, D:5) a +0 hand axe (20, 9, D:5) a +0 dagger (20, 10, D:5) a +0 flail a +0 ring mail (21, 24, D:5) a +0 hand axe a +0 war axe (21, 28, D:5) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (22, 21, D:5) an orb of guile (22, 23, D:5) a +0 mace a +0 club an orc corpse (skeletalised by now) (23, -15, D:5) an inkwell talisman (37, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (42, 4, D:5) a parchment of Martyr's Knell Level 6 of the Dungeon (0, 0, D:6) a parchment of Static Discharge (3, -7, D:6) a +0 falchion (7, -8, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (11, 5, D:6) a +2 long sword of flaming (12, -11, D:6) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (14, -12, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -11, D:6) a +0 falchion a +0 leather armour (15, -11, D:6) a +0 falchion (16, -21, D:6) a +0 club (17, -11, D:6) a +0 short sword (17, 2, D:6) a +0 dagger a +0 robe an orc skeleton (19, -22, D:6) a +0 club (19, 3, D:6) a +0 ring mail a +0 hand axe a +0 club an orc skeleton (20, 3, D:6) a +0 trident an adder skeleton (29, -23, D:6) a +0 dagger a +0 robe (32, -11, D:6) a +3 flail of protection a +0 halberd (33, -11, D:6) a +0 spear a +0 scale mail (34, -15, D:6) a +2 whip of electrocution 3 boomerangs (51, -4, D:6) a +0 buckler (53, -17, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Nimaweut" {Harm Regen+ Stlth+} (1070 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. the death talisman of Kunuotap {Dex+4} (11890 gold) [talisman of death] Dex+4: It affects your dexterity (+4). the ring "Komaun" {rC+ Will+ Dex+4 SInv} (5160 gold) [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the +0 ring mail of Loss {Int+7 Stlth+} (2850 gold) Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 sling "Riacui" {heavy, rC+ rCorr Str+4} (6070 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +5 ring mail "Axzuniuk" {rElec rPois Str+2} (5140 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the +2 ring mail "Lene" {rPois Will+ Str+2} (3500 gold) rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the dragon-coil talisman of Disguise {rF+ rN+ Str+5 Int-5} (10560 gold) [dragon-coil talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). the ring of Amorality {rC+ rCorr Str+5 Dex+2} (5230 gold) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). the fire staff of Nakleir {*Slow rF++ Str+9 Dex-4 Fire} (4390 gold) [staff of fire] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Str+9: It affects your strength (+9). Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. the lupine talisman "Xisaesch" {Will++ Dex+3} (7350 gold) [lupine talisman] Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). the +2 whip of Ascent {flame, rPois rC+ Str+2 Stlth+} (3970 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Satigh" {Dissipate +Inv rF+} (5100 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. rF+: It protects you from fire. the ring "Hus Jog" {Int+10 Dex+3} (5770 gold) [ring of intelligence] Int+10: It affects your intelligence (+10). Dex+3: It affects your dexterity (+3). the amulet "Ataalesm" {Wildshape rC+ rN+ Str+3 Slay-4} (3770 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the granite talisman "Terchueme" {Will+} (8400 gold) [granite talisman] Will+: It increases your willpower. the +8 spear of the Usurping Pariah {freeze, Dex+2 SInv} (6080 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe of Aqa Xoudgh {Bane Str-5 Int+9 Dex+3} (2760 gold) Bane: It inflicts you with a random bane when you equip it. Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 dagger "Veyxacum" {flame, rCorr Str+2 Dex+2} (2960 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the eel talisman of Cirr {rF+ rC+ Dex+2} (6900 gold) [eel talisman] rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (0, 0, D:7) a +0 hand axe a +2 dagger of holy wrath a +2 devious short sword a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 1, D:7) a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) (4, 1, D:7) a +0 club a boomerang (6, 1, D:7) a +0 club a boomerang (9, 1, D:7) a +0 leather armour (14, 5, D:7) a +0 hand axe a boomerang (17, 4, D:7) a +0 club a +0 leather armour (17, 40, D:7) a +0 club an orc skeleton (29, 38, D:7) a +0 pair of gloves (34, 11, D:7) a +0 vampiric dagger a +0 leather armour an orc corpse (skeletalised by now) (34, 15, D:7) a +0 mace a +0 chain mail a +0 falchion a +0 leather armour an orc skeleton (36, 2, D:7) a +0 dagger an orc corpse (skeletalised by now) (38, 3, D:7) a +0 hand axe a +0 scale mail (39, 0, D:7) a +0 dagger (40, 1, D:7) a +0 hand axe an orc corpse (skeletalised by now) (45, 45, D:7) a +0 dagger (54, 20, D:7) a +0 scale mail (54, 27, D:7) a +0 shortbow (57, 30, D:7) a +0 short sword an orc skeleton (57, 31, D:7) a +0 dagger a +0 leather armour an orc skeleton (58, 31, D:7) a +0 dagger a +0 robe a +0 mace an orc skeleton an orc skeleton (59, 31, D:7) a +0 flail an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (5, 8, D:8) a +3 dire flail (still there?) a +0 robe (still there?) (6, 4, D:8) a +3 flail of freezing a +0 robe (6, 5, D:8) a +0 great sword of protection a +0 robe (11, 10, D:8) a parchment of Rending Blade (18, -4, D:8) a killer bee corpse the Ecumenical Temple