Dungeon Sprint DCSS version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 636865256462879566 0 ASCIIPhilia the Digger (level 1, -5/10 HPs) Began as a Gargoyle Earth Elementalist on Aug 12, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:17 (83 turns). ASCIIPhilia the Digger(Gargoyle Earth Elementalist) Turns: 83, Time: 00:02:17 Health: -5/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 2/9 EV: 11 Int: 33 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . K - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.21/turn I - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.5 Dodging - Level 2.1 Stealth + Level 0.0 Shields * Level 2.0 Spellcasting + Level 1.1 Conjurations * Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 54% 2d13 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 27% N/A 4% 3 Stone Arrow Conj/Erth 36% 3d9 8% 3 Brom's Barrelling Bould Conj/Erth 18% 2d5 24% 4 Petrify Alch/Erth 15% N/A 30% 4 Inventory: Hand Weapons j - a +5 lajatang K - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). M - the +10 dark maul {heavy} (You found it in the Dungeon) N - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. O - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. R - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) T - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. U - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. V - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) W - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. Y - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. Z - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Armour a - a +0 robe (worn) h - an orb of guile k - a +3 buckler l - a +3 kite shield m - an orb of mayhem n - a +5 crystal plate armour o - +5 fire dragon scales p - +5 golden dragon scales q - +5 ice dragon scales D - a +3 tower shield P - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Q - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery i - a +6 ring of intelligence (left hand) s - a +6 ring of strength x - a +6 ring of dexterity I - a +6 ring of intelligence (right hand) L - a ring of flight S - a +6 ring of strength X - a +6 ring of dexterity Talismans F - a serpent talisman G - a blade talisman H - a maw talisman J - a beast talisman Wands A - a wand of mindburst (7) B - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking w - 4 scrolls of amnesia y - 5 scrolls of identify {@r1} z - 2 scrolls of fear C - 7 scrolls of fog Potions b - 8 potions of magic c - 10 potions of curing {@q1} d - 10 potions of heal wounds {@q2} e - 6 potions of haste {@q3} f - 3 potions of berserk rage {!q} r - 2 potions of brilliance t - 4 potions of resistance u - a potion of experience v - 5 potions of might E - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.c.".▓ ▓..c..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a yaktaur and a centaur. Message History A voice whispers, "Let's make your enemies cower, shall we?" K - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A centaur and a yaktaur come into view. Found two items. Found a transporter. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur, wearing a +0 barding (98% to hit) Okay, then. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur, wearing a +0 barding (98% to hit) The blast of sand hits the yaktaur but does no damage. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt closely misses you. The centaur shoots an arrow. The arrow hits you. Ouch! That really hurt! You die... Action || total ---------------------------++------- Cast: Sandblast || 1 Armour: Robe || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a transporter. 5 | D | Found an opulent altar of Gozag. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a corrupted altar of Lugonu. 25 | D | Found a shimmering blue altar of Sif Muna. 25 | D | Found a bloodstained altar of Trog. 25 | D | Found a sacrificial altar of Ru. 25 | D | Found a stormy altar of Qazlal. 25 | D | Found an iron altar of Okawaru. 26 | D | Found a sparkling altar of Nemelex Xobeh. 28 | D | Found a burning altar of Makhleb. 62 | D | Became a worshipper of Vehumet 82 | D | Entered arena 2. 82 | D | Noticed a centaur 82 | D | Noticed a yaktaur 82 | D | Found a transporter. 83 | D | HP: 1/10 [centaur/arrow (9)] 83 | D | Shot with an arrow by a centaur