ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 37, D) a +2 chain mail of fire resistance (unseen) (60, 37, D) +2 ice dragon scales (unseen) (61, 0, D) a +3 plate armour of positive energy (61, 37, D) a wand of charming (5) (62, 0, D) a staff of air (62, 1, D) a staff of fire (unseen) (62, 12, D) a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (62, 16, D) a staff of earth (62, 17, D) the +0 ring mail of the Last Lies {Int+5} Int+5: It affects your intelligence (+5). (62, 27, D) a staff of air (62, 30, D) a bullfrog corpse (skeletalised by now) (62, 37, D) a +6 ring of dexterity (63, 0, D) a +0 club (63, 8, D) a staff of fire (63, 17, D) a granite talisman (63, 27, D) the +4 morningstar of Sharkskin {freeze, rC- Dex+5} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. (63, 30, D) a bullfrog corpse (skeletalised by now) (63, 37, D) the +8 quarterstaff "Laozomop" {venom, *Corrode rElec rPois rF++} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (unseen) (64, 0, D) a +0 dagger of speed a +0 hand axe a +0 scimitar a draconian corpse (skeletalised by now) (64, 17, D) a staff of death (64, 26, D) a staff of earth (65, 26, D) a staff of fire (unseen) (66, 31, D) a cane toad corpse (skeletalised by now) a yak corpse (skeletalised by now) (66, 33, D) a wolf corpse (skeletalised by now) (67, 4, D) a +6 hand axe of venom (unseen) (68, 0, D) the +2 glaive of the Unseen Realm {flame, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (68, 9, D) a +0 long sword (69, 11, D) a +0 long sword (71, 12, D) a +5 long sword of holy wrath (71, 17, D) a +3 great sword of venom (unseen) (71, 26, D) a staff of conjuration {!a} (71, 27, D) a staff of death (unseen) (71, 37, D) a +0 rapier of freezing (unseen) (71, 39, D) a +1 scimitar of flaming (unseen) (71, 40, D) a hell hog skeleton (71, 41, D) a +1 scimitar of flaming (unseen) (72, 8, D) the +2 chain mail of the Forest {-Tele rPois Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (unseen) (72, 16, D) a +1 long sword of holy wrath (72, 26, D) the +8 chain mail "Perukh" {-Tele +Inv rPois Regen+} rPois: It protects you from poison. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (72, 41, D) a hell hog skeleton (73, 0, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (73, 1, D) the +1 rapier of a treasure trove {freeze, Fly SInv} SInv: It lets you see invisible. Fly: It grants you flight. (73, 11, D) a +2 battleaxe of flaming (unseen) (73, 16, D) a staff of alchemy (unseen) (73, 22, D) a hell hound corpse (skeletalised by now) (73, 26, D) the +8 chain mail of Submission {Str+5} Str+5: It affects your strength (+5). (unseen) (73, 31, D) a +0 spear a +0 robe a +0 great sword a +0 robe a +0 battleaxe a +0 robe (73, 36, D) a +3 chain mail of fire resistance (unseen) (73, 38, D) a hell hound skeleton (75, 1, D) a +3 ring mail of cold resistance (unseen) (75, 2, D) a +0 long sword a +0 ring mail