Dungeon Sprint DCSS version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 396763771172348232 0 ASCIIPhilia the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on Aug 12, 2024. Was an Initiate of Vehumet. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:56 (37 turns). ASCIIPhilia the Digger(Gargoyle Earth Elementalist) Turns: 37, Time: 00:00:56 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/9 EV: 11 Int: 33 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . G - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.21/turn I - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 0.0 Fighting + Level 1.5 Dodging - Level 2.1 Stealth + Level 0.0 Shields + Level 2.0 Spellcasting * Level 1.1 Conjurations - Level 3.6 Earth Magic + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 54% 2d13 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 27% N/A 4% 3 Stone Arrow Conj/Erth 36% 3d9 8% 3 Brom's Barrelling Bould Conj/Erth 18% 2d5 24% 4 Petrify Alch/Erth 15% N/A 30% 4 Inventory: Hand Weapons G - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). H - the +10 dark maul {heavy} (You found it in the Dungeon) J - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. K - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) h - +5 golden dragon scales j - a +3 kite shield k - an orb of guile l - an orb of mayhem m - a +3 tower shield A - a +3 buckler M - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. N - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery i - a +6 ring of intelligence (left hand) s - a +6 ring of strength x - a +6 ring of dexterity I - a +6 ring of intelligence (right hand) L - a ring of flight S - a +6 ring of strength X - a +6 ring of dexterity Talismans C - a serpent talisman D - a blade talisman E - a maw talisman F - a beast talisman Wands w - a wand of mindburst (7) y - a wand of light (7) z - a wand of iceblast (7) Scrolls g - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify {@r1} q - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing {@q1} d - 10 potions of heal wounds {@q2} e - 6 potions of haste {@q3} f - 3 potions of berserk rage {!q} r - 2 potions of brilliance t - 4 potions of resistance u - a potion of experience v - 5 potions of might B - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß@ß_ß_ß_ß▓ ▓_..........).._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..))........._▓ ▓ß...).........ß▓ ▓_............._▓ ▓ß.............ß▓ There were no monsters in sight! Message History d - 10 potions of heal wounds {@q2} (gained 9) c - 10 potions of curing {@q1} (gained 9) Unknown command. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! w - a wand of mindburst (7); x - a wand of iceblast (7) y - a wand of light (7) L - a ring of flight; X - a +6 ring of dexterity; x - a +6 ring of dexterity z - a wand of iceblast (7); I - a +6 ring of intelligence i - a +6 ring of intelligence; A - a +3 buckler; S - a +6 ring of strength s - a +6 ring of strength; B - 2 potions of invisibility C - a serpent talisman; D - a blade talisman; E - a maw talisman F - a beast talisman Items here: )))) [[. G - the +6 Majin-Bo {spellvamp, MP+6 Int+6} H - the +10 dark maul {heavy} J - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} K - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} M - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} N - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} There is a transporter here. You feel clever. i - a +6 ring of intelligence (left hand) You feel clever. I - a +6 ring of intelligence (right hand) You feel a darkness envelop your magic. A voice whispers, "Aren't you a tasty little thing?" G - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a transporter. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found an opulent altar of Gozag. 5 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Became a worshipper of Vehumet 37 | D | Quit the game