ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +1 short sword of flaming (unseen) (61, 8, D) a +3 broad axe of electrocution (unseen) (61, 16, D) a +5 trident of protection (unseen) (62, 0, D) the +5 ring mail of Mesocus {rElec Will++ MP+6 Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). (unseen) (62, 8, D) a +3 heavy spear (62, 9, D) a staff of fire (62, 10, D) a +0 rapier a +0 leather armour (62, 11, D) a +0 rapier a +0 leather armour (62, 12, D) a +0 scimitar (62, 16, D) a wand of quicksilver (3) (62, 17, D) a staff of earth (unseen) (62, 19, D) a +0 shortbow a centaur corpse (62, 20, D) a +0 trident (63, 16, D) the staff of Fex Barghu {rN+ Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 17, D) an amulet of the acrobat (63, 22, D) a throwing net {=f} (64, 16, D) a wand of digging (7) (64, 17, D) a scroll of brand weapon (64, 20, D) a +0 trident (65, 11, D) a +0 longbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (67, 0, D) a +0 vampiric war axe (68, 0, D) a +3 ring mail of positive energy (68, 4, D) a water moccasin corpse (skeletalised by now) (69, 4, D) a ball python corpse (skeletalised by now) (70, 9, D) a +0 longbow of flaming (unseen) (71, 17, D) a +2 heavy trident (unseen) (71, 21, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (72, 21, D) a +0 orcbow a +0 trident a centaur corpse (skeletalised by now) (72, 26, D) the +0 dagger of Inconvenience {flame, rC+} rC+: It protects you from cold. (72, 27, D) a +3 leather armour of fire resistance (73, 1, D) a +3 mace of holy wrath (unseen) (73, 17, D) a +0 plate armour of positive energy (73, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 22, D) a wind drake corpse (skeletalised by now) (73, 27, D) the +1 flail of Debt {flame, rElec Int+5 Dex-3} Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. (74, 21, D) a +0 shortbow a centaur corpse (skeletalised by now)