Dungeon Sprint DCSS version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 14245681115146607664 7 ASCIIPhilia the Conjurer (level 2, 18/18 HPs) Began as a Gargoyle Earth Elementalist on Aug 13, 2024. Was an Initiate of Vehumet. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:20 (124 turns). ASCIIPhilia the Conjurer(GrEE) Turns: 124, Time: 00:00:21 Health: 18/18 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 6/6 EV: 11 Int: 27 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . G - +10 dark maul {heavy} rCold . . . (shield currently unavailable) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.23/turn I - +6 ring of intelligence MPRegen 0.10/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.8 Fighting + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.6 Shields + Level 3.1 Spellcasting * Level 4.3 Conjurations - Level 3.6 Earth Magic + Level 2.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 46% 2d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 50% 3d10 4% 3 Passwall Erth 23% N/A 6% 3 Brom's Barrelling Bould Conj/Erth 25% 2d6 17% 4 Petrify Alch/Erth 14% N/A 38% 4 Inventory: Hand Weapons F - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). G - the +10 dark maul (weapon) {heavy} (You found it in the Dungeon) H - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. J - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) h - +5 golden dragon scales j - a +3 kite shield k - an orb of guile l - an orb of mayhem m - a +3 tower shield z - a +3 buckler K - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. M - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery i - a +6 ring of intelligence (left hand) s - a +6 ring of strength x - a +6 ring of dexterity I - a +6 ring of intelligence (right hand) L - a ring of flight S - a +6 ring of strength X - a +6 ring of dexterity Talismans B - a serpent talisman C - a blade talisman D - a maw talisman E - a beast talisman Wands w - a wand of mindburst (7) y - a wand of light (7) Scrolls g - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify {@r1} q - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing {@q1} d - 10 potions of heal wounds {@q2} e - 6 potions of haste {@q3} f - 3 potions of berserk rage {!q} r - 2 potions of brilliance t - 4 potions of resistance v - 5 potions of might A - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ß_ß_ß_ß@ß_ß_ß_ß▓ ▓_..........).._▓ ▓ß.............ß▓ ▓_..))........._▓ ▓ß..)).........ß▓ ▓_..))........._▓ ▓ß...).........ß▓ ▓_............._▓ ▓ß.............ß▓ There were no monsters in sight! Message History Your Dodging skill increases to level 2! Your Shields skill gained 2 levels and is now at level 2! Your Spellcasting skill increases to level 3! Your Conjurations skill gained 3 levels and is now at level 4! Your Evocations skill gained 2 levels and is now at level 2! You have reached level 2! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. 체력이 전부 회복되었습니다. (18) Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. 마력이 전부 회복되었습니다. (6) There is a transporter here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Dodging | 2 | 2.8 Shields | 2 | 2.6 Spellcasting | 3 | 3.1 Conjurations | 4 | 4.3 Evocations | 2 | 2.2 Stealth | | 2.1 Earth Magic | | 3.6 Action || total ---------------------------++------- Use: Potion || 1 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a transporter. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found an opulent altar of Gozag. 5 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Became a worshipper of Vehumet 37 | D | Reached skill level 2 in Fighting 37 | D | Reached skill level 2 in Dodging 37 | D | Reached skill level 2 in Shields 37 | D | Reached skill level 3 in Spellcasting 37 | D | Reached skill level 4 in Conjurations 37 | D | Reached skill level 2 in Evocations 37 | D | Reached XP level 2. HP: 18/18 MP: 4/6 124 | D | Quit the game