ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a wand of quicksilver (4) (59, 37, D) the ring of Buteif {Fly rF+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. Fly: It grants you flight. (unseen) (60, 28, D) a +0 club (60, 36, D) a scroll of brand weapon (60, 37, D) a wand of quicksilver (5) (61, 8, D) a +1 ring mail of fire resistance (unseen) (61, 16, D) a +2 arbalest of electrocution (unseen) (61, 26, D) a ring of poison resistance (61, 29, D) a +0 dagger a +0 robe an orc corpse (61, 36, D) a wand of flame (10) (61, 37, D) a book of Decay (62, 0, D) a +0 heavy arbalest (62, 1, D) a +0 arbalest a +0 shortbow a centaur corpse (skeletalised by now) (62, 2, D) a +0 arbalest (62, 9, D) a staff of air (62, 16, D) a +0 flail of protection (62, 17, D) a +4 longbow (62, 36, D) the +9 mace of Intimidation {heavy, MP+8 Str+4} Str+4: It affects your strength (+4). MP+8: It affects your magic capacity (+8). (unseen) (62, 37, D) a +0 vampiric hand axe (unseen) (63, 0, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (63, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 8, D) a staff of air (unseen) (63, 17, D) a staff of death (63, 21, D) a rime drake corpse (63, 27, D) a staff of death (unseen) (63, 28, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (63, 29, D) a +0 dagger a +0 robe (63, 31, D) a +0 flail a +0 chain mail a +0 dagger a +0 robe (63, 36, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (unseen) (63, 37, D) a +3 scale mail of cold resistance (unseen) (64, 16, D) a +2 mace of draining (unseen) (64, 17, D) a +1 crystal plate armour (64, 26, D) the staff of Havoc {rPois rN+ Int+4 Dex-3 Necro Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 30, D) a +0 hand axe a +0 leather armour an orc corpse (65, 13, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (66, 12, D) an iguana corpse (skeletalised by now) a jackal corpse (skeletalised by now) (67, 0, D) a +2 short sword of venom (68, 0, D) a +2 morningstar of venom (69, 0, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (69, 36, D) a +0 dagger of freezing (unseen) (70, 8, D) a +3 plate armour of cold resistance (unseen) (70, 31, D) a cane toad corpse (skeletalised by now) (70, 36, D) a +0 scimitar of protection (unseen) (70, 40, D) a +0 halberd a +0 robe (70, 41, D) a water moccasin corpse (71, 16, D) a ring of flight (71, 17, D) the +6 scimitar of Crusades {flame, rElec MP+8 Stlth+} rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. (71, 18, D) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (71, 19, D) a +0 club an orc corpse (skeletalised by now) (71, 26, D) the staff of Daups {rElec rF+ Str+7 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). rF+: It protects you from fire. rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 31, D) a water moccasin corpse (skeletalised by now) (71, 37, D) a staff of cold (unseen) (71, 38, D) an adder corpse (71, 40, D) a +2 dire flail of protection (still there?) a +0 robe (still there?) a naga corpse (still there?) (72, 8, D) the +1 scale mail of the Coconut {Int+2} Int+2: It affects your intelligence (+2). (unseen) (72, 9, D) a staff of fire (unseen) (72, 16, D) a +4 flail of holy wrath (72, 17, D) a staff of cold (72, 19, D) a +0 flail a +0 ring mail a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 31, D) a river rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (72, 37, D) the +2 quarterstaff of Sunlight {speed, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (72, 41, D) a water moccasin corpse (73, 16, D) a +0 scale mail of cold resistance (unseen) (73, 19, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (73, 27, D) a +1 dagger of speed (unseen) (73, 28, D) an iguana corpse (skeletalised by now) (73, 38, D) a ball python corpse (74, 18, D) a +0 mace (75, 1, D) the +1 rapier of Meager Duty {heavy, rElec rF+ Will+} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower.