ASCIIPhilia the Dungeon (2, 16, D) 4 potions of heal wounds (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 16, D) a maw talisman (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) the +0 robe of Rosh {rElec Str+2 Dex-4} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. (unseen) (5, 16, D) the staff of the Spider {Conj Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (6, 16, D) a staff of cold (unseen) (7, 16, D) +2 fire dragon scales (unseen) (7, 19, D) a death scarab corpse (8, 16, D) a +2 heavy halberd (unseen) (9, 16, D) a scarf of resistance (unseen) (10, 16, D) Great Wizards, Vol. VII (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 16, D) the ring "Xeehyo" {*Corrode Str+8 Int-3 Dex+6 SInv} [ring of dexterity] Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (12, 16, D) a Codex of Conductivity (18, 16, D) a +3 tower shield an orb of mayhem (19, 1, D) the +4 spear "Tattletale" {freeze, Will+} Will+: It increases your willpower. (unseen) (19, 33, D) a +6 ring of dexterity (20, 0, D) a staff of alchemy (20, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (20, 16, D) the staff of Regicide {Str-5 Dex+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 32, D) a +2 scale mail of fire resistance (20, 33, D) a +3 dagger of electrocution (unseen) (21, 1, D) the +4 scale mail "Yhogohod" {+Blink Will++} Will++: It greatly increases your willpower. +Blink: It lets you blink. (unseen) (21, 6, D) a +1 rapier of draining a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (21, 16, D) the +3 broad axe of Mutilation {freeze, rF+ Str-3 Dex+10} Str-3: It affects your strength (-3). Dex+10: It affects your dexterity (+10). rF+: It protects you from fire. (21, 17, D) a staff of earth (21, 32, D) the +6 arbalest of Quick Death {heavy, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (21, 33, D) a +3 rapier of flaming (21, 34, D) a +0 trident of protection (unseen) (22, 0, D) a +0 chain mail of fire resistance (unseen) (22, 2, D) a +1 heavy flail (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) a manticore corpse (skeletalised by now) (still there?) (22, 3, D) a merfolk corpse (skeletalised by now) (22, 6, D) a +0 trident a +0 leather armour a +0 spear a javelin a +0 leather armour a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (22, 16, D) a +1 flail of holy wrath (22, 17, D) the +4 hand axe "Killer Klown's Death" {distort, Will+ Str+5} Str+5: It affects your strength (+5). Will+: It increases your willpower. (22, 32, D) a +1 flail of holy wrath (22, 33, D) the +0 troll leather armour of Love and Death {Harm Will+ Regen+ Str+2 Stlth+} Str+2: It affects your strength (+2). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (22, 34, D) the +2 spear "Pomo" {drain, Str+3} Str+3: It affects your strength (+3). (23, 1, D) a +2 dagger of venom (23, 3, D) a water nymph corpse (skeletalised by now) (23, 4, D) a +0 rapier (still there?) a +0 robe (still there?) an amulet of reflection (still there?) a +1 rapier of freezing (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (23, 16, D) a +2 short sword of speed (23, 17, D) a staff of fire (23, 18, D) +1 ice dragon scales (23, 20, D) 3 large rocks {=f} (23, 22, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (23, 23, D) a shadow dragon corpse (skeletalised by now) (23, 32, D) a +0 scimitar of holy wrath (23, 33, D) a staff of fire (unseen) (23, 34, D) +1 fire dragon scales (unseen) (24, 1, D) a +2 great mace of protection (unseen) (24, 5, D) the +5 shortbow "Usydae" {flame, rPois Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. a +2 vampiric spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a +0 spear (still there?) a merfolk corpse (skeletalised by now) (still there?) (24, 6, D) a sea snake corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (24, 16, D) a +3 morningstar of flaming (24, 17, D) a staff of alchemy (24, 32, D) a +4 great sword of draining (24, 33, D) a +3 heavy dire flail (unseen) (24, 34, D) a staff of conjuration (unseen) (25, 0, D) a +0 spear (25, 4, D) a +2 heavy spear (still there?) 2 javelins (still there?) a +6 chain mail of ponderousness (still there?) a +0 rapier (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (25, 17, D) a +3 trident of protection (25, 18, D) a +3 plate armour of willpower (unseen) (25, 33, D) a +6 ring of dexterity (25, 34, D) a staff of fire (unseen) (26, 1, D) the staff of Dissolution {rN+ Int+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 4, D) 5 large rocks (26, 5, D) a water nymph corpse (skeletalised by now) (26, 33, D) the ring "Vuorypne" {+Blink Str+6 Dex+2 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +6 ring of intelligence the ring "Ukhlirchie" {Str-5 Int+5 Slay+5 SInv} [ring of see invisible] Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. an amulet of guardian spirit a +5 ring of evasion (26, 34, D) a +7 giant club (27, 0, D) a +1 leather armour of cold resistance (unseen) (27, 4, D) a +4 spear of freezing (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (27, 32, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (27, 33, D) a +1 orcbow of flaming (27, 34, D) a +2 heavy hand axe (unseen) (28, 0, D) a granite talisman (28, 1, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (28, 16, D) the +1 shortbow "Doxuczoh" {freeze, rElec Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. (unseen) (28, 17, D) a +3 short sword of protection (28, 33, D) a +4 glaive of flaming (29, -1, D) a maw talisman a beast talisman a blade talisman a serpent talisman a storm talisman (29, 16, D) the +2 great sword "Kabribide" {heavy, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (unseen) (29, 32, D) a ring of flight (34, 28, D) the staff of Fortitude {rPois rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 2, D) a +3 buckler a +3 kite shield a +0 robe (35, 14, D) a +4 heavy sling (unseen) (35, 28, D) the staff of Otazuakk {Str-4 Int+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 29, D) a staff of death (unseen) (36, 0, D) a staff of cold (unseen) (36, 28, D) a staff of air (36, 29, D) the +1 arbalest "Gaqecwynn" {freeze, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (37, 0, D) a +1 plate armour of fire resistance (unseen) (37, 4, D) a ghoul corpse (skeletalised by now) (37, 15, D) a +2 long sword of freezing (37, 21, D) a +1 battleaxe of freezing (37, 28, D) the staff of Atriolyet {rPois rF+ Str+6 Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rF+: It protects you from fire. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (38, 0, D) a +3 scale mail of positive energy (unseen) (38, 14, D) the +4 plate armour of Viduacef {Rampage rF+++ Will- Regen+} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (38, 28, D) a +2 shortbow of freezing (38, 31, D) a +0 trident (39, 0, D) a staff of fire (39, 1, D) a +7 arbalest (39, 15, D) a +0 antimagic broad axe (unseen) (39, 21, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (39, 28, D) a staff of fire (40, 0, D) a +2 antimagic shortbow (40, 1, D) a +2 ring mail of willpower (40, 15, D) a +1 rapier of venom (unseen) (40, 28, D) a staff of air (41, 1, D) a staff of fire (unseen) (41, 14, D) a staff of alchemy (41, 29, D) a +1 mace of protection (41, 30, D) a +0 trident of protection (still there?) a ring of poison resistance (still there?) (42, 14, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of strength a ring of flight a +6 ring of intelligence a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (42, 15, D) a rime drake corpse (skeletalised by now) (42, 29, D) a +0 arbalest of freezing (unseen) (43, 15, D) +0 fire dragon scales (43, 28, D) a +2 leather armour of fire resistance (49, 0, D) the staff of Kismet {rElec Hexes Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (49, 24, D) a staff of conjuration (unseen) (49, 36, D) a +1 trident of freezing (49, 37, D) a +4 scimitar of holy wrath (unseen) (50, 0, D) a scroll of brand weapon (50, 13, D) a book of Air (50, 27, D) a shadow dragon corpse (skeletalised by now) (50, 28, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (50, 29, D) a +0 dire flail a +0 chain mail (50, 36, D) a beast talisman (50, 37, D) a +1 battleaxe of electrocution (unseen) (51, 0, D) a +0 battleaxe (51, 1, D) a staff of conjuration {!a} (51, 3, D) the +10 battleaxe of Subterfuge {pain, Int+4} (still there?) Int+4: It affects your intelligence (+4). a +0 broad axe (still there?) a red draconian corpse (skeletalised by now) (still there?) a green draconian corpse (skeletalised by now) (still there?) (51, 12, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (51, 13, D) a +5 hand axe of electrocution (unseen) (51, 25, D) a staff of death (51, 31, D) a +0 glaive (still there?) +1 ice dragon scales (still there?) a human corpse (skeletalised by now) (still there?) (51, 36, D) a Codex of Conductivity (51, 37, D) a +7 falchion of protection (unseen) (52, 0, D) a +0 dire flail (52, 1, D) a +2 glaive of venom (52, 4, D) a +2 long sword of draining (still there?) a +0 cloak (still there?) an amulet of faith (still there?) the +8 war axe of Paper {antimagic, *Slow rElec Str+3 Dex+4} (still there?) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 flail (still there?) a green draconian corpse (skeletalised by now) (still there?) (52, 5, D) a +0 short sword (52, 6, D) a +0 mace (52, 12, D) a +0 hand axe of freezing (52, 13, D) a +3 spear of flaming (unseen) (52, 24, D) a +0 chain mail (52, 25, D) a +1 scale mail of willpower (unseen) (52, 30, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 32, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (52, 36, D) a +6 ring of intelligence (52, 37, D) a book of Spatial Translocations (53, 4, D) a +0 halberd a green draconian corpse (skeletalised by now) (53, 6, D) a +2 flail of holy wrath (still there?) a red draconian corpse (skeletalised by now) (still there?) (53, 12, D) a staff of air (53, 13, D) the +1 orcbow of the Modern Mouths {flame, Will++ Stlth-} Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (unseen) (53, 31, D) a +0 war axe a +0 chain mail a human corpse (skeletalised by now) (53, 36, D) the +0 plate armour "Bazuh" {Fly rC+ rN+ Will-} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. (unseen) (53, 37, D) a scroll of brand weapon (54, 0, D) a +0 war axe (54, 1, D) a +4 plate armour of willpower (54, 3, D) a +0 hand axe a green draconian corpse (skeletalised by now) (54, 4, D) a +0 hand axe (54, 25, D) a +0 orcbow of freezing (unseen) (54, 36, D) a +6 ring of dexterity (55, 1, D) the +4 arbalest of Foul Odours {drain, Str+6} Str+6: It affects your strength (+6). (unseen) (55, 3, D) a +0 mace (55, 4, D) a +0 hand axe a black draconian corpse (skeletalised by now) (55, 12, D) a +2 robe of cold resistance (55, 24, D) a +0 battleaxe (55, 28, D) a +3 great sword (still there?) a +0 plate armour (still there?) (55, 29, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (56, 5, D) a +2 battleaxe of freezing (still there?) a black draconian corpse (skeletalised by now) (still there?) (56, 30, D) a +1 hand axe of electrocution (still there?) a +0 arbalest (still there?) an amulet of guardian spirit (still there?) a yaktaur corpse (skeletalised by now) (still there?) (57, 28, D) a +0 heavy morningstar (still there?) a +0 plate armour (still there?) (59, 36, D) a +5 quarterstaff of draining (unseen) (59, 37, D) a +2 spectral quarterstaff (unseen) (60, 36, D) the +5 glaive of the Guard {elec, spectral} (unseen) (61, 0, D) a +1 flail of draining (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +2 leather armour of fire resistance (unseen) (61, 26, D) the +11 plate armour "Nuethulu" {+Inv rPois rF+ rCorr Dex-4} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (unseen) (61, 37, D) a staff of death (unseen) (62, 0, D) a +2 rapier of electrocution (62, 9, D) a +2 dagger of venom (62, 16, D) a wand of flame (9) (62, 17, D) a staff of fire (unseen) (62, 36, D) a +0 heavy mace (62, 37, D) a staff of cold (63, 16, D) a wand of digging (2) (63, 17, D) a +1 rapier of draining (unseen) (63, 26, D) a +1 scale mail of fire resistance (64, 17, D) 4 scrolls of enchant weapon (64, 27, D) a staff of air (unseen) (65, 26, D) a staff of fire (unseen) (68, 0, D) a +2 halberd of distortion (68, 1, D) a shapeshifter corpse (skeletalised by now) (68, 3, D) an ugly thing corpse (skeletalised by now) (70, 9, D) a staff of cold (unseen) (70, 12, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 8, D) a +0 heavy spear (71, 10, D) a +2 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) (71, 12, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 16, D) a +2 flail of venom (unseen) (71, 18, D) a +0 giant club an ogre corpse (skeletalised by now) (71, 27, D) a +6 plate armour of ponderousness (unseen) (71, 30, D) a +1 long sword (still there?) a +0 chain mail (still there?) (71, 37, D) a ring of flight (71, 42, D) a hell hound corpse (skeletalised by now) (72, 8, D) a +7 scimitar of holy wrath (unseen) (72, 9, D) a +0 vampiric rapier (unseen) (72, 10, D) a +0 dagger a +0 robe (72, 18, D) 5 large rocks {=f} a cyclops corpse (skeletalised by now) (72, 19, D) a +0 giant club (72, 20, D) a +0 giant club (72, 26, D) a staff of air (72, 27, D) the +6 dagger of the Whelk {heavy, rPois rC- rN+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (72, 29, D) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (72, 30, D) a +0 arbalest (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield of reflection (still there?) a human corpse (skeletalised by now) (still there?) (72, 31, D) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (72, 36, D) a staff of conjuration {!a} (72, 37, D) a +2 chain mail of poison resistance (unseen) (73, 1, D) a +2 ring mail of willpower (unseen) (73, 26, D) a staff of death (unseen) (73, 27, D) the +1 leather armour "Ystyg" {-Tele rF+ rN+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (74, 2, D) a +0 dagger a +0 robe (75, 1, D) a staff of air (unseen) (75, 2, D) a +0 whip an orc corpse (skeletalised by now)