ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 36, D) the +1 robe "Cituong" {rElec rCorr Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (49, 37, D) a ring of protection from cold (50, 25, D) a staff of cold (unseen) (50, 36, D) the +1 leather armour of the Dungeon {Dex+5} Dex+5: It affects your dexterity (+5). (50, 37, D) a +0 battleaxe a +2 ring mail of fire resistance (50, 38, D) a +0 dagger a +0 robe (51, 25, D) a ring of willpower (51, 36, D) a +0 glaive of protection (51, 37, D) a +0 war axe the +0 swamp dragon scales of Precision Catastrophes {rElec rPois rN+ Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 halberd a +6 falchion of freezing a +0 robe a +3 plate armour of cold resistance (51, 38, D) a +1 battleaxe a +0 plate armour the ring "Beurooh" {*Corrode rPois rF+ rN+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (52, 25, D) a ring of protection from cold (52, 36, D) the +5 quarterstaff of Futhulu {elec, Int+3} Int+3: It affects your intelligence (+3). a +0 falchion a +0 robe (52, 37, D) a +3 buckler a +3 kite shield a +0 robe (52, 38, D) a +0 dire flail a +0 chain mail (53, 25, D) a +0 triple sword of electrocution (unseen) (54, 25, D) a wand of acid (6) (58, 38, D) a +0 rapier (still there?) a +1 leather armour of cold resistance (still there?) (59, 37, D) a +1 heavy orcbow (unseen) (60, 36, D) a +0 shortbow a +0 long sword an elf corpse (60, 37, D) a staff of death (unseen) (60, 38, D) a +0 dire flail (61, 9, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (61, 16, D) a +2 war axe of freezing (unseen) (61, 26, D) a +2 scale mail of poison resistance (unseen) (61, 37, D) a +0 shortbow a +4 short sword a +0 leather armour an elf corpse (61, 38, D) a +0 short sword a +0 ring mail a +1 scimitar of holy wrath a +0 buckler an elf corpse an elf corpse (61, 39, D) a +0 dagger a +2 robe an orc corpse (62, 9, D) a +1 battleaxe of freezing a swamp drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (62, 17, D) the +1 falchion "Cearumn" {elec, Fly rF++ rC- rCorr} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (62, 26, D) a +4 heavy battleaxe (unseen) (62, 27, D) a +6 spectral giant spiked club (62, 36, D) a +0 rapier a +0 rapier a +0 leather armour a +2 orcbow of flaming an elf corpse (62, 37, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +3 chain mail of fire resistance (still there?) an elf corpse (still there?) (63, 0, D) a +0 shortbow of flaming (unseen) (63, 8, D) the +7 spear of Ubbachei {flame, rElec Will- Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. (unseen) (63, 18, D) a +0 dagger an elf corpse (skeletalised by now) (63, 27, D) the +1 scimitar "Codissogh" {drain, rC+++ Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. (unseen) (63, 37, D) a +0 rapier a +0 leather armour an amulet of the acrobat an elf corpse (64, 16, D) a +0 dagger (still there?) a +0 ring mail (still there?) a +3 whip of venom (still there?) an elf corpse (skeletalised by now) (still there?) (64, 17, D) a +0 short sword an amulet of faith an elf corpse (skeletalised by now) (64, 18, D) a +0 dagger an elf corpse (skeletalised by now) (64, 21, D) a +2 long sword of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (64, 26, D) a staff of death (64, 27, D) +2 acid dragon scales (65, 17, D) a +0 long sword a +0 buckler (67, 0, D) a staff of fire (unseen) (67, 1, D) a +0 war axe an orc corpse (skeletalised by now) (68, 2, D) a +0 short sword an orc corpse (skeletalised by now) (68, 4, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 37, D) a +0 trident (still there?) a staff of fire (still there?) (71, 8, D) the +2 trident "Kaiteg" {heavy, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (unseen) (71, 16, D) a +0 dire flail a +0 chain mail (71, 26, D) the +4 halberd of Sesymu {heavy, rElec} rElec: It insulates you from electricity. (71, 36, D) a +1 ring mail of willpower (71, 37, D) a +0 heavy sling (71, 38, D) a +0 trident a throwing net {=f} 9 large rocks {=f} a cyclops corpse (skeletalised by now) (71, 39, D) a wind drake corpse (skeletalised by now) (72, 8, D) a +5 heavy dire flail (unseen) (72, 9, D) a +3 falchion of electrocution (unseen) (72, 16, D) a +0 flail a ring of ice (72, 17, D) a +0 club (still there?) a +0 leather armour (still there?) a +4 dagger of electrocution (still there?) (72, 26, D) the +6 spear "Ultimatum" {holy, +Blink} +Blink: It lets you blink. (72, 27, D) a jackal corpse (skeletalised by now) (72, 30, D) a wolf corpse (skeletalised by now) (72, 36, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (72, 37, D) +0 ice dragon scales (72, 38, D) a +0 orcbow a wind drake corpse (skeletalised by now) a centaur corpse (skeletalised by now) (73, 1, D) a +1 sling of flaming (unseen) (73, 16, D) a +0 hand axe a book of Lightning (73, 17, D) a +0 dagger (still there?) a +0 mace (still there?) a +0 chain mail (still there?) the ring "Udwiuchu" {rF+ rC++ Str-2 Int+6 Stlth-} (still there?) [ring of intelligence] Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. (73, 27, D) a staff of air (unseen) (73, 36, D) a +5 whip of venom (73, 37, D) a +0 vampiric falchion (73, 38, D) a +0 orcbow a centaur corpse (skeletalised by now)