Dungeon Sprint DCSS version 0.32-a0-2101-ge0650be844 (webtiles) character file. Game seed: 10683617411198905411 7 ASCIIPhilia the Conjurer (level 2, -7/18 HPs) Began as a Gargoyle Earth Elementalist on Aug 14, 2024. Was an Initiate of Vehumet. Blown up by a lich (25 damage) ... with a wavering orb of destruction ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:22 (104 turns). ASCIIPhilia the Conjurer(GrEE) Turns: 104, Time: 00:00:23 Health: -7/18 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 12/12 EV: 4 Int: 33 God: Vehumet [......] Gold: 0 SH: 25 Dex: 10 Spells: 6/7 levels left rFire . . . F - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . M - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.23/turn I - +6 ring of intelligence MPRegen 0.13/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: + Level 2.8 Fighting + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.6 Shields + Level 3.1 Spellcasting * Level 4.3 Conjurations - Level 3.6 Earth Magic + Level 2.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 58% 2d13 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 62% 3d10 14% 3 Passwall Erth 29% N/A 16% 3 Brom's Barrelling Bould Conj/Erth 31% 2d7 43% 4 Petrify Alch/Erth 17% N/A 75% 4 Inventory: Hand Weapons F - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). G - the +10 dark maul {heavy} (You found it in the Dungeon) H - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. J - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) h - +5 golden dragon scales j - a +3 kite shield k - an orb of guile l - an orb of mayhem m - a +3 tower shield z - a +3 buckler K - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. M - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery i - a +6 ring of intelligence (left hand) s - a +6 ring of strength x - a +6 ring of dexterity I - a +6 ring of intelligence (right hand) L - a ring of flight S - a +6 ring of strength X - a +6 ring of dexterity Talismans B - a serpent talisman C - a blade talisman D - a maw talisman E - a beast talisman Wands w - a wand of mindburst (7) y - a wand of light (3) Scrolls g - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify {@r1} q - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing {@q1} d - 10 potions of heal wounds {@q2} e - 6 potions of haste {@q3} f - 3 potions of berserk rage {!q} r - 2 potions of brilliance t - 4 potions of resistance v - 5 potions of might A - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.[.[.▓ ▓.....▓ ▓.5L..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a lich (fast) and a white imp. Message History Aim: a lich (fast, 71% to hit) The bolt of light misses the lich. Unknown command. Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - lich Aim: a lich (fast, 71% to hit) The bolt of light hits the lich but does no damage. The lich conjures a glowing orb. You block the orb of destruction. PANG! Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - lich Aim: a lich (fast, 71% to hit) The bolt of light hits the lich! The lich is lightly damaged. The lich points at you and mumbles some strange words. You barely resist. You block the white imp's attack. GONNNNG! Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - lich Aim: a lich (lightly damaged, fast, 71% to hit) The bolt of light hits the lich! The lich is moderately damaged. The lich conjures an orb of pure magic. The wavering orb of destruction weakly hits you!! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Dodging | 2 | 2.8 Shields | 2 | 2.6 Spellcasting | 3 | 3.1 Conjurations | 4 | 4.3 Evocations | 2 | 2.2 Stealth | | 2.1 Earth Magic | | 3.6 Action || total ---------------------------++------- Evoke: Wand || 4 Use: Potion || 1 Armour: Robe || 1 Block: Kite shield || 3 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ASCIIPhilia the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a transporter. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found an opulent altar of Gozag. 5 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Became a worshipper of Vehumet 37 | D | Reached skill level 2 in Fighting 37 | D | Reached skill level 2 in Dodging 37 | D | Reached skill level 2 in Shields 37 | D | Reached skill level 3 in Spellcasting 37 | D | Reached skill level 4 in Conjurations 37 | D | Reached skill level 2 in Evocations 37 | D | Reached XP level 2. HP: 18/18 MP: 4/6 100 | D | Entered arena 2. 100 | D | Noticed a lich 100 | D | Found a transporter. 104 | D | Blown up by a lich