ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) the +1 trident of the Farrago {venom, ^Drain rElec rCorr Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (59, 37, D) a book of Blasting (60, 36, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (60, 37, D) a scroll of acquirement (61, 0, D) a +5 dagger of draining (unseen) (61, 8, D) a +0 quarterstaff of speed (61, 12, D) a shapeshifter corpse (skeletalised by now) (61, 36, D) a book of Conjurations (61, 37, D) the +0 dire flail "Voug" {distort, Will+ Str-2 Dex+4} Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (unseen) (62, 9, D) a +3 rapier of holy wrath (unseen) (62, 12, D) a shapeshifter corpse (skeletalised by now) (62, 16, D) a staff of earth (unseen) (62, 36, D) a +3 chain mail of poison resistance (unseen) (62, 37, D) a wand of light (3) (63, 8, D) a +6 heavy executioner's axe (unseen) (63, 16, D) a +1 sling of flaming (63, 17, D) the +6 morningstar of Maifomma {venom, *Rage +Blink Fly Int+5} Int+5: It affects your intelligence (+5). Fly: It grants you flight. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (63, 36, D) a book of Callings (63, 37, D) a ring of poison resistance (64, 16, D) a +4 ring mail of poison resistance (unseen) (64, 17, D) a ring of flight (64, 27, D) the +0 ring mail "Syxocank" {+Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (unseen) (67, 3, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (68, 3, D) a +0 trident 2 boomerangs (69, 0, D) a ring of flight (69, 3, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (70, 8, D) a +3 plate armour of fire resistance (unseen) (70, 9, D) a +2 scale mail of cold resistance (unseen) (70, 21, D) a +2 rapier of holy wrath (still there?) a +0 robe (still there?) (70, 36, D) a +6 ring of dexterity a +6 ring of strength a +6 ring of dexterity a +6 ring of strength a staff of cold (71, 11, D) a +0 dagger an orc corpse (skeletalised by now) (71, 12, D) a +0 short sword an orc corpse (skeletalised by now) (71, 16, D) the +3 orcbow of Bloody Death {heavy, rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (71, 17, D) a +2 heavy flail (unseen) (71, 21, D) a black bear corpse (skeletalised by now) (71, 37, D) a +2 battleaxe of venom (still there?) an iguana corpse (still there?) (71, 41, D) a yak corpse (72, 9, D) a +0 club a staff of alchemy an orc corpse (skeletalised by now) (72, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 21, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 22, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (72, 26, D) a +2 ring mail of poison resistance (72, 27, D) a staff of cold (unseen) (72, 28, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (72, 30, D) 5 large rocks {=f} a cyclops corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (72, 37, D) a jackal corpse (72, 40, D) a bullfrog corpse (73, 1, D) a staff of death (unseen) (73, 12, D) a +0 flail (73, 16, D) the +3 shortbow "Foczush" {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (73, 17, D) a +2 heavy longbow (unseen) (73, 21, D) a +0 spear (73, 27, D) a staff of earth (unseen) (73, 30, D) a +0 shortbow a +0 trident a centaur corpse (skeletalised by now) (73, 31, D) a +0 trident (73, 40, D) a bullfrog corpse (74, 2, D) a jackal corpse (skeletalised by now) (74, 3, D) a yak corpse (skeletalised by now)