ASCIIPhilia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (48, 37, D) a death drake corpse (48, 38, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (49, 24, D) a wand of charming (7) (49, 37, D) a +0 long sword a +0 leather armour a book of Party Tricks (49, 38, D) a +0 rapier (still there?) a +2 battleaxe of flaming (still there?) (50, 24, D) a tarantella corpse (50, 25, D) a +1 morningstar of protection (unseen) (50, 36, D) a +3 dagger of venom (50, 37, D) the +6 shortbow of Cheibriados, Bursting {drain, rPois Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (unseen) (50, 42, D) a moth of wrath corpse (51, 25, D) a wand of mindburst (9) (51, 36, D) a +4 arbalest (51, 37, D) the +0 plate armour "Zehieq" {*Corrode rElec Will- Regen+} rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (unseen) (51, 38, D) a +0 antimagic mace (still there?) a +4 short sword of holy wrath (still there?) an elf corpse (still there?) (51, 39, D) a +0 shortbow a +0 dagger a +0 leather armour (51, 40, D) a +0 rapier (52, 24, D) the staff of Distraction {rF+ Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 25, D) an amulet of the acrobat (52, 36, D) a +0 short sword (52, 37, D) a staff of fire (unseen) (52, 39, D) a +0 long sword an elf corpse (53, 24, D) a staff of conjuration (still there?) a +0 shortbow (still there?) (53, 25, D) a +4 short sword of venom (unseen) (54, 24, D) a +2 shortbow of draining (unseen) (54, 25, D) a +3 battleaxe of draining (unseen) (55, 24, D) a +3 chain mail of fire resistance (unseen) (59, 36, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +10 dark maul {heavy} a +1 antimagic rapier (59, 37, D) a +4 morningstar of draining (unseen) (60, 37, D) a +0 club (still there?) a +1 war axe of freezing (still there?) (60, 38, D) an anaconda corpse (61, 16, D) a +1 heavy shortbow (unseen) (61, 26, D) a +2 orcbow of flaming (unseen) (61, 42, D) a +0 dire flail a +0 robe a naga corpse (62, 0, D) a staff of fire (62, 1, D) a +2 mace of venom (62, 9, D) a polar bear corpse (skeletalised by now) (62, 12, D) a polar bear corpse (skeletalised by now) (62, 16, D) a staff of fire (unseen) (62, 17, D) a staff of earth (unseen) (62, 26, D) the +8 longbow "Cucuiwn" {flame, Will+ Str-3 Dex+3 Stlth+} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (62, 28, D) a +0 rapier a +0 robe (62, 37, D) a ball python corpse a ball python corpse (62, 38, D) a tarantella corpse (62, 44, D) a water moccasin corpse (63, 0, D) a ring of flight (63, 17, D) a staff of cold (unseen) (63, 19, D) a +0 orcbow a centaur corpse (skeletalised by now) (63, 20, D) a +0 trident 3 boomerangs (63, 27, D) a staff of air (unseen) (63, 29, D) a black bear corpse (63, 31, D) a +0 spear (63, 32, D) a +0 quarterstaff a +0 robe (63, 36, D) a +2 vampiric hand axe (unseen) (63, 37, D) a +5 flail of protection (unseen) (64, 16, D) a staff of conjuration (unseen) (64, 20, D) a +0 trident 2 large rocks {=f} a merfolk corpse (skeletalised by now) (65, 26, D) the +3 plate armour "Ceubbis" {rF+ rC+ Regen+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (unseen) (68, 0, D) the +10 war axe of Soott {freeze, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (70, 8, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (70, 9, D) a +0 long sword (still there?) a +0 leather armour (still there?) the staff of the Pariah {*Slow rC+ rN++ Dex+3 Hexes Ice} (still there?) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 8, D) a +0 shortbow a +0 short sword a +0 leather armour (71, 10, D) a +2 long sword of distortion (71, 17, D) a +0 heavy long sword (unseen) (71, 18, D) a +0 spear (still there?) 3 curare-tipped darts (still there?) a +0 buckler (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (71, 19, D) a black bear corpse (skeletalised by now) (71, 26, D) a staff of fire (71, 27, D) a +3 scale mail of willpower (71, 28, D) a +1 dagger (still there?) a +0 robe (still there?) (71, 36, D) a +0 arbalest a +0 spear of pain (71, 37, D) a staff of death (71, 38, D) a +1 dire flail (still there?) a +0 plate armour (still there?) a human corpse (still there?) (72, 10, D) a +3 short sword of venom (unseen) (72, 16, D) a staff of earth (72, 17, D) a +0 spear a +0 buckler (72, 18, D) a +0 rapier a +0 robe a +0 buckler a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (72, 27, D) a +3 mace (still there?) a +0 robe (still there?) the +2 falchion of Severance {flame, ^Drain rC- Int+3 Dex+9} (still there?) Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). rC-: It makes you vulnerable to cold. ^Drain: It drains your maximum health when unequipped. (72, 38, D) a +0 dire flail a +0 animal skin a +0 ring mail an ogre corpse a human corpse (72, 40, D) a +0 long sword a +0 chain mail (73, 1, D) a +3 ring mail of willpower (unseen) (73, 16, D) the +8 trident of Cecaissi {freeze, *Corrode rF+ rC++ Str-5} Str-5: It affects your strength (-5). rF+: It protects you from fire. rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. (73, 17, D) a staff of earth (73, 36, D) a +3 scale mail of fire resistance (unseen) (73, 38, D) a +0 great mace a +0 plate armour a +0 great mace a +0 leather armour a human corpse (73, 39, D) a +0 dagger a +0 robe (74, 3, D) a +0 short sword a +0 dagger a draconian corpse (skeletalised by now) (75, 1, D) a ring of poison resistance