Dungeon Sprint DCSS version 0.33-a0-2-g8817171229 (webtiles) character file. Game seed: 7831530150705237126 900000 ASCIIPhilia the Nimble (level 11, -36/92 HPs) Began as a Djinni Gladiator on Aug 21, 2024. Was a Follower of Makhleb. Annihilated by a meat berserker ... wielding a +9 battleaxe (60 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:27 (9 turns). ASCIIPhilia the Nimble(Djinni Gladiator) Turns: 9, Time: 00:00:28 Health: -36/92 AC: 6 Str: 13 XL: 11 Next: 25% Gold: 0 EV: 20 Int: 11 God: Makhleb [*.....] SH: 0 Dex: 18 rFire + + . j - +∞ Axe of Woe rCold x . . (shield currently unavailable) rNeg . . . a - +0 leather armour rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.35/turn (no ring) %: no teleportation, infuse magic (-37 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 13.5 Fighting - Level 1.5 Throwing + Level 13.3 Armour + Level 14.8 Dodging - Level 3.0 Unarmed Combat + Level 10.1 Spellcasting + Level 10.1 Conjurations + Level 10.1 Hexes + Level 10.1 Summonings + Level 10.1 Necromancy + Level 10.1 Translocations + Level 10.1 Fire Magic + Level 10.1 Ice Magic + Level 10.1 Air Magic + Level 10.1 Earth Magic + Level 10.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Airstrike Air 13% 2d(2-18) 2% 4 d - Tukima's Dance Hex 27% N/A 1% 3 t - Teleport Other Tloc 27% N/A 1% 3 z - Shock Conj/Air 100% 1d9 1% 1 X - Scorch Fire 54% 2d7 1% 2 Your spell library was empty. Inventory: Hand Weapons j - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Missiles c - 3 throwing nets (quivered) {=f} d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing {@q1} f - a potion of heal wounds {@q2} g - a potion of haste {@q3} h - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Makhleb ..... ... #... ..# . #... ..# . ..###... ..###.. ......###...... ......_...o.. #o.)..# #_)