Dungeon Sprint DCSS version 0.33-a0-4-ge7e1c0f356 (webtiles) character file. Game seed: 11423898601674113768 1000000 ASCIIPhilia the Spry (level 14, -24/121 HPs) Began as a Djinni Warper on Aug 22, 2024. Was a Believer of Makhleb. Annihilated by a meat berserker ... wielding a +9 battleaxe (83 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:09 (10 turns). ASCIIPhilia the Spry(Djinni Warper) Turns: 10, Time: 00:00:10 Health: -24/121 AC: 3 Str: 10 XL: 14 Next: 11% Gold: 0 EV: 19 Int: 20 God: Makhleb [**....] SH: 0 Dex: 13 rFire + + . h - +∞ Axe of Woe rCold x . . (shield currently unavailable) rNeg . . . a - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.40/turn (no ring) %: no teleportation, infuse magic (-25 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 18.7 Fighting - Level 0.7 Throwing - Level 1.0 Armour + Level 20.2 Dodging + Level 18.7 Unarmed Combat + Level 14.5 Spellcasting + Level 14.5 Conjurations + Level 14.5 Hexes + Level 14.5 Summonings + Level 14.5 Necromancy + Level 14.5 Translocations + Level 14.5 Fire Magic + Level 14.5 Ice Magic + Level 14.5 Air Magic + Level 14.5 Earth Magic + Level 14.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Alistair's Intoxicat Alch 42% N/A 1% 5 e - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 f - Foxfire Conj/Fire 100% 2x1d9 0% 1 i - Irradiate Conj/Alch 32% 3d22 1% 5 l - Lesser Beckoning Tloc 100% N/A 1% 2 s - Searing Ray Conj 100% 2d8 1% 2 t - Teleport Other Tloc 64% N/A 1% 3 B - Blink Tloc 100% N/A 1% 2 X - Maxwell's Portable P Tloc 64% (3-9)d6 1% 3 Y - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 Z - Summon Blazeheart Go Fire/Summ 64% N/A 1% 4 Your spell library was empty. Inventory: Hand Weapons h - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Missiles c - 7 darts of dispersal (quivered) {=f} Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - a potion of berserk rage {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Makhleb . #... ..# ...###... ..###. ........###...... #........_...... ..... #.....# ......#_.