ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 9, D:1) a +0 quarterstaff (2, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -1, D:1) a hobgoblin skeleton (8, 1, D:1) a +0 lajatang (9, -14, D:1) a +0 short sword 3 stones (10, 24, D:1) a bat corpse (skeletalised by now) (17, -1, D:1) a +0 leather armour (20, -9, D:1) a +0 club (22, -8, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 20, D:1) a +0 triple sword (30, 13, D:1) a +0 club (36, 25, D:1) a rat corpse (skeletalised by now) (39, 5, D:1) a bat skeleton (41, 4, D:1) a ball python skeleton (43, 10, D:1) a rat corpse (skeletalised by now) (44, 3, D:1) a +0 dagger (44, 5, D:1) a quokka skeleton (45, 10, D:1) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (48, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 11, D:2) a +0 mace (15, 40, D:2) a +0 dagger (16, 40, D:2) a quokka corpse (skeletalised by now) (17, 41, D:2) a +0 club a +0 dagger of holy wrath (18, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 32, D:2) a +0 spear (22, 34, D:2) 7 stones (25, 27, D:2) a +0 sling (32, 15, D:2) a ball python skeleton (33, 17, D:2) a +0 dagger a +0 sling a goblin skeleton (36, 7, D:2) a +0 whip (38, 20, D:2) a quokka skeleton an adder skeleton (41, 21, D:2) a ball python skeleton (43, 7, D:2) a rat corpse (skeletalised by now) (44, 9, D:2) a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (44, 10, D:2) a ball python corpse (skeletalised by now) (45, 10, D:2) a +0 club (46, 37, D:2) a +0 hammer