ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (11, -26, D:1) 4 stones (11, -14, D:1) a frilled lizard skeleton (21, -18, D:1) a +0 dagger (21, 8, D:1) a +0 whip a +0 club a kobold skeleton (33, 23, D:1) a quokka skeleton (35, -21, D:1) a bat skeleton (35, -16, D:1) 7 stones (36, -11, D:1) a quokka skeleton (37, -21, D:1) a +0 leather armour (46, -2, D:1) a hobgoblin corpse (skeletalised by now) (52, -3, D:1) a +0 short sword (56, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (5, 24, D:2) 4 stones (13, 28, D:2) a frilled lizard skeleton (14, -1, D:2) 3 stones (14, 13, D:2) a +0 robe (15, -1, D:2) a +0 mace (15, 5, D:2) 9 stones (20, 29, D:2) a +0 robe a +0 club (20, 31, D:2) a ball python skeleton (21, 15, D:2) a +0 hammer (22, 34, D:2) a +0 flail (31, 21, D:2) a +0 rapier (37, 10, D:2) an adder skeleton (39, 9, D:2) a +0 scale mail a +0 short sword the human skeleton of Terence (40, -11, D:2) 2 stones (41, 8, D:2) a ball python corpse (44, 2, D:2) a +0 sling a +0 dagger 7 stones (44, 9, D:2) a +0 short sword (45, -1, D:2) a +0 club a gnoll skeleton (45, 9, D:2) a +0 scale mail a +0 spear 6 stones a goblin skeleton (47, -12, D:2) a +0 leather armour (47, 7, D:2) a +0 dagger (50, 8, D:2) a +0 leather armour