ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) 3 silver javelins (4, 7, D:1) 3 gold pieces (16, 1, D:1) a book of Geomancy (17, 6, D:1) a +0 robe (20, -2, D:1) 6 poisoned darts (21, -6, D:1) a +0 robe (31, 2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -12, D:2) a +0 robe (21, 20, D:2) a quokka corpse (skeletalised by now) (30, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 6, D:2) a ball python corpse (skeletalised by now) (39, -3, D:2) a +0 whip (42, 2, D:2) a +0 dagger (43, -11, D:2) the +4 ring mail of Cecutuh {^Contam Will++ Str-4 SInv} Str-4: It affects your strength (-4). Will++: It greatly increases your willpower. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (44, 13, D:2) a +0 whip (46, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, -3, D:3) a frilled lizard corpse (skeletalised by now) (13, 16, D:3) a +0 whip (14, 15, D:3) a scorpion corpse (15, 8, D:3) a +0 long sword (15, 11, D:3) a bat corpse (16, -4, D:3) a minotaur skeleton (19, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (21, -6, D:3) a +0 dagger (21, 0, D:3) a +2 hand axe of electrocution a +0 leather armour an orc corpse (skeletalised by now) (23, -10, D:3) a kobold skeleton (26, -3, D:3) a +0 spear (26, 2, D:3) a +0 short sword a +0 club a +0 chain mail (27, 2, D:3) a +0 trident 3 boomerangs (30, -12, D:3) a +0 dagger (30, -4, D:3) a large rock Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a +0 robe (2, -20, D:4) a ball python corpse (4, -11, D:4) 5 stones