ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 12, D:1) a +0 whip (8, 10, D:1) a rat skeleton (9, 9, D:1) a +0 short sword (12, -7, D:1) a bat skeleton (21, 26, D:1) 4 stones (23, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, -1, D:1) a +0 club (28, 1, D:1) a +0 dagger (29, 1, D:1) a +0 club (29, 17, D:1) a frilled lizard corpse (skeletalised by now) (32, 16, D:1) 3 stones (39, -9, D:1) a +0 dagger 5 stones (40, 17, D:1) a potion of heal wounds (41, -25, D:1) a ball python corpse (skeletalised by now) (41, 10, D:1) a +0 mace (42, 8, D:1) a +0 club (42, 17, D:1) 4 stones (42, 23, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 45, D:2) a +0 flail (11, 33, D:2) a +0 dagger a +0 plate armour a +0 falchion a kobold corpse an orc corpse (12, 28, D:2) a +0 club a boomerang a +0 leather armour (14, 2, D:2) a +0 whip (14, 37, D:2) 4 poisoned darts (15, 28, D:2) a +0 dagger (20, 44, D:2) a potion of brilliance (21, 12, D:2) a bat corpse (skeletalised by now) (21, 35, D:2) a +0 robe (22, 17, D:2) a rat corpse (23, 6, D:2) a potion of invisibility (23, 41, D:2) 8 gold pieces (26, 41, D:2) 11 gold pieces (36, 10, D:2) 7 stones (41, 20, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a bat corpse