ASCIIPhilia Level 5 of the Dungeon (7, -5, D:5) a +0 giant spiked club an ogre corpse the Necropolis (2, -2, Necropolis) a scroll of enchant weapon (2, -1, Necropolis) 17 gold pieces (2, 0, Necropolis) a +0 chain mail (2, 1, Necropolis) 2 potions of enlightenment (2, 2, Necropolis) 19 gold pieces (2, 3, Necropolis) 20 gold pieces (2, 4, Necropolis) 10 gold pieces (2, 6, Necropolis) a potion of might (2, 23, Necropolis) 7 gold pieces (3, 22, Necropolis) 13 gold pieces (4, 1, Necropolis) the +3 great mace of Qillitwev {reap, rCorr Str+4} (still there?) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 giant club (still there?) an ogre corpse (still there?) an ogre corpse (still there?) (7, 22, Necropolis) a scarf of harm (unseen) (8, 22, Necropolis) 23 gold pieces (8, 25, Necropolis) a scroll of enchant armour (9, 22, Necropolis) 12 gold pieces (10, 22, Necropolis) a +0 leather armour (11, 22, Necropolis) 16 gold pieces (14, 22, Necropolis) 18 gold pieces (15, 23, Necropolis) 12 gold pieces (36, 28, Necropolis) 16 gold pieces (37, 28, Necropolis) 4 poisoned darts (39, 29, Necropolis) the +5 halberd "Rysoaz" {heavy, Will+ Int+4 Dex+5} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen)