ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a rat corpse (0, 7, D:1) a +0 club a goblin corpse (8, 37, D:1) a ball python corpse (skeletalised by now) (15, -1, D:1) a hobgoblin corpse (skeletalised by now) (18, 46, D:1) a hobgoblin corpse (skeletalised by now) (23, 52, D:1) a bat corpse (25, 50, D:1) a +0 club (29, 56, D:1) a +0 ring mail (30, 36, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (32, 3, D:1) a +0 hand axe (32, 39, D:1) a ball python corpse (skeletalised by now) (43, 21, D:1) a +0 club a goblin corpse (43, 32, D:1) a hobgoblin skeleton (49, 13, D:1) a +0 spear (58, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (63, 2, D:1) a +0 dagger Level 2 of the Dungeon (14, -9, D:2) a potion of curing (19, -20, D:2) a jackal corpse (skeletalised by now) (19, -7, D:2) 16 gold pieces an adder corpse (22, -9, D:2) a +1 pair of gloves Level 3 of the Dungeon (1, -5, D:3) a +0 trident (2, 1, D:3) a +0 war axe Level 4 of the Dungeon (2, 1, D:4) a scroll of identify (2, 2, D:4) a scroll of noise (5, -2, D:4) a +0 hand axe (13, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (13, 22, D:5) a +0 orcbow (14, 19, D:5) a potion of curing (26, 17, D:5) a +0 spear