ASCIIPhilia Level 1 of the Dungeon (3, 6, D:1) a ball python skeleton (5, 6, D:1) a +0 club a goblin skeleton (7, 20, D:1) a +0 spear (9, 30, D:1) a +0 sling (17, 17, D:1) a +0 kite shield (28, 20, D:1) a +0 dagger a bat skeleton (30, 23, D:1) a +0 dagger a stone (37, 28, D:1) a +0 spear (39, 1, D:1) a +0 dagger (46, 8, D:1) a +0 whip Level 2 of the Dungeon [Shop] Wifehyt's Armour Shoppe the +4 robe of Evolution {Rampage} (334 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a scarf of resistance (384 gold) a +0 ring mail (48 gold) a +0 tower shield (96 gold) a +0 robe (10 gold) [Shop] Athakh's Book Boutique a parchment of Momentum Strike (75 gold) a parchment of Forge Monarch Bomb (325 gold) a parchment of Blink (75 gold) a parchment of Shock (52 gold) a parchment of Apportation (52 gold) a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Tukima's Dance (114 gold) a parchment of Sticky Flame (169 gold) a parchment of Curse of Agony (239 gold) a parchment of Swiftness (114 gold) a parchment of Slow (52 gold) a manual of Short Blades (1040 gold) a parchment of Call Canine Familiar (114 gold) [Shop] Ahut Hoe's Weapon Shoppe a +0 mace of holy wrath (103 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (1400 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. 2 boomerangs (56 gold) 6 curare-tipped darts (100 gold) a +0 flail (49 gold) a +1 shortbow of electrocution (203 gold) [Shop] Juprauh's Weapon Boutique a +0 dagger (26 gold) a +0 sling (19 gold) a +0 sling (19 gold) a +2 hand axe of sundering (195 gold) 5 curare-tipped darts (78 gold) 6 atropa-tipped darts (70 gold) a +1 mace of protection (137 gold) (0, 0, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (11, 4, D:2) a rat skeleton (23, -32, D:2) a +0 club (27, 24, D:2) an adder skeleton (28, 6, D:2) a ball python corpse (skeletalised by now) (31, 25, D:2) a hobgoblin corpse (skeletalised by now) (33, 9, D:2) a rat skeleton (34, -21, D:2) an amulet of faith {!P} (60, 6, D:2) a +0 club (61, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -4, D:3) 6 poisoned darts a +0 dagger a kobold skeleton (28, 9, D:3) an adder corpse (skeletalised by now) (33, 29, D:3) a +0 short sword a kobold corpse (skeletalised by now) (37, 15, D:3) a +0 dagger (38, 14, D:3) a +0 dagger an orc skeleton (52, 25, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 16, D:4) a +0 flail an orc skeleton (6, 28, D:4) a +0 dagger a +0 robe (8, 32, D:4) a +0 whip (13, -2, D:4) an iguana corpse (skeletalised by now) (15, -11, D:4) a +0 club (19, 15, D:4) a +0 club (33, 12, D:4) a black bear skeleton (38, 23, D:4) 4 stones a +0 club a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a ring of wizardry (10, -36, D:5) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (11, -35, D:5) a +0 club an orc corpse (skeletalised by now) (12, -35, D:5) a +0 hand axe a hound corpse (skeletalised by now) (16, -30, D:5) a +0 hand axe an orc corpse (skeletalised by now) (16, -29, D:5) a +0 whip an orc corpse (skeletalised by now) (17, -27, D:5) a +0 club of chaos (18, -19, D:5) a +0 great sword (24, 9, D:5) a +0 robe (26, 5, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (29, -48, D:5) a +0 club a gnoll corpse (skeletalised by now) (32, -43, D:5) a +0 whip (32, -42, D:5) a +0 robe a +0 dagger an orc skeleton (33, -43, D:5) a +0 club a +0 robe a +0 dagger an orc skeleton (35, -7, D:5) a +0 whip of electrocution a +0 leather armour an orc skeleton (35, 4, D:5) a +0 whip (36, -38, D:5) a +0 chain mail (46, -34, D:5) a +0 club a +0 leather armour a gnoll skeleton (47, -29, D:5) a +0 robe the +8 partisan of Cataclysm {entangle, rF+ Dex+3 Stlth+} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, -17, D:5) a +0 leather armour (51, -37, D:5) a hound skeleton (51, -36, D:5) a +0 flail (53, -31, D:5) a +0 scale mail (55, -34, D:5) a quokka corpse (skeletalised by now) (56, -33, D:5) a black bear corpse (skeletalised by now) (56, -32, D:5) a +0 robe a +0 dagger an orc skeleton (57, -34, D:5) a quokka corpse (skeletalised by now) (62, -14, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (10, 5, D:6) a +0 long sword (29, 35, D:6) a +0 robe (34, 34, D:6) a +3 battleaxe a +0 robe (35, 33, D:6) a +0 flail a +0 robe (36, 34, D:6) a +4 spear a +0 robe (37, 35, D:6) a +0 dagger a +0 robe (41, 46, D:6) a +0 club a +0 leather armour an orc skeleton (41, 47, D:6) a +0 club (41, 48, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (42, 46, D:6) a +0 flail a +0 leather armour a +0 hand axe (45, 48, D:6) a ring of positive energy (52, 10, D:6) a +0 whip (52, 11, D:6) a +5 spear a +0 ring mail (53, 11, D:6) a +0 club a +0 flail a gnoll skeleton (53, 22, D:6) a +0 giant club an ogre corpse (skeletalised by now) (54, 9, D:6) a +0 whip a gnoll skeleton (66, 18, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 2, D:7) a +0 spear (0, 3, D:7) a +0 spear a goblin corpse (skeletalised by now) (4, 8, D:7) a +0 spear (4, 23, D:7) a black bear skeleton (6, 8, D:7) a +0 spear an orc skeleton (8, 8, D:7) a +0 spear (9, -5, D:7) a +0 spear a gnoll corpse (skeletalised by now) (9, -4, D:7) a +0 spear (10, -5, D:7) a +0 spear a gnoll corpse (skeletalised by now) (11, 16, D:7) a +0 leather armour (12, 12, D:7) a parchment of Call Canine Familiar (13, 5, D:7) a +0 spear a goblin corpse (skeletalised by now) (13, 6, D:7) a +0 spear (13, 7, D:7) a +0 spear a gnoll corpse (skeletalised by now) (28, 43, D:7) a +1 whip of freezing a +0 robe (29, -10, D:7) a howler monkey skeleton (30, -10, D:7) a +0 cloak a +0 ring mail a +3 quarterstaff of speed a +0 sling a howler monkey skeleton a steam dragon skeleton (30, 46, D:7) a +0 short sword 2 stones (31, 45, D:7) a +0 dagger a +0 short sword 5 stones (31, 46, D:7) a +0 short sword a +0 club 7 poisoned darts a +0 dagger a stone a kobold corpse (skeletalised by now) (31, 48, D:7) a +0 cloak (32, 45, D:7) a +0 short sword 5 stones (32, 46, D:7) a +0 whip (34, -7, D:7) a +0 short sword +0 steam dragon scales (48, 24, D:7) a water moccasin corpse (skeletalised by now) (50, 9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, -2, D:8) a +0 falchion a +0 leather armour (2, 0, D:8) a +0 club an orc skeleton (8, 22, D:8) a +0 ring mail (10, 15, D:8) an acid dragon skeleton (18, -27, D:8) a wolf corpse (skeletalised by now) (19, -26, D:8) a -1 halberd a +0 animal skin the gnoll skeleton of Grum (20, -7, D:8) a +0 dagger a +0 robe (23, -5, D:8) a ring of see invisible a +0 orcbow a centaur skeleton (28, -6, D:8) a +0 glaive (29, -23, D:8) a water moccasin skeleton (31, -19, D:8) a bullfrog skeleton (39, -6, D:8) a +0 club (41, -2, D:8) a +0 shortbow a centaur skeleton (43, -8, D:8) a +0 short sword Level 9 of the Dungeon the Ecumenical Temple the Necropolis (2, -4, Necropolis) a scroll of enchant weapon (2, -3, Necropolis) 14 gold pieces (2, -2, Necropolis) 6 gold pieces (2, -1, Necropolis) 21 gold pieces (2, 0, Necropolis) 12 gold pieces (2, 1, Necropolis) 21 gold pieces (2, 2, Necropolis) 21 gold pieces (5, -1, Necropolis) a +10 giant club an ogre corpse (7, -3, Necropolis) a +0 giant spiked club (7, 4, Necropolis) a potion of might (18, -27, Necropolis) 14 gold pieces (18, -26, Necropolis) a potion of heal wounds (18, -25, Necropolis) a scroll of teleportation (18, -24, Necropolis) 2 poisoned darts