Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 16180630438370099603 592 ASCIIPhilia the Sneak (level 7, -4/55 HPs) Began as a Coglin Delver on Feb 21, 2026. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:30 (3695 turns). ASCIIPhilia the Sneak (Coglin Delver) Turns: 3695, Time: 00:04:30 Health: -4/55 AC: 2 Str: 11 XL: 7 Next: 39% Magic: 7/7 EV: 10 Int: 14 God: Gold: 279 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . (100%) j - +1 long sword {Ana} rCold + . . (50%) d - +1 dagger (drain) {Yejun} rNeg . . . (100%) f - +0 ring mail rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . l - +3 pair of mountain boots {steadfast, rC+} Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: clarity @: corroded (-8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, clarity, clever 1, strong-willed 1, evolution 1 a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 279 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You are strong-willed. (Will+) You have hidden genetic potential. Skills: + Level 4.8 Fighting + Level 4.3 Long Blades + Level 3.8 Dodging + Level 5.4 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 56% 1 Poisonous Vapours Alch/Air 0% 1d1 56% 1 Sandblast Erth 0% 2d4 56% 1 Grave Claw Necr 0% 2d7 71% 2 Searing Ray Conj 0% 2d4 71% 2 Sublimation of Blood Necr 0% N/A 71% 2 Confusing Touch Hex 0% N/A 91% 3 Inner Flame Hex/Fire 0% N/A 91% 3 Vampiric Draining Necr 0% 2d6 91% 3 Anguish Hex/Necr 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Inventory: Hand Weapons a - a +0 falchion {Somchai} c - a +0 dagger {Prani} d - a +1 dagger of draining (offhand) {Yejun} g - a +2 dagger of holy wrath j - a +1 long sword (weapon) {Ana} Missiles h - 7 poisoned darts (quivered) Armour b - a +0 leather armour e - a +0 helmet (worn) f - a +0 ring mail (worn) i - a +0 helmet l - the +3 pair of mountain boots (worn) {steadfast, rC+} (You found it on level 4 of the Dungeon) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. Talismans k - a spore talisman Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear w - 2 scrolls of enchant weapon N - a scroll of noise I - a scroll of immolation Potions h - a potion of haste {@q3} r - a potion of resistance f - a potion of moonshine {unknown} M - a potion of mutation k - a potion of lignification {unknown} c - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23748 Temple (1/1) D:4 Zot: 5997 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Elyvilon Fedhas Hepliaklqana Makhleb Okawaru Sif Muna Xom Yredelemnul The Shining One ##+# .. ########.# # #...### ..#.....# +.+.⚑.+.+ .......# ####.jj### ......# #..##'##.. ###### .. ..... #.⌠.#.#.⌠. .....# $.. #...######...#'#... ....<# ...###.†........#....##. ..[..# ......)@)............... .....# ......J...#.........j... #....# ..........# ............ #....# ..........# ...##....... .....# ....##....##...##....##. #....# .... #....##...##...j### #########.#####....#....##....##. .....##......##†...#....+........ .....#.......'.....#....#........ You could see a jelly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jelly with your +1 dagger of draining. The jelly is moderately wounded. You slash the jelly with your +1 long sword! Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly barely misses you. 1의 피해를 받았습니다. 현재 남은 체력은 [16/55] 입니다. You barely miss the jelly with your +1 dagger of draining. The jelly is severely wounded. You barely miss the jelly with your +1 long sword. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * 7의 피해를 받았습니다. 현재 남은 체력은 [9/55] 입니다. You barely miss the jelly with your +1 long sword. The jelly is severely wounded. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.8 Long Blades | 3 4 | 4.3 Fighting | 4 | 4.8 Stealth | 5 | 5.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 29 | 164 | 40 || 233 Melee: Falchion | 22 | 66 | || 88 Dagger | 27 | 141 | 34 || 202 Long sword | | 71 | 36 || 107 Drink: Mutation | | 1 | || 1 Resistance | | 1 | || 1 Curing | | | 1 || 1 Read: Identify | | 2 | || 2 Enchant weapon | | 1 | || 1 Poison | | 1 | || 1 Stab: Sleeping | 2 | 22 | 1 || 25 Armour: Leather armour | 13 | 68 | || 81 Ring mail | | 29 | 31 || 60 Dodge: Dodged | 16 | 91 | 34 || 141 Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_rooms, minmay_small_reverse_x, uniq_robin D:3: layout_loops_ring, kennysheep_another_room, uniq_natasha D:4: layout_gridville, nicolae_overflow_four_foyers_orthogonal, nicolae_tso_carved_into_rock, minmay_temple_entry_drinking_statues D:5: layout_basic, mainiacjoe_overflow_brackets, serial_shops, nicolae_shop_stone, uniq_edmund, uniq_prince_ribbit1 Temple: nicolae_temple_colour_theory Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | ASCIIPhilia the Coglin Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D:5 | Encountered a kobold geomancer 75 | D:4 | Found a glowing golden altar of the Shining One. 94 | D:4 | Found a statue of an orb of entropy. 95 | D:4 | Found a staircase to the Ecumenical Temple. 96 | D:4 | Found a statue of an orb of entropy. 106 | Temple | Entered the Ecumenical Temple 133 | D:4 | Reached skill level 2 in Dodging 133 | D:4 | Reached XP level 2. HP: 21/24 MP: 2/2 186 | D:3 | Reached XP level 3. HP: 20/29 MP: 3/3 238 | D:2 | Encountered Robin 261 | D:2 | Killed Robin 264 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 781 | D:1 | Found a faded altar of an unknown god. 922 | D:2 | Reached skill level 3 in Long Blades 924 | D:2 | Reached XP level 5. HP: 42/42 MP: 5/5 1535 | D:3 | Encountered Natasha 1553 | D:3 | Killed Natasha 1683 | D:3 | Reached skill level 4 in Fighting 1683 | D:3 | Reached skill level 3 in Dodging 1983 | D:3 | Encountered Natasha 1990 | D:3 | Killed Natasha 1991 | D:3 | Reached XP level 6. HP: 48/48 MP: 6/6 2196 | D:3 | Encountered Natasha 2200 | D:3 | Killed Natasha 2603 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2603 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2603 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2604 | D:4 | Identified 2 potions of resistance 2605 | D:4 | HP: 2/48 [ogre/+0 giant club (7)] 2609 | D:4 | Reached skill level 5 in Stealth 2961 | D:4 | Found the +3 pair of mountain boots {steadfast, rC+} 2979 | D:4 | Got the +3 pair of mountain boots {steadfast, rC+} 3066 | D:4 | Reached XP level 7. HP: 18/55 MP: 7/7 3200 | D:4 | Reached skill level 4 in Long Blades 3219 | D:4 | Found a hazy altar of Hepliaklqana. 3517 | D:3 | Gained mutation: You are strong-willed. (Will+) [hidden | potential] 3695 | D:4 | HP: 5/55 [acid (4)] 3695 | D:4 | Splashed by a jelly's acid Vanquished Creatures An ogre (D:4) A gnoll sergeant (D:4) A jelly (D:4) 2 clockroaches (D:3) 2 iguanas (D:4) Natasha (thrice) (D:3) 2 orc wizards (D:4) Robin (D:2) 3 gnolls (D:4) 5 adders 3 dart slugs 3 ribbon worms (D:2) 12 orcs 9 endoplasms 13 hobgoblins 2 jackals (D:1) 4 quokkas 8 ball pythons 9 bats 5 frilled lizards 17 goblins 6 kobolds 6 rats 118 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3709 | 3640 | 69 | 696 | 2033 | 6 | 618.2 | Dungeon | 3706 | 3637 | 69 | 696 | 2033 | 5 | 741.2 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1439 daAuts D:4: 1107 daAuts D:2: 672 daAuts D:1: 435 daAuts D:5: 52 daAuts Temple: 2 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 773 | 74 | 8.7 | 100 | 18 | 15.3 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 82 | 39 | 32.2 | 27 | 17 | 38.6 D:3 | 168 | 35 | 17.2 | 19 | 1 | 5.0 D:4 | 494 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+-------