ASCIIPhilia Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -10, D:1) a ball python corpse (skeletalised by now) (8, -9, D:1) a +0 club a stone (12, 12, D:1) a scarab talisman (15, -4, D:1) a ball python skeleton (15, 14, D:1) a quokka corpse (skeletalised by now) (17, -2, D:1) a +0 ring mail (17, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 14, D:1) a +0 club (19, -6, D:1) a +0 dagger a goblin skeleton (32, -5, D:1) a bat corpse (skeletalised by now) (34, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, -9, D:1) a +0 club (39, 12, D:1) a +0 hand axe (40, 9, D:1) a rat corpse (skeletalised by now) (41, 9, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -4, D:2) a +0 war axe (4, -2, D:2) an orb of glass (15, 17, D:2) a +0 falchion (20, 11, D:2) a +0 club a quokka corpse (20, 12, D:2) a rat corpse (22, 4, D:2) a +0 sling (31, -11, D:2) 3 poisoned darts (37, 20, D:2) a +0 club (38, 20, D:2) a +0 club a +0 sling (38, 24, D:2) a potion of mutation