Aeongth Level 1 of the Dungeon (0, 17, D:1) a ball python skeleton (0, 18, D:1) a bat corpse (skeletalised by now) (3, -4, D:1) 3 stones (5, 4, D:1) 5 stones (5, 23, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (8, -4, D:1) a hobgoblin corpse (skeletalised by now) (10, 0, D:1) a +1 heavy war axe (14, -12, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, -13, D:1) a hobgoblin corpse (skeletalised by now) (29, 2, D:1) a +0 hand axe (30, -13, D:1) a flux talisman (32, 11, D:1) a +0 mace (38, -11, D:1) a +0 club a frilled lizard skeleton a quokka skeleton (39, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, -14, D:2) a +3 ring mail (19, -20, D:2) a ball python skeleton (19, 28, D:2) the felid corpse of Natasha (skeletalised by now) (20, -24, D:2) a bat skeleton (26, 6, D:2) a +0 hand axe (28, 2, D:2) a +0 ring mail (29, -1, D:2) a hobgoblin skeleton (29, 0, D:2) a +0 dagger a goblin skeleton (35, 16, D:2) a +0 sling (36, 24, D:2) a +0 club (37, 2, D:2) a +0 dagger (38, 20, D:2) a +0 kite shield (42, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 4, D:3) a +2 short sword of venom (10, -8, D:3) 3 boomerangs (10, 4, D:3) an orc skeleton (11, -8, D:3) a +0 dagger (15, 42, D:3) a +0 ring mail (20, 35, D:3) a +0 hand axe an orc corpse (skeletalised by now) (21, 8, D:3) a +0 robe (24, 8, D:3) a +0 flail (24, 27, D:3) a +0 plate armour (28, 44, D:3) a bat corpse (skeletalised by now) (32, 0, D:3) a ball python skeleton (35, 8, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) 6 javelins (8, -9, D:4) a +0 ring mail (17, 19, D:4) a +0 short sword an orc skeleton (20, 17, D:4) a +0 hand axe (21, 14, D:4) a +0 ring mail (23, 9, D:4) a +0 short sword (30, 12, D:4) 2 javelins (31, 5, D:4) a +0 club (31, 19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (31, 40, D:4) a +0 ring mail (39, 3, D:4) a +0 war axe (40, 0, D:4) a +0 short sword (42, 28, D:4) an iguana corpse (skeletalised by now) (49, 25, D:4) a +0 dagger (50, 15, D:4) a +0 dagger (50, 24, D:4) 3 boomerangs (51, 14, D:4) a +0 short sword (51, 25, D:4) a +0 short sword a +0 hand axe a +0 leather armour a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (17, 0, D:5) a +0 orcbow (17, 17, D:5) a +0 hand axe (18, 3, D:5) a +0 whip a +0 scale mail (18, 14, D:5) a +0 flail a +0 robe (20, 14, D:5) a +0 club (24, 19, D:5) a +0 robe (27, 19, D:5) a +0 flail (28, 19, D:5) a +0 whip a +0 chain mail (31, 18, D:5) a +0 dagger a +0 robe (47, -1, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (50, 14, D:5) a +0 scimitar (56, -1, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 sling (6, -5, D:6) a +0 robe (18, 37, D:6) a +0 hand axe a +0 robe (20, 10, D:6) a +0 trident (28, 35, D:6) a +2 short sword of freezing (35, 35, D:6) a +0 robe (40, 15, D:6) a +0 pair of boots (43, 35, D:6) a +0 leather armour a +0 dagger a +0 robe (44, 35, D:6) a +0 dagger (48, 35, D:6) a +0 plate armour (51, 27, D:6) a +0 trident (57, 36, D:6) a +0 robe (57, 37, D:6) a +3 scimitar (59, 44, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Jerijil's Weapon Boutique a +0 scimitar (52 gold) a +0 vampiric whip (123 gold) a +0 quarterstaff (52 gold) a +0 flail (45 gold) a +0 trident (45 gold) a +1 eveningstar of draining (442 gold) a +0 dire flail (52 gold) 2 javelins (78 gold) a +2 dagger of draining (202 gold) [Shop] Datraa's Self-Published Books Ryequt's Encyclopedia of Ranged Poking (450 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Alchemy 1 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 the Directory of Modern Magic, Vol. 16 (180 gold) Spells Type Level a - Irradiate Conjuration/Alchemy 5 Encalio's Secrets of Self-Indulgence (1290 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Ozocubu's Armour Ice 3 c - Ignite Poison Fire/Alchemy 4 d - Animate Dead Necromancy 4 e - Enfeeble Hexes 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 Ceamet's Book of Thorough Poisoning (1230 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Olgreb's Toxic Radiance Alchemy 4 e - Cigotuvi's Putrefaction Necromancy/Air 4 f - Alistair's Intoxication Alchemy 5 g - Eringya's Noxious Bog Alchemy 6 h - Fulsome Fusillade Conjuration/Alchemy 8 the Cyclopedia of Elemental Confusion (570 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 the Encyclopedia of Aperture Sorcery (840 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Malign Gateway Summoning/Translocation 7 d - Death's Door Necromancy 9 the Elucidation of the Vowels (1170 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Summon Mana Viper Hexes/Summoning 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Monstrous Menagerie Summoning 7 f - Fulsome Fusillade Conjuration/Alchemy 8 the Tome of the Thanatonomastikon (570 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 the Handbook of the Nosferatu (810 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Cause Fear Hexes 4 f - Borgnjor's Revivification Necromancy 8 the Precepts of the Secrets of Dis (900 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Dispersal Translocation 6 c - Discord Hexes 8 d - Disjunction Translocation 8 the Handbook of the Ennead (1080 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 Eustachio's Parchment of Magnificence (240 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Blink Translocation 2 (0, 0, D:7) a +0 club a +0 ring mail (1, 9, D:7) a flux talisman (8, -19, D:7) a +0 robe (9, -18, D:7) a +2 great sword (10, -18, D:7) a +0 robe (11, -17, D:7) a +0 robe (15, -16, D:7) a +0 short sword (15, -5, D:7) a +0 hand axe (18, -5, D:7) a maw talisman (20, -15, D:7) a +0 plate armour (22, -14, D:7) a +1 short sword (27, -2, D:7) a +4 dagger (35, 6, D:7) an orb of energy a +0 robe a +2 trident of draining (36, -9, D:7) a +0 whip (37, -9, D:7) a +0 hand axe a +0 whip (38, -10, D:7) a +0 dagger a +0 robe (40, -7, D:7) a +0 dagger (40, -6, D:7) a +0 leather armour a +0 robe (40, -5, D:7) a +0 club (42, -4, D:7) a +0 morningstar (42, -1, D:7) a +0 trident (43, -4, D:7) a +0 robe (43, -1, D:7) a boomerang (44, -3, D:7) a +0 flail (48, -16, D:7) a +0 morningstar +0 steam dragon scales Level 8 of the Dungeon (4, -9, D:8) a +0 war axe (6, -5, D:8) a +0 morningstar (11, -16, D:8) a +0 hand axe (11, 10, D:8) a +0 robe (12, 10, D:8) a +4 great sword (12, 11, D:8) a +0 robe (15, 9, D:8) a +0 robe (16, 13, D:8) a +0 robe a +0 halberd (17, -23, D:8) a +0 quarterstaff (17, -7, D:8) a +0 whip a +0 scale mail (17, 8, D:8) a +4 spear (17, 13, D:8) a +0 scimitar (17, 14, D:8) a +0 robe (21, -8, D:8) a +0 club a +0 leather armour 3 large rocks (21, 16, D:8) a +0 robe a +0 dagger (24, 20, D:8) a +0 chain mail (27, 18, D:8) a +0 hand axe (31, 11, D:8) a +0 leather armour (32, 10, D:8) a +0 falchion (33, -24, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -1, D:9) a +0 dagger (3, -5, D:9) a +0 falchion (5, 10, D:9) a +0 whip 3 boomerangs a +0 long sword (5, 11, D:9) a +0 plate armour (12, -22, D:9) 7 gold pieces (14, -21, D:9) a wand of paralysis (2) (17, -23, D:9) a +0 shortbow (43, -12, D:9) a +0 robe (43, -8, D:9) a wand of paralysis (7) the Ecumenical Temple