Aeongth Level 1 of the Dungeon (4, -32, D:1) a bat corpse (skeletalised by now) (4, -13, D:1) a +0 club a goblin skeleton (10, -7, D:1) an inkwell talisman (27, -24, D:1) a bat skeleton (34, -16, D:1) a river rat skeleton (34, -9, D:1) a river rat skeleton (38, -16, D:1) a river rat skeleton (38, -7, D:1) a river rat skeleton (42, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 18, D:1) a jackal skeleton (46, 19, D:1) a +0 club (47, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -21, D:1) a +0 club (49, -34, D:1) a +0 chain mail (49, -20, D:1) a ball python corpse (skeletalised by now) (50, -19, D:1) a frilled lizard corpse (skeletalised by now) (51, 13, D:1) a hobgoblin corpse (skeletalised by now) (52, -6, D:1) a hobgoblin corpse (skeletalised by now) (52, -4, D:1) a bat corpse (skeletalised by now) (55, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (61, -19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sumauh's Weapon Shoppe a +0 long sword (35 gold) 4 poisoned darts (24 gold) a +0 whip (25 gold) a +0 hand axe (30 gold) 5 poisoned darts (30 gold) a +0 sling (15 gold) a +0 trident of protection (62 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (775 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. 5 atropa-tipped darts (45 gold) a +0 great sword of electrocution (270 gold) a +0 mace (30 gold) [Shop] Anoen's Weapon Boutique a +0 club (6 gold) 6 poisoned darts (46 gold) 4 large rocks (78 gold) a +4 short sword of venom (332 gold) a +0 falchion (39 gold) 3 poisoned darts (23 gold) a +2 antimagic shortbow (273 gold) a +2 spear of venom (202 gold) a +4 heavy hand axe (356 gold) a +0 hand axe (39 gold) (3, -29, D:2) a hobgoblin corpse (skeletalised by now) (9, -25, D:2) a +0 club (12, -26, D:2) a +0 leather armour (12, -3, D:2) a +0 whip (15, -5, D:2) 5 javelins (15, -3, D:2) a +0 club 5 stones (17, -22, D:2) a hobgoblin corpse (skeletalised by now) (17, 18, D:2) a +0 robe (25, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 2, D:2) a quokka skeleton (30, 0, D:2) a ball python skeleton (31, -18, D:2) a hobgoblin corpse (skeletalised by now) (32, -20, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (48, -29, D:2) an adder corpse (skeletalised by now) (52, -20, D:2) a rat corpse (skeletalised by now) (60, -2, D:2) a +0 robe (63, -19, D:2) a +0 spear (64, -23, D:2) a human skeleton (68, -20, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, 42, D:3) a +0 war axe an orc corpse (skeletalised by now) (5, 21, D:3) a +0 dagger a +0 ring mail (6, 0, D:3) a bat corpse (skeletalised by now) (7, 3, D:3) a bat corpse (skeletalised by now) (7, 17, D:3) a +0 dagger (8, 2, D:3) a +0 club (8, 9, D:3) a +0 hand axe an orc skeleton (9, 9, D:3) a hobgoblin skeleton (11, 2, D:3) a +0 dagger (12, 4, D:3) a +0 short sword 2 stones (15, 36, D:3) a +0 ring mail (35, 31, D:3) a +0 robe (36, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (39, 14, D:3) a jackal skeleton (41, 10, D:3) a jackal skeleton (46, 36, D:3) a +0 club a goblin skeleton (57, 43, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Icwotoa's Jewellery Emporium a +4 ring of protection (unknown) (540 gold) the ring of the Duke {rC++ Str+3 Dex+3} (774 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a ring of resist corrosion (unknown) (300 gold) a ring of protection from cold (375 gold) the ring "Mimakhutz" {rN+ Int+2} (468 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +6 ring of strength (unknown) (540 gold) a ring of protection from cold (375 gold) a ring of flight (unknown) (262 gold) a ring of protection from cold (375 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (3, -28, D:4) a ball python corpse (skeletalised by now) (5, -39, D:4) a +0 dagger (5, 7, D:4) a +0 short sword (5, 12, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, -23, D:4) a parchment of Inner Flame (7, -9, D:4) a +2 whip of freezing a +0 robe (7, -4, D:4) a +0 short sword (8, -4, D:4) a +0 war axe a +0 ring mail (8, 9, D:4) a +0 club a gnoll corpse (skeletalised by now) (9, 6, D:4) a +0 mace (12, -7, D:4) a +0 hand axe a +0 leather armour an orc skeleton (13, -25, D:4) a +0 dagger a kobold skeleton (16, -2, D:4) a hobgoblin skeleton (16, -1, D:4) a +0 flail an orc skeleton (16, 0, D:4) a +0 dagger a +0 robe an orc skeleton (18, -8, D:4) a +0 hand axe a +0 ring mail (22, -36, D:4) a +0 whip a +0 leather armour an orc skeleton (23, 1, D:4) a +0 spear (40, -22, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (1, 0, D:5) a +0 giant club an ogre corpse (7, 5, D:5) a manual of Armour