Dungeon Crawl Stone Soup version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 5317972970263250852 45 Alisia the Shooter (level 3, 0/27 HPs) Began as a Formicid Hunter on Aug 28, 2026. Slain by Terence ... wielding a +2 vampiric hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:43 (2124 turns). Alisia the Shooter (Formicid Hunter) Turns: 2124, Time: 00:04:43 Health: 0/27 AC: 8 Str: 15 XL: 3 Next: 90% Magic: 3/3 EV: 6 Int: 8 God: Gold: 73 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 chain mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth c - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weakened A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, poor constitution 1, sense surroundings 1 a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) h - the +4 dagger of Gluttony {elec, rElec rCorr Int-4 Stlth+} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles f - 3 poisoned darts (quivered) Armour b - a +0 leather armour d - a +0 chain mail (worn) Jewellery c - a ring of willpower (worn) e - a ring of magical power g - a ring of willpower Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of noise {unknown} m - a scroll of immolation {unknown} Potions d - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of lignification {unknown} M - 2 potions of mutation l - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15809 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Your body sometimes grows weak upon taking damage. You passively map the area around you. Message History Terence is severely wounded. Terence looks more healthy. Terence hits you with a +2 vampiric hand axe. You shoot an arrow. The arrow hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. Terence hits you with a +2 vampiric hand axe. Terence draws strength from your wounds! You shoot an arrow. The arrow hits Terence. Terence is severely wounded. Terence hits you but does no damage. Terence hits you with a +2 vampiric hand axe. Terence draws strength from your wounds! You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +2 vampiric hand axe. Terence draws strength from your wounds! You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +2 vampiric hand axe. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! Terence barely misses you. It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. You feel a strange attunement to the structure of the dungeons. k -> M - 2 potions of mutation Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +2 vampiric hand axe. * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. Terence draws strength from your wounds! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. Terence hits you with a +2 vampiric hand axe. You die... Terence says, "Finally, peace and quiet." ....... ...#####.#.#)##+#### * ,....... ## #...........#. * , ,, , #............. , ,,, , * ###............. , , , ...........#.... .. ##........## ... ...., , +........# ,.., .....#####........#* , . *, .......@@..###...## ....(......###...# ,(.).######...#...# * ... ####.#.#...# * . , * #....#.'...# * * #.########## * #.# ≈ ##'##### ,{ #......# , ≈ ≈ You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms 7 hobgoblins 3 jackals (D:2) A quokka (D:2) 7 ball pythons 5 bats A frilled lizard (D:2) 6 goblins 4 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alisia the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 129 | D:1 | Found a faded altar of an unknown god. 1032 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1421 | D:2 | Reached skill level 5 in Ranged Weapons 1959 | D:3 | Identified the +4 dagger of Gluttony {elec, rElec rCorr | Int-4 Stlth+} 2110 | D:3 | Encountered Terence 2122 | D:3 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2122 | D:3 | Gained mutation: You passively map the area around you. | [potion of mutation] 2124 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, basic_ecumenical_altar D:2: layout_loops_corners, minmay_randomly_rotated_circles D:3: layout_basic, kennysheep_generic_room_6, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.2 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 138 Throw: Dart || 7 Drink: Mutation || 1 Armour: Leather armour || 10 Chain mail || 50 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2189 | 2150 | 39 | 0 | 1771 | 3 | 729.7 | Dungeon | 2189 | 2150 | 39 | 0 | 1771 | 3 | 729.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1002 daAuts D:2: 963 daAuts D:3: 223 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+