Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 15327797435545973801 14 Alisia the Apothecary (level 2, 0/2 HPs) Began as a Barachi Alchemist on Aug 29, 2026. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:09 (385 turns). Alisia the Apothecary (Barachi Alchemist) Turns: 385, Time: 00:03:09 Health: 0/2 AC: 7 Str: 9 XL: 2 Next: 45% Magic: 3/5 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) b - melded +0 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) c - melded +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will +.... (no barding) Stlth ++ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.09/turn (no ring) d - riddle talisman %: no passive effects @: sphinx-form, flying A: airstrike attack, hex mastery, flying, reduced hp, riddle compulsion, amphibious, (frog-like legs 1), +LOS a: no special abilities You were on level 1 of the Dungeon. You were a cunning sphinx. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 short sword (melded) Armour a - a +0 robe (melded) c - a +0 helmet (melded) Talismans d - a riddle talisman (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 1.1 Conjurations + Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5577 Altars: Innate Abilities, Weirdness & Mutations You are a cunning sphinx. You unleash cutting winds upon enemies you strike. Hexes are much easier for you to cast and harder to resist. You are flying. Your maximum health is decreased, since you lack skill for your form. You often pose riddles to enemies when you first see then. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded You are amphibious. (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. You kill the rat! You encounter a kobold. It is wielding a +0 short sword. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Found a faded altar of an unknown god. You encounter a ball python. You see here a riddle talisman. d - a riddle talisman You begin transforming. You continue transforming. x3 You turn into a cunning sphinx. Your +0 robe, +0 short sword and +0 helmet meld into your body. You encounter a hobgoblin. A hobgoblin is nearby! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a hobgoblin Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Ouch! That really hurt! You die... .......# ........ #.......# ......# #.......# ... ........##. ..# ####....... ... ####......... ##......# # #....g..# #.. #...Þ...# ##....#....)..# #..........)..# #...$....#...## #_.......#...# #........#...# #....#####..... ##... ...#... #.. ....#.... You could see a hobgoblin (poisoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alisia the Barachi Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 364 | D:1 | Found a faded altar of an unknown god. 385 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_bayou_pond_d, chequers_serial_rivers_room_b, serial_bayou_pond_e, minmay_misc_feat_iff, minmay_quantized Action || total ---------------------------++------- Attack: Normal || 9 Melee: Short sword || 5 Unarmed || 4 Cast: Poisonous Vapours || 18 Ability: Hop || 2 Armour: Robe || 14 None || 3 Dodge: Dodged || 11 Form: Sphinx || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 411 | 10 | 0 | 290 | 1 | 421.0 | Dungeon | 421 | 411 | 10 | 0 | 290 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 421 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+