Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 5748332436879736478 8 AllRuneOrDeath the Chiller (level 2, -2/19 HPs) Began as a Merfolk Ice Elementalist on June 3, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (261 turns). AllRuneOrDeath the Chiller (MfIE) Turns: 261, Time: 00:01:28 Health: -2/19 AC: 3 Str: 8 XL: 2 Next: 8% Magic: 0/5 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) d - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 long sword (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 14% 3 Ozocubu's Armour Ice 15% N/A 14% 3 Summon Ice Beast Ice/Summ 8% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The kobold misses you. The gnoll closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The kobold hits you with a +0 dagger. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The kobold hits you with a +0 dagger. The gnoll closely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The kobold misses you. The gnoll hits you with a +0 club! Unknown command. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The kobold hits you with a +0 dagger. The gnoll hits you with a +0 club. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The kobold hits you but does no damage. The gnoll hits you with a +0 club. You die... #..# . #..# ....######..##### .................. #########.#....... ###....######## #......# #......# #.....@# #.....Kj# .?......# ##......# $.#.....) #...#..## ..#...# #...#. You could see a gnoll and a kobold. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 261 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, chequers_serial_rivers_micro_d, hex_medium Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 10 Whip || 5 Long sword || 8 Cast: Freeze || 11 Stab: Sleeping || 3 Armour: Leather armour || 19 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 261 | 0 | 35 | 101 | 1 | 261.0 | Dungeon | 261 | 261 | 0 | 35 | 101 | 1 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+